Player Matchup

Odin
Odin
LotsOMoney
Odin
Level 129
God Stats
8W - 17L
1,319 SR
Queue Stats
674W - 670L
1,640 Elo+
Party 1
Baron Samedi
Baron Samedi
Ragingtwoinch1
Baron Samedi
Level 93
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 5L
1,451 Elo+
Party 2
Thor
Thor
Swagdingo
Thor
Level 78
God Stats
0W - 1L
1,848 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
THEBLUESER
Medusa
Level 17
God Stats
4W - 3L
1,583 SR
Queue Stats
4W - 3L
1,602 Elo+
Party 2
Ymir
Ymir
ctmarin
Ymir
Level 69
God Stats
1W - 4L
1,323 SR
Queue Stats
44W - 50L
1,686 Elo+
Party 1
Team Averages
Level 77
1,515 SR
1,576 Elo+

VS

Team Averages
Level 102
1,657 SR
1,506 Elo+
Freya
Freya
DontSweatt
Freya
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,268 Elo+
Solo
Chaac
Chaac
Eric3000gt
Chaac
Level 78
God Stats
16W - 3L
1,591 SR
Queue Stats
66W - 71L
1,358 Elo+
Solo
Persephone
Persephone
ImPipingMom
Persephone
Level 128
God Stats
12W - 16L
1,607 SR
Queue Stats
339W - 309L
1,644 Elo+
Solo
Bastet
Bastet
Tubnuts
Bastet
Level 156
God Stats
4W - 1L
1,766 SR
Queue Stats
37W - 22L
1,628 Elo+
Party 3
Geb
Geb
blingblingboiii
Geb
Level 125
God Stats
2W - 1L
1,820 SR
Queue Stats
71W - 29L
1,630 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 4
9,795
753
11,603
23,501
20,197
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Ragingtwoinch1
Baron Samedi
14
0 / 6 / 6
8,177
629
5,002
11,213
4,307
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
14
0 / 8 / 6
8,463
651
9,565
14,632
3,994
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
THEBLUESER
Medusa
17
6 / 10 / 1
10,586
814
10,911
18,894
6,209
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
ctmarin
Ymir
16
2 / 5 / 6
9,914
763
5,531
19,086
22,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
20
16 / 3 / 16
12,425
956
27,832
15,918
8,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chaac
17
3 / 3 / 11
10,659
820
9,445
13,561
14,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
ImPipingMom
Persephone
19
6 / 3 / 17
11,755
904
22,412
9,116
4,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Tubnuts
Bastet
19
7 / 2 / 10
11,208
862
15,071
10,356
5,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 2 / 21
11,191
861
5,924
16,420
20,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
109
13
Kills
34
34
Deaths
13
23
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Freya
16
3
16
8
W
Chaac
3
3
11
2.83
W
Persephone
ImPipingMom
Persephone
6
3
17
4.83
L
5
5
4
1.4
L
Baron Samedi
Ragingtwoinch1
Baron Samedi
0
6
6
0.5
L
Thor
0
8
6
0.38
L
Medusa
THEBLUESER
Medusa
6
10
1
0.65
W
Bastet
Tubnuts
Bastet
7
2
10
6
W
2
2
21
6.25
L
Ymir
ctmarin
Ymir
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,612
Damage
80,684
87,326
Taken
65,371
56,882
Mitigated
52,279
12,122
Healing
21,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
27,832
10,709
0
6,810
15,918
8,463
3,954
2,285
13,633
58,979
0
W
Chaac
9,445
1,597
542
3,995
13,561
14,416
1,753
1,539
12,022
259
40,395
W
Persephone
ImPipingMom
Persephone
22,412
708
0
1,473
9,116
4,000
1,387
1,994
7,119
45,134
0
L
11,603
3,114
0
3,371
23,501
20,197
0
14,605
8,538
0
23,751
L
Baron Samedi
Ragingtwoinch1
Baron Samedi
5,002
165
1,068
1,096
11,213
4,307
0
6,982
4,140
12,147
0
L
Thor
9,565
852
0
1,770
14,632
3,994
0
9,553
4,974
0
21,496
L
Medusa
THEBLUESER
Medusa
10,911
4,054
436
3,721
18,894
6,209
0
14,648
4,182
0
31,635
W
Bastet
Tubnuts
Bastet
15,071
5,125
0
3,341
10,356
5,007
1,013
2,315
8,041
0
51,794
W
5,924
424
606
5,069
16,420
20,393
333
2,398
14,022
20,427
0
L
Ymir
ctmarin
Ymir
5,531
989
0
660
19,086
22,175
0
10,156
8,537
14,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,935
Gold Earned
57,238
159
Minions Killed
265
0
Camps Cleared
0
1,078,819
Distance Traveled
1,346,928
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
12,425
956
71
5
0
264,569
2
W
Chaac
10,659
820
51
4
0
249,354
0
W
Persephone
11,755
904
53
4
0
263,559
1
L
Odin
9,795
753
33
3
0
261,382
1
L
Baron Samedi
8,177
629
25
2
0
214,318
0
L
Thor
8,463
651
37
3
0
187,982
0
L
Medusa
10,586
814
47
4
0
220,869
0
W
Bastet
11,208
862
69
5
0
300,173
1
W
Geb
11,191
861
21
2
0
269,273
0
L
Ymir
9,914
763
17
1
0
194,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role