Player Matchup

Ymir
Ymir
 
Ymir
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
AyyItsMob
Skadi
Level 106
God Stats
6W - 3L
1,592 SR
Queue Stats
54W - 57L
1,435 Elo+
Party 1
Chronos
Chronos
celewde
Chronos
Level 66
God Stats
81W - 74L
1,501 SR
Queue Stats
507W - 531L
1,368 Elo+
Solo
Pele
Pele
flexxstylez
Pele
Level 56
God Stats
5W - 4L
1,726 SR
Queue Stats
48W - 57L
1,395 Elo+
Party 2
Sun Wukong
Sun Wukong
unknwninfo
Sun Wukong
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,318 Elo+
Party 2
Team Averages
Level 78
1,564 SR
1,403 Elo+

VS

Team Averages
Level 60
1,452 SR
1,311 Elo+
Mulan
Mulan
BlacKduTyPR
Mulan
Level 77
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 14L
1,446 Elo+
Party 4
Atlas
Atlas
Caridex
Atlas
Level 61
God Stats
0W - 2L
1,262 SR
Queue Stats
4W - 8L
1,423 Elo+
Party 4
Da Ji
Da Ji
Thenat
Da Ji
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 103L
1,159 Elo+
Party 3
Skadi
Skadi
VxArimax
Skadi
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,385 Elo+
Party 4
Scylla
Scylla
Ytifis
Scylla
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 62L
1,140 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
5 / 1 / 4
6,706
610
7,321
6,974
5,636
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
AyyItsMob
Skadi
11
2 / 1 / 5
6,350
577
7,195
5,733
1,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
celewde
Chronos
12
2 / 0 / 2
6,580
598
2,911
3,524
1,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
5 / 1 / 3
6,909
628
8,042
7,364
2,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
unknwninfo
Sun Wukong
11
1 / 0 / 1
5,926
539
3,426
5,779
3,064
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,311
574
4,570
7,661
5,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Atlas
Caridex
Atlas
8
1 / 2 / 1
5,478
498
4,420
11,161
5,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Da Ji
Thenat
Da Ji
9
1 / 5 / 2
5,598
509
3,966
7,980
1,999
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
VxArimax
Skadi
8
1 / 6 / 1
5,017
456
2,581
7,790
1,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Ytifis
Scylla
11
0 / 1 / 0
6,080
553
423
4,751
1,298
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
15
Kills
3
3
Deaths
15
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
1
4
7
W
Skadi
AyyItsMob
Skadi
2
1
5
4.5
L
0
1
0
0
L
Atlas
Caridex
Atlas
1
2
1
0.75
L
Da Ji
Thenat
Da Ji
1
5
2
0.4
L
Skadi
VxArimax
Skadi
1
6
1
0.25
L
Scylla
Ytifis
Scylla
0
1
0
0
W
Chronos
celewde
Chronos
2
0
2
3
W
5
1
3
6.5
W
Sun Wukong
unknwninfo
Sun Wukong
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,895
Damage
15,960
29,374
Taken
39,343
13,960
Mitigated
16,004
7,920
Healing
11,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,321
2,100
301
1,034
6,974
5,636
196
2,319
4,655
22,764
0
W
Skadi
AyyItsMob
Skadi
7,195
4,631
0
737
5,733
1,808
688
1,832
3,901
0
36,759
L
4,570
547
0
3,764
7,661
5,213
136
0
7,661
4,717
31,314
L
Atlas
Caridex
Atlas
4,420
1,882
376
3,881
11,161
5,578
0
3,637
7,524
16,592
0
L
Da Ji
Thenat
Da Ji
3,966
1,302
0
756
7,980
1,999
0
824
7,156
0
26,516
L
Skadi
VxArimax
Skadi
2,581
975
100
639
7,790
1,916
0
3,465
4,325
0
20,322
L
Scylla
Ytifis
Scylla
423
37
0
1,927
4,751
1,298
916
2,306
2,445
30,537
0
W
Chronos
celewde
Chronos
2,911
452
0
2,156
3,524
1,163
1,178
335
3,189
33,717
0
W
8,042
2,669
0
2,505
7,364
2,289
0
687
6,644
0
41,011
W
Sun Wukong
unknwninfo
Sun Wukong
3,426
586
0
1,187
5,779
3,064
0
634
4,697
0
21,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,471
Gold Earned
28,484
275
Minions Killed
267
0
Camps Cleared
0
1,137,674
Distance Traveled
1,059,086
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,706
610
28
3
0
199,925
1
W
Skadi
6,350
577
60
5
0
206,477
0
L
Mulan
6,311
574
92
8
0
205,671
0
L
Atlas
5,478
498
16
1
0
206,339
4
L
Da Ji
5,598
509
46
4
0
242,958
0
L
Skadi
5,017
456
42
4
0
198,908
0
L
Scylla
6,080
553
71
6
0
205,210
3
W
Chronos
6,580
598
69
6
0
231,047
2
W
Pele
6,909
628
73
7
0
268,154
0
W
Sun Wukong
5,926
539
45
4
0
232,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role