Player Matchup

Zhong Kui
Zhong Kui
Bronze III
 
Zhong Kui
Bronze III
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Bronze III
 
Geb
Bronze III
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Bronze III
Yugyeon
Cliodhna
Bronze III
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 100L
1,453 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
addizzle71187
Gilgamesh
Gold IV
Level 125
God Stats
15W - 19L
1,401 SR
Queue Stats
135W - 146L
1,448 MMR
Solo
Apollo
Apollo
Silver I
d0inkmeister
Apollo
Silver I
Level 109
God Stats
1W - 4L
1,762 SR
Queue Stats
25W - 29L
1,459 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 118
1,533 SR
1,472 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 133
1,615 SR
1,457 MMR
Charybdis
Charybdis
Silver II
Bruhtonium
Charybdis
Silver II
Level 87
God Stats
1W - 1L
1,295 SR
Queue Stats
32W - 21L
1,457 MMR
Party 1
Scylla
Scylla
Silver I
CrysisMortal
Scylla
Silver I
Level 147
God Stats
3W - 1L
1,830 SR
Queue Stats
32W - 36L
1,441 MMR
Solo
Thanatos
Thanatos
Silver II
NotKingler
Thanatos
Silver II
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,502 MMR
Party 1
Bellona
Bellona
Gold II
PapaWheelie
Bellona
Gold II
Level 160
God Stats
95W - 75L
1,748 SR
Queue Stats
647W - 656L
1,443 MMR
Solo
Fenrir
Fenrir
Gold V
doctortobar
Fenrir
Gold V
Level 127
God Stats
11W - 8L
1,702 SR
Queue Stats
457W - 482L
1,439 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
1 / 4 / 0
8,763
487
5,016
12,156
13,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Geb
 
Geb
11
1 / 5 / 2
7,429
413
6,317
17,131
16,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
Yugyeon
Cliodhna
8
1 / 4 / 3
6,506
361
3,154
7,502
1,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Gilgamesh
addizzle71187
Gilgamesh
14
1 / 3 / 0
8,107
450
5,267
14,906
9,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
14
3 / 6 / 1
8,934
496
8,799
15,718
5,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
IzanamiBastetThothSol

VS

Bans
Morgan Le FayLokiChironGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bruhtonium
Charybdis
18
3 / 2 / 3
10,999
611
7,806
8,911
2,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
16
3 / 1 / 6
10,559
587
7,573
6,067
2,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
NotKingler
Thanatos
17
8 / 2 / 7
10,709
595
10,091
13,033
7,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
PapaWheelie
Bellona
17
5 / 1 / 8
10,742
597
16,368
16,250
17,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
14
3 / 1 / 7
9,104
506
6,534
11,605
8,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
7
Kills
22
22
Deaths
7
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
4
0
0.25
L
Geb
 
Geb
1
5
2
0.4
W
Charybdis
Bruhtonium
Charybdis
3
2
3
2.25
W
Scylla
3
1
6
6
W
Thanatos
NotKingler
Thanatos
8
2
7
5.75
W
Bellona
PapaWheelie
Bellona
5
1
8
9
L
Cliodhna
Yugyeon
Cliodhna
1
4
3
0.63
L
Gilgamesh
addizzle71187
Gilgamesh
1
3
0
0.33
L
Apollo
3
6
1
0.58
W
Fenrir
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,553
Damage
48,372
67,413
Taken
55,866
45,595
Mitigated
37,651
22,267
Healing
31,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
5,016
458
0
4,332
12,156
13,308
0
2,286
9,732
64,045
0
L
Geb
 
Geb
6,317
1,015
262
3,299
17,131
16,073
0
2,796
14,151
23,792
0
W
Charybdis
Bruhtonium
Charybdis
7,806
4,701
0
4,390
8,911
2,946
1,961
1,321
7,590
0
86,749
W
Scylla
7,573
1,386
0
677
6,067
2,052
2,189
3,298
2,769
73,564
0
W
Thanatos
NotKingler
Thanatos
10,091
3,180
0
14,901
13,033
7,309
954
1,832
11,201
0
66,135
W
Bellona
PapaWheelie
Bellona
16,368
6,091
0
7,747
16,250
17,025
640
2,034
14,216
0
76,617
L
Cliodhna
Yugyeon
Cliodhna
3,154
269
0
3,027
7,502
1,843
0
904
6,536
0
23,429
L
Gilgamesh
addizzle71187
Gilgamesh
5,267
1,705
0
5,635
14,906
9,221
0
841
14,035
0
47,315
L
Apollo
8,799
5,660
0
5,712
15,718
5,150
0
573
15,111
0
60,312
W
Fenrir
6,534
1,008
123
3,531
11,605
8,319
205
3,080
8,525
524
21,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,739
Gold Earned
52,113
438
Minions Killed
583
0
Camps Cleared
0
1,496,117
Distance Traveled
1,812,215
25
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,763
487
130
7
0
295,267
4
L
Geb
7,429
413
31
2
0
347,690
9
W
Charybdis
10,999
611
163
9
0
350,046
6
W
Scylla
10,559
587
151
8
0
331,244
6
W
Thanatos
10,709
595
96
5
0
377,340
1
W
Bellona
10,742
597
149
8
0
343,492
5
L
Cliodhna
6,506
361
45
3
0
235,567
4
L
Gilgamesh
8,107
450
101
6
0
309,892
0
L
Apollo
8,934
496
131
7
0
307,701
8
W
Fenrir
9,104
506
24
1
0
410,093
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role