Player Matchup

Chiron
Chiron
 
Chiron
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Djafchyma974
Xing Tian
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 166L
1,379 Elo+
Party 1
Anubis
Anubis
Ludovic G974
Anubis
Level 153
God Stats
0W - 2L
1,594 SR
Queue Stats
13W - 20L
1,447 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ONLYFАNS
Cu Chulainn
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,927 Elo+
Solo
Ao Kuang
Ao Kuang
Zu0O
Ao Kuang
Level 111
God Stats
26W - 22L
1,421 SR
Queue Stats
141W - 148L
1,603 Elo+
Solo
Team Averages
Level 134
1,503 SR
1,571 Elo+

VS

Team Averages
Level 115
1,513 SR
1,518 Elo+
Fenrir
Fenrir
 
Fenrir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
CustomBigD
Sol
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 64L
1,465 Elo+
Solo
Nemesis
Nemesis
Ondruhha
Nemesis
Level 128
God Stats
3W - 0L
1,870 SR
Queue Stats
38W - 38L
1,569 Elo+
Solo
Poseidon
Poseidon
Pengwuinn
Poseidon
Level 147
God Stats
8W - 11L
1,195 SR
Queue Stats
309W - 313L
1,552 Elo+
Solo
Eset
Eset
destroyer4ik
Eset
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 24L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
3 / 6 / 3
9,655
483
9,563
14,056
4,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Xing Tian
Djafchyma974
Xing Tian
12
0 / 3 / 4
7,357
368
3,804
12,057
10,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
15
1 / 6 / 2
9,112
456
4,829
8,743
3,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
ONLYFАNS
Cu Chulainn
16
0 / 3 / 5
9,763
488
14,113
18,539
11,723
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
Zu0O
Ao Kuang
18
7 / 3 / 0
10,676
534
9,590
17,399
5,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
2 / 2 / 6
10,997
550
5,018
13,702
5,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
1 / 4 / 1
10,943
547
4,621
12,690
3,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Ondruhha
Nemesis
19
6 / 2 / 1
11,548
577
15,690
18,735
14,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Poseidon
Pengwuinn
Poseidon
20
12 / 0 / 3
13,305
665
17,913
10,023
3,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 3 / 9
9,837
492
4,741
11,768
10,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
41
11
Kills
21
21
Deaths
11
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
3
6
3
0.75
W
Fenrir
 
Fenrir
2
2
6
2.5
W
1
4
1
0.38
L
Xing Tian
Djafchyma974
Xing Tian
0
3
4
0.67
L
Anubis
1
6
2
0.33
L
Cu Chulainn
ONLYFАNS
Cu Chulainn
0
3
5
0.83
W
Nemesis
Ondruhha
Nemesis
6
2
1
3.25
W
Poseidon
Pengwuinn
Poseidon
12
0
3
13.5
L
Ao Kuang
Zu0O
Ao Kuang
7
3
0
2.33
W
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,899
Damage
47,983
70,794
Taken
66,918
35,880
Mitigated
37,627
19,268
Healing
33,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
9,563
2,601
211
5,070
14,056
4,178
0
8,757
5,299
0
71,895
W
Fenrir
 
Fenrir
5,018
524
275
8,405
13,702
5,513
0
3,244
10,458
0
57,467
W
4,621
2,511
0
4,372
12,690
3,329
0
5,075
7,236
83,580
0
L
Xing Tian
Djafchyma974
Xing Tian
3,804
252
0
846
12,057
10,356
0
5,736
6,321
21,588
0
L
Anubis
4,829
101
0
1,952
8,743
3,802
0
5,542
3,201
59,682
0
L
Cu Chulainn
ONLYFАNS
Cu Chulainn
14,113
2,060
0
2,992
18,539
11,723
0
2,086
16,453
9,461
61,606
W
Nemesis
Ondruhha
Nemesis
15,690
6,405
49
10,345
18,735
14,911
201
5,963
12,718
7,457
63,554
W
Poseidon
Pengwuinn
Poseidon
17,913
2,963
0
5,169
10,023
3,523
1,232
3,276
6,747
121,297
2,223
L
Ao Kuang
Zu0O
Ao Kuang
9,590
2,520
0
8,197
17,399
5,821
0
6,119
11,280
80,421
0
W
4,741
432
769
4,165
11,768
10,351
316
4,170
7,347
20,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,563
Gold Earned
56,630
550
Minions Killed
581
0
Camps Cleared
0
1,773,566
Distance Traveled
1,988,816
25
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,655
483
142
7
0
333,842
2
W
Fenrir
10,997
550
100
5
0
444,369
6
W
Sol
10,943
547
149
7
0
354,097
4
L
Xing Tian
7,357
368
27
1
0
352,777
5
L
Anubis
9,112
456
122
6
0
359,757
3
L
Cu Chulainn
9,763
488
133
7
0
344,625
7
W
Nemesis
11,548
577
122
6
0
400,592
7
W
Poseidon
13,305
665
185
9
0
445,016
7
L
Ao Kuang
10,676
534
126
6
0
382,565
8
W
Eset
9,837
492
25
1
0
344,742
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role