Player Matchup

Loki
Loki
MonkeMann
Loki
Level 11
God Stats
1W - 3L
1,535 SR
Queue Stats
3W - 18L
1,415 Elo+
Party 1
Medusa
Medusa
Mookaacho
Medusa
Level 47
God Stats
11W - 8L
1,628 SR
Queue Stats
242W - 215L
1,523 Elo+
Solo
Cthulhu
Cthulhu
OGFelz
Cthulhu
Level 82
God Stats
15W - 6L
1,658 SR
Queue Stats
478W - 507L
1,445 Elo+
Solo
Eset
Eset
SeeClarity
Eset
Level 61
God Stats
11W - 5L
1,769 SR
Queue Stats
37W - 37L
1,428 Elo+
Party 1
Horus
Horus
djibouski
Horus
Level 49
God Stats
7W - 6L
1,536 SR
Queue Stats
150W - 169L
1,411 Elo+
Party 1
Team Averages
Level 50
1,625 SR
1,444 Elo+

VS

Team Averages
Level 52
1,400 SR
1,375 Elo+
Poseidon
Poseidon
Arestrium
Poseidon
Level 43
God Stats
15W - 21L
1,192 SR
Queue Stats
71W - 83L
1,421 Elo+
Solo
Cernunnos
Cernunnos
Bareclaws
Cernunnos
Level 40
God Stats
1W - 0L
1,280 SR
Queue Stats
24W - 31L
1,276 Elo+
Solo
Cliodhna
Cliodhna
Guwyax
Cliodhna
Level 44
God Stats
37W - 34L
1,798 SR
Queue Stats
59W - 72L
1,436 Elo+
Solo
Athena
Athena
Nitecrow462
Athena
Level 84
God Stats
6W - 13L
1,299 SR
Queue Stats
108W - 116L
1,261 Elo+
Solo
Bellona
Bellona
RadioFox123
Bellona
Level 47
God Stats
18W - 15L
1,430 SR
Queue Stats
232W - 276L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
2 / 9 / 3
8,665
433
6,689
14,083
4,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
Mookaacho
Medusa
16
5 / 4 / 3
10,028
501
13,944
15,428
4,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
OGFelz
Cthulhu
13
3 / 4 / 4
9,077
454
9,228
21,754
18,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 9 / 2
9,055
453
10,850
12,561
3,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
djibouski
Horus
13
3 / 6 / 3
8,975
449
9,670
16,084
11,950
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Arestrium
Poseidon
17
5 / 1 / 6
10,547
527
8,542
10,417
3,727
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cernunnos
Bareclaws
Cernunnos
16
3 / 4 / 7
9,705
485
12,178
11,791
3,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cliodhna
Guwyax
Cliodhna
18
8 / 2 / 14
11,414
571
16,740
14,883
5,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Athena
14
3 / 4 / 8
9,145
457
4,617
17,670
15,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
RadioFox123
Bellona
16
13 / 4 / 5
11,272
564
20,841
19,727
18,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
72
15
Kills
32
32
Deaths
15
15
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Arestrium
Poseidon
5
1
6
8
W
Cernunnos
Bareclaws
Cernunnos
3
4
7
1.63
W
Cliodhna
Guwyax
Cliodhna
8
2
14
7.5
L
Loki
2
9
3
0.39
L
Medusa
Mookaacho
Medusa
5
4
3
1.63
W
Athena
3
4
8
1.75
L
Cthulhu
OGFelz
Cthulhu
3
4
4
1.25
W
Bellona
RadioFox123
Bellona
13
4
5
3.88
L
2
9
2
0.33
L
Horus
djibouski
Horus
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,381
Damage
62,918
79,910
Taken
74,488
43,050
Mitigated
46,717
22,919
Healing
20,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Arestrium
Poseidon
8,542
1,293
690
5,135
10,417
3,727
180
4,001
6,416
69,504
0
W
Cernunnos
Bareclaws
Cernunnos
12,178
6,713
0
3,953
11,791
3,540
1,102
3,502
8,289
0
70,604
W
Cliodhna
Guwyax
Cliodhna
16,740
2,227
0
2,170
14,883
5,466
0
4,182
10,701
0
73,425
L
Loki
6,689
1,694
0
2,619
14,083
4,310
0
2,645
11,438
0
41,633
L
Medusa
Mookaacho
Medusa
13,944
7,365
0
4,934
15,428
4,584
378
1,537
13,891
162
81,409
W
Athena
4,617
1,728
0
2,761
17,670
15,099
201
3,805
13,865
24,353
0
L
Cthulhu
OGFelz
Cthulhu
9,228
1,345
175
7,404
21,754
18,962
0
4,949
16,805
33,261
0
W
Bellona
RadioFox123
Bellona
20,841
8,736
0
5,351
19,727
18,885
307
5,443
14,284
0
56,941
L
10,850
411
1,380
1,600
12,561
3,244
0
2,126
10,435
38,175
0
L
Horus
djibouski
Horus
9,670
5,370
1,550
3,257
16,084
11,950
0
1,902
14,182
0
35,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,800
Gold Earned
52,083
386
Minions Killed
466
0
Camps Cleared
0
1,715,893
Distance Traveled
1,967,697
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,547
527
111
6
0
418,967
3
W
Cernunnos
9,705
485
115
6
0
357,655
2
W
Cliodhna
11,414
571
119
6
0
445,383
3
L
Loki
8,665
433
73
4
0
364,297
1
L
Medusa
10,028
501
147
7
0
313,668
4
W
Athena
9,145
457
35
2
0
405,702
10
L
Cthulhu
9,077
454
42
2
0
291,132
2
W
Bellona
11,272
564
86
4
0
339,990
2
L
Eset
9,055
453
76
4
0
333,864
5
L
Horus
8,975
449
48
2
0
412,932
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role