Player Matchup

Ah Puch
Ah Puch
BobGuy444
Ah Puch
Level 25
God Stats
1W - 2L
1,589 SR
Queue Stats
1W - 3L
1,581 Elo+
Party 1
Sun Wukong
Sun Wukong
Chickneater
Sun Wukong
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,581 Elo+
Party 1
Gilgamesh
Gilgamesh
PeterGriffin212
Gilgamesh
Level 82
God Stats
0W - 1L
1,540 SR
Queue Stats
1W - 3L
1,581 Elo+
Party 1
Team Averages
Level 70
1,543 SR
1,581 Elo+

VS

Team Averages
Level 72
1,650 SR
1,601 Elo+
Morgan Le Fay
Morgan Le Fay
Arentex
Morgan Le Fay
Level 51
God Stats
9W - 5L
1,486 SR
Queue Stats
92W - 100L
1,606 Elo+
Party 2
Gilgamesh
Gilgamesh
SalsaBeans
Gilgamesh
Level 18
God Stats
11W - 3L
1,732 SR
Queue Stats
19W - 13L
1,529 Elo+
Party 2
Loki
Loki
SoMatah
Loki
Level 148
God Stats
2W - 0L
1,730 SR
Queue Stats
29W - 10L
1,668 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BobGuy444
Ah Puch
20
7 / 8 / 6
18,152
648
24,148
22,409
6,913
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
Chickneater
Sun Wukong
20
9 / 6 / 9
19,320
690
23,733
44,779
60,556
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gilgamesh
PeterGriffin212
Gilgamesh
18
6 / 11 / 7
16,752
598
20,027
27,211
11,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Arentex
Morgan Le Fay
20
8 / 9 / 10
19,417
693
34,071
24,400
10,916
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
SalsaBeans
Gilgamesh
20
3 / 7 / 15
17,782
635
15,296
27,128
38,639
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
SoMatah
Loki
20
14 / 7 / 7
21,636
773
34,143
33,057
13,953
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
57
22
Kills
25
25
Deaths
23
22
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Arentex
Morgan Le Fay
8
9
10
1.44
L
Ah Puch
BobGuy444
Ah Puch
7
8
6
1.25
L
Sun Wukong
Chickneater
Sun Wukong
9
6
9
2.25
L
Gilgamesh
PeterGriffin212
Gilgamesh
6
11
7
0.86
W
Gilgamesh
SalsaBeans
Gilgamesh
3
7
15
1.5
W
Loki
SoMatah
Loki
14
7
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,908
Damage
83,510
94,399
Taken
84,585
78,974
Mitigated
63,508
29,015
Healing
8,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Arentex
Morgan Le Fay
34,071
2,480
566
4,896
24,400
10,916
1,027
5,783
18,495
83,311
0
L
Ah Puch
BobGuy444
Ah Puch
24,148
669
0
6,757
22,409
6,913
614
5,343
16,492
86,960
0
L
Sun Wukong
Chickneater
Sun Wukong
23,733
3,772
212
19,110
44,779
60,556
1,075
19,957
22,589
0
90,328
L
Gilgamesh
PeterGriffin212
Gilgamesh
20,027
3,924
0
2,936
27,211
11,505
1,795
10,066
16,796
0
63,284
W
Gilgamesh
SalsaBeans
Gilgamesh
15,296
3,063
0
1,582
27,128
38,639
749
9,410
17,322
1,562
33,978
W
Loki
SoMatah
Loki
34,143
6,784
0
990
33,057
13,953
1,047
9,359
23,527
0
132,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,224
Gold Earned
58,835
273
Minions Killed
289
14
Camps Cleared
9
1,413,279
Distance Traveled
1,374,851
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
19,417
693
103
4
4
435,299
0
L
Ah Puch
18,152
648
117
4
3
430,645
0
L
Sun Wukong
19,320
690
94
3
6
546,734
4
L
Gilgamesh
16,752
598
62
2
5
435,900
2
W
Gilgamesh
17,782
635
39
1
0
453,174
0
W
Loki
21,636
773
147
5
5
486,378
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role