Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Alxz
Sobek
Level 160
God Stats
1W - 3L
1,230 SR
Queue Stats
593W - 617L
1,604 Elo+
Solo
Sol
Sol
ItsScan
Sol
Level 125
God Stats
6W - 4L
1,720 SR
Queue Stats
153W - 139L
1,590 Elo+
Solo
Nu Wa
Nu Wa
Klitz30
Nu Wa
Level 122
God Stats
41W - 26L
1,604 SR
Queue Stats
243W - 253L
1,654 Elo+
Solo
Cliodhna
Cliodhna
McThiccLeQuicc
Cliodhna
Level 140
God Stats
4W - 3L
1,665 SR
Queue Stats
205W - 155L
1,635 Elo+
Solo
Team Averages
Level 136
1,544 SR
1,597 Elo+

VS

Team Averages
Level 133
1,524 SR
1,632 Elo+
Chaac
Chaac
ChefItaliano
Chaac
Level 138
God Stats
2W - 2L
1,665 SR
Queue Stats
30W - 19L
1,649 Elo+
Solo
Fenrir
Fenrir
LolCaaz
Fenrir
Level 149
God Stats
3W - 4L
1,565 SR
Queue Stats
186W - 172L
1,533 Elo+
Solo
Bellona
Bellona
Wöng
Bellona
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 19L
1,729 Elo+
Solo
Sol
Sol
XGDoctorwho
Sol
Level 134
God Stats
1W - 4L
1,275 SR
Queue Stats
401W - 322L
1,636 Elo+
Solo
Agni
Agni
evolve31
Agni
Level 108
God Stats
9W - 6L
1,616 SR
Queue Stats
121W - 128L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
6
1 / 0 / 0
3,565
713
1,064
3,035
965
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sobek
Alxz
Sobek
5
1 / 0 / 3
3,883
777
692
1,806
654
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sol
7
2 / 0 / 1
4,140
828
3,336
2,429
427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
Klitz30
Nu Wa
6
0 / 0 / 1
3,274
655
616
621
106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
5
1 / 0 / 0
3,341
668
1,067
2,049
525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
3,034
607
983
4,517
1,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fenrir
LolCaaz
Fenrir
5
0 / 1 / 0
3,100
620
377
2,625
723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Wöng
Bellona
6
0 / 1 / 0
3,702
740
1,604
3,277
2,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

3
0 / 1 / 0
2,756
551
956
1,876
351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Agni
7
0 / 0 / 0
3,614
723
662
1,704
360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
5
Kills
0
0
Deaths
5
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
0
0
1
W
Sobek
Alxz
Sobek
1
0
3
2.5
L
0
2
0
0
W
Sol
2
0
1
2.5
W
Nu Wa
Klitz30
Nu Wa
0
0
1
0.5
L
Fenrir
LolCaaz
Fenrir
0
1
0
0
W
Cliodhna
1
0
0
1
L
Bellona
Wöng
Bellona
0
1
0
0
L
0
1
0
0
L
Agni
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,775
Damage
4,582
9,940
Taken
13,999
2,677
Mitigated
5,085
6,149
Healing
5,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
1,064
292
0
1,398
3,035
965
0
0
3,035
0
17,170
W
Sobek
Alxz
Sobek
692
161
764
995
1,806
654
0
698
1,108
5,326
0
L
983
197
0
1,372
4,517
1,617
0
2,747
1,770
0
9,497
W
Sol
3,336
2,698
0
1,152
2,429
427
0
439
1,990
24,756
0
W
Nu Wa
Klitz30
Nu Wa
616
12
0
294
621
106
0
0
621
15,661
0
L
Fenrir
LolCaaz
Fenrir
377
70
0
505
2,625
723
0
320
2,305
0
10,750
W
Cliodhna
1,067
141
0
1,546
2,049
525
0
481
1,568
0
12,517
L
Bellona
Wöng
Bellona
1,604
892
0
1,515
3,277
2,034
0
87
3,190
0
18,128
L
956
463
0
936
1,876
351
0
1,289
587
6,492
0
L
Agni
662
40
0
750
1,704
360
0
201
1,503
18,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,203
Gold Earned
16,206
147
Minions Killed
161
0
Camps Cleared
0
530,837
Distance Traveled
450,650
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
3,565
713
37
7
0
99,987
2
W
Sobek
3,883
777
7
1
0
100,009
1
L
Chaac
3,034
607
20
4
0
104,221
1
W
Sol
4,140
828
51
10
0
101,691
0
W
Nu Wa
3,274
655
16
3
0
101,349
2
L
Fenrir
3,100
620
22
4
0
93,172
0
W
Cliodhna
3,341
668
36
7
0
127,801
2
L
Bellona
3,702
740
53
11
0
97,923
1
L
Sol
2,756
551
17
3
0
52,117
1
L
Agni
3,614
723
49
10
0
103,217
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role