Player Matchup

Scylla
Scylla
Gold III
AdrianCF
Scylla
Gold III
Level 148
God Stats
23W - 29L
1,567 SR
Queue Stats
160W - 182L
1,526 MMR
Solo
Ymir
Ymir
Gold III
DrSqu1d
Ymir
Gold III
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
198W - 192L
1,472 MMR
Solo
Anubis
Anubis
Platinum V
Draxazor
Anubis
Platinum V
Level 143
God Stats
119W - 102L
1,612 SR
Queue Stats
202W - 214L
1,477 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver II
Slayther
Ah Muzen Cab
Silver II
Level 160
God Stats
12W - 5L
2,143 SR
Queue Stats
94W - 62L
1,517 MMR
Party 2
Erlang Shen
Erlang Shen
Silver II
Tëtra
Erlang Shen
Silver II
Level 160
God Stats
2W - 0L
1,663 SR
Queue Stats
12W - 5L
1,500 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 147
1,697 SR
1,498 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 108
1,580 SR
1,478 MMR
Rama
Rama
Gold V
 
Rama
Gold V
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Silver II
Bruhtonium
Amaterasu
Silver II
Level 87
God Stats
1W - 1L
1,854 SR
Queue Stats
32W - 21L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Silver I
CelestialEdge
Sylvanus
Silver I
Level 157
God Stats
0W - 3L
1,487 SR
Queue Stats
330W - 334L
1,313 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
NotKingler
Gilgamesh
Silver II
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,545 MMR
Party 1
Kukulkan
Kukulkan
Gold I
Quickully
Kukulkan
Gold I
Level 85
God Stats
17W - 15L
1,558 SR
Queue Stats
284W - 279L
1,530 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AdrianCF
Scylla
12
1 / 0 / 6
6,919
629
5,132
4,632
1,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
DrSqu1d
Ymir
10
3 / 0 / 3
6,862
624
3,149
5,733
3,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Anubis
Draxazor
Anubis
12
2 / 2 / 1
6,888
626
2,781
4,514
1,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
Slayther
Ah Muzen Cab
12
4 / 1 / 3
7,246
659
9,880
5,830
1,608
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
Tëtra
Erlang Shen
12
7 / 2 / 4
7,204
655
7,842
9,029
3,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
LokiBastetKaliCliodhna

VS

Bans
ThothGebAtlasMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
9
1 / 4 / 0
5,550
505
2,303
7,944
1,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Bruhtonium
Amaterasu
11
0 / 3 / 1
6,192
563
2,698
9,754
4,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
CelestialEdge
Sylvanus
7
1 / 3 / 0
5,590
508
2,814
8,686
3,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gilgamesh
NotKingler
Gilgamesh
10
1 / 3 / 1
5,837
531
3,629
7,624
2,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kukulkan
Quickully
Kukulkan
12
2 / 4 / 1
6,877
625
5,064
6,193
1,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
17
Kills
5
5
Deaths
17
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
4
0
0.25
W
Scylla
AdrianCF
Scylla
1
0
6
4
L
Amaterasu
Bruhtonium
Amaterasu
0
3
1
0.17
L
Sylvanus
CelestialEdge
Sylvanus
1
3
0
0.33
W
Ymir
DrSqu1d
Ymir
3
0
3
4.5
W
Anubis
Draxazor
Anubis
2
2
1
1.25
L
Gilgamesh
NotKingler
Gilgamesh
1
3
1
0.5
L
Kukulkan
Quickully
Kukulkan
2
4
1
0.63
W
Ah Muzen Cab
Slayther
Ah Muzen Cab
4
1
3
5.5
W
Erlang Shen
Tëtra
Erlang Shen
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,784
Damage
16,508
29,738
Taken
40,201
11,771
Mitigated
13,750
7,836
Healing
10,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
2,303
1,627
0
1,562
7,944
1,712
0
1,330
6,614
0
30,853
W
Scylla
AdrianCF
Scylla
5,132
609
0
500
4,632
1,335
0
2,462
2,170
43,449
0
L
Amaterasu
Bruhtonium
Amaterasu
2,698
892
0
4,489
9,754
4,133
239
2,090
7,664
0
38,041
L
Sylvanus
CelestialEdge
Sylvanus
2,814
1,108
776
2,529
8,686
3,548
0
2,434
6,252
10,224
0
W
Ymir
DrSqu1d
Ymir
3,149
945
0
1,581
5,733
3,524
0
1,513
4,220
16,423
3,544
W
Anubis
Draxazor
Anubis
2,781
216
0
1,897
4,514
1,947
0
472
4,042
41,618
0
L
Gilgamesh
NotKingler
Gilgamesh
3,629
1,296
0
1,043
7,624
2,701
0
1,595
6,029
0
30,911
L
Kukulkan
Quickully
Kukulkan
5,064
259
0
300
6,193
1,656
0
3,048
3,145
45,768
0
W
Ah Muzen Cab
Slayther
Ah Muzen Cab
9,880
4,129
0
2,248
5,830
1,608
0
1,307
4,523
0
56,224
W
Erlang Shen
Tëtra
Erlang Shen
7,842
4,033
0
1,610
9,029
3,357
12
2,301
6,728
0
37,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,119
Gold Earned
30,046
376
Minions Killed
357
0
Camps Cleared
0
1,138,402
Distance Traveled
1,035,218
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,550
505
77
7
0
209,885
5
W
Scylla
6,919
629
89
8
0
224,635
4
L
Amaterasu
6,192
563
99
9
0
210,897
3
L
Sylvanus
5,590
508
19
2
0
182,941
2
W
Ymir
6,862
624
37
3
0
217,760
5
W
Anubis
6,888
626
82
7
0
199,244
0
L
Gilgamesh
5,837
531
62
6
0
224,925
2
L
Kukulkan
6,877
625
100
9
0
206,570
5
W
Ah Muzen Cab
7,246
659
105
10
0
241,176
1
W
Erlang Shen
7,204
655
63
6
0
255,587
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role