Player Matchup

Morgan Le Fay
Morgan Le Fay
BaD_I3oY
Morgan Le Fay
Level 89
God Stats
25W - 39L
1,271 SR
Queue Stats
235W - 232L
1,435 Elo+
Solo
Cerberus
Cerberus
MEC_Henrado
Cerberus
Level 65
God Stats
1W - 1L
1,721 SR
Queue Stats
55W - 43L
1,411 Elo+
Party 1
Cupid
Cupid
TheBlueAkashi
Cupid
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 41L
1,335 Elo+
Party 1
Team Averages
Level 81
1,497 SR
1,394 Elo+

VS

Team Averages
Level 109
1,632 SR
1,590 Elo+
Da Ji
Da Ji
Kovahdin
Da Ji
Level 116
God Stats
2W - 0L
1,728 SR
Queue Stats
9W - 6L
1,544 Elo+
Party 2
Vulcan
Vulcan
TheLastBogman
Vulcan
Level 150
God Stats
65W - 32L
1,524 SR
Queue Stats
446W - 287L
1,653 Elo+
Party 2
Atlas
Atlas
stormungandr
Atlas
Level 60
God Stats
86W - 54L
1,644 SR
Queue Stats
172W - 164L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BaD_I3oY
Morgan Le Fay
10
1 / 6 / 2
6,427
643
8,792
9,283
2,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
MEC_Henrado
Cerberus
9
1 / 7 / 2
6,662
666
4,417
14,579
10,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
2 / 5 / 3
7,171
717
4,370
7,463
2,142
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Kovahdin
Da Ji
13
10 / 3 / 5
8,571
857
5,577
5,933
3,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
7 / 0 / 9
8,627
863
13,757
5,187
1,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 2 / 13
8,027
803
6,854
11,411
9,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
4
Kills
18
18
Deaths
5
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BaD_I3oY
Morgan Le Fay
1
6
2
0.33
W
Da Ji
Kovahdin
Da Ji
10
3
5
4.17
L
Cerberus
MEC_Henrado
Cerberus
1
7
2
0.29
L
2
5
3
0.7
W
7
0
9
11.5
W
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,579
Damage
26,188
31,325
Taken
22,531
15,541
Mitigated
14,454
4,843
Healing
3,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BaD_I3oY
Morgan Le Fay
8,792
1,645
0
860
9,283
2,915
0
6,942
2,341
21,065
0
W
Da Ji
Kovahdin
Da Ji
5,577
1,519
0
185
5,933
3,137
0
2,697
3,236
0
18,676
L
Cerberus
MEC_Henrado
Cerberus
4,417
243
212
2,435
14,579
10,484
0
9,113
5,466
13,470
0
L
4,370
1,466
305
1,031
7,463
2,142
0
4,556
2,907
0
18,942
W
13,757
6,722
0
1,939
5,187
1,860
263
4,191
996
49,690
0
W
6,854
2,643
175
1,494
11,411
9,457
128
6,674
4,737
14,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,260
Gold Earned
25,225
103
Minions Killed
133
0
Camps Cleared
9
496,741
Distance Traveled
569,070
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,427
643
31
3
0
173,883
0
W
Da Ji
8,571
857
27
3
4
170,874
2
L
Cerberus
6,662
666
32
3
0
153,930
1
L
Cupid
7,171
717
40
4
0
168,928
4
W
Vulcan
8,627
863
90
9
5
215,499
4
W
Atlas
8,027
803
16
2
0
182,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role