Player Matchup

Khepri
Khepri
GREZDADDY69
Khepri
Level 36
God Stats
30W - 13L
1,557 SR
Queue Stats
203W - 126L
1,551 Elo+
Party 1
Merlin
Merlin
INeedRedemption
Merlin
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 11L
1,565 Elo+
Solo
Awilix
Awilix
Uzumakispawn
Awilix
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
298W - 251L
1,614 Elo+
Party 1
Team Averages
Level 56
1,519 SR
1,577 Elo+

VS

Team Averages
Level 117
1,498 SR
1,647 Elo+
Osiris
Osiris
A Wild Hankokku
Osiris
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 45L
1,722 Elo+
Party 2
Sol
Sol
RavenqIaw
Sol
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 27L
1,722 Elo+
Party 2
Cliodhna
Cliodhna
VolcanicTrash54
Cliodhna
Level 123
God Stats
1W - 3L
1,493 SR
Queue Stats
261W - 349L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
18
1 / 1 / 23
13,709
762
8,047
18,524
29,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 1 / 12
14,336
796
19,198
11,860
5,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
20
20 / 3 / 9
15,405
856
31,097
16,489
8,767
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 2
11,870
659
9,159
28,367
29,327
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
2 / 12 / 2
11,309
628
16,392
17,794
5,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cliodhna
14
1 / 12 / 3
11,383
632
11,705
23,126
7,127
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
12
30
Kills
5
5
Deaths
30
44
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
W
Khepri
1
1
23
12.5
W
9
1
12
15
L
2
12
2
0.25
W
Awilix
20
3
9
8.17
L
Cliodhna
1
12
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,342
Damage
37,256
46,873
Taken
69,287
43,849
Mitigated
41,819
14,017
Healing
5,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,159
4,400
330
2,140
28,367
29,327
0
12,056
16,311
392
31,652
W
Khepri
8,047
994
930
4,494
18,524
29,128
171
6,711
11,813
25,221
0
W
19,198
1,974
229
4,889
11,860
5,954
566
5,095
6,765
83,909
0
L
16,392
4,434
0
1,399
17,794
5,365
0
6,639
11,155
39,903
0
W
Awilix
31,097
13,416
0
3,475
16,489
8,767
1,022
5,531
10,958
0
65,953
L
Cliodhna
11,705
2,095
455
1,126
23,126
7,127
28
9,389
13,497
0
34,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,450
Gold Earned
34,562
226
Minions Killed
143
13
Camps Cleared
3
1,006,319
Distance Traveled
829,470
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
11,870
659
38
2
2
318,502
8
W
Khepri
13,709
762
33
2
1
343,681
0
W
Merlin
14,336
796
119
7
9
315,604
0
L
Sol
11,309
628
57
3
1
243,450
1
W
Awilix
15,405
856
74
4
3
347,034
4
L
Cliodhna
11,383
632
48
3
0
267,518
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role