Player Matchup

He Bo
He Bo
Brazzy oH
He Bo
Level 114
God Stats
6W - 1L
1,727 SR
Queue Stats
106W - 101L
1,546 Elo+
Party 1
Freya
Freya
Crituhcize
Freya
Level 120
God Stats
2W - 0L
1,715 SR
Queue Stats
98W - 85L
1,510 Elo+
Party 1
Ao Kuang
Ao Kuang
StreamFallen
Ao Kuang
Level 160
God Stats
3W - 5L
1,188 SR
Queue Stats
343W - 349L
1,582 Elo+
Solo
Hun Batz
Hun Batz
saintgucci69
Hun Batz
Level 121
God Stats
2W - 2L
1,302 SR
Queue Stats
750W - 659L
1,631 Elo+
Solo
Terra
Terra
xPeePeeBoyx
Terra
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 29L
1,540 Elo+
Solo
Team Averages
Level 124
1,486 SR
1,562 Elo+

VS

Team Averages
Level 118
1,427 SR
1,523 Elo+
Sol
Sol
B1uePho3nix
Sol
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 64L
1,532 Elo+
Party 2
Skadi
Skadi
DoktorJay
Skadi
Level 99
God Stats
2W - 2L
1,500 SR
Queue Stats
72W - 75L
1,473 Elo+
Solo
Fenrir
Fenrir
WAR FISH 3223
Fenrir
Level 145
God Stats
3W - 2L
1,500 SR
Queue Stats
188W - 185L
1,486 Elo+
Solo
Izanami
Izanami
iUuNiiK
Izanami
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 197L
1,589 Elo+
Solo
Sylvanus
Sylvanus
odieben
Sylvanus
Level 146
God Stats
5W - 9L
1,137 SR
Queue Stats
156W - 164L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Brazzy oH
He Bo
16
3 / 6 / 11
9,566
797
11,164
9,595
3,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Freya
13
1 / 4 / 10
8,458
705
5,786
9,890
3,448
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ao Kuang
StreamFallen
Ao Kuang
18
9 / 2 / 9
10,695
891
10,970
13,301
6,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hun Batz
saintgucci69
Hun Batz
18
8 / 2 / 9
10,766
897
17,040
12,385
5,823
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
2 / 2 / 17
9,615
801
5,046
15,103
14,958
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 9
10,124
844
9,807
9,662
4,805
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
DoktorJay
Skadi
15
3 / 6 / 7
8,875
740
15,423
12,348
5,823
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
2 / 6 / 8
9,029
752
5,245
13,272
11,195
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
iUuNiiK
Izanami
15
4 / 5 / 5
9,482
790
8,519
9,897
3,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
odieben
Sylvanus
14
1 / 3 / 6
8,806
734
7,056
12,761
14,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
49
23
Kills
14
16
Deaths
23
56
Assists
35
Player
Kills
Deaths
Assists
KDA
L
4
3
9
2.83
W
He Bo
Brazzy oH
He Bo
3
6
11
1.42
W
Freya
1
4
10
1.5
L
Skadi
DoktorJay
Skadi
3
6
7
1.08
W
Ao Kuang
StreamFallen
Ao Kuang
9
2
9
6.75
L
2
6
8
1
L
Izanami
iUuNiiK
Izanami
4
5
5
1.3
L
Sylvanus
odieben
Sylvanus
1
3
6
1.33
W
Hun Batz
saintgucci69
Hun Batz
8
2
9
6.25
W
2
2
17
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,006
Damage
46,050
60,274
Taken
57,940
35,012
Mitigated
40,665
28,499
Healing
18,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,807
1,622
557
2,358
9,662
4,805
1,304
6,469
3,193
21,074
0
W
He Bo
Brazzy oH
He Bo
11,164
0
0
917
9,595
3,872
336
1,868
7,727
29,481
0
W
Freya
5,786
1,448
1,788
3,741
9,890
3,448
370
3,750
6,140
17,703
0
L
Skadi
DoktorJay
Skadi
15,423
5,483
771
1,340
12,348
5,823
313
7,113
5,235
0
32,968
W
Ao Kuang
StreamFallen
Ao Kuang
10,970
1,989
1,613
4,679
13,301
6,911
1,851
3,977
9,324
18,112
996
L
5,245
1,511
374
1,719
13,272
11,195
408
6,413
6,859
0
7,486
L
Izanami
iUuNiiK
Izanami
8,519
3,970
367
952
9,897
3,905
1,630
4,784
5,113
0
26,655
L
Sylvanus
odieben
Sylvanus
7,056
1,323
5,708
4,621
12,761
14,937
341
7,662
5,099
12,933
0
W
Hun Batz
saintgucci69
Hun Batz
17,040
2,572
886
2,206
12,385
5,823
2,554
3,094
9,291
0
36,514
W
5,046
576
7,310
5,359
15,103
14,958
303
4,174
10,929
12,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,100
Gold Earned
46,316
134
Minions Killed
117
0
Camps Cleared
0
1,166,931
Distance Traveled
952,218
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,124
844
33
3
0
229,038
0
W
He Bo
9,566
797
36
3
0
221,406
0
W
Freya
8,458
705
21
2
0
227,543
0
L
Skadi
8,875
740
26
2
0
191,990
4
W
Ao Kuang
10,695
891
19
2
0
220,910
0
L
Fenrir
9,029
752
9
1
0
186,367
5
L
Izanami
9,482
790
33
3
0
156,644
0
L
Sylvanus
8,806
734
16
1
0
188,179
0
W
Hun Batz
10,766
897
41
3
0
265,999
1
W
Terra
9,615
801
17
1
0
231,073
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role