Player Matchup

Cernunnos
Cernunnos
Platinum V
Chosen--xD
Cernunnos
Platinum V
Level 79
God Stats
19W - 31L
1,351 SR
Queue Stats
213W - 212L
1,603 MMR
Party 1
Cerberus
Cerberus
Gold IV
YoungPhenom_-23
Cerberus
Gold IV
Level 138
God Stats
2W - 0L
1,500 SR
Queue Stats
214W - 215L
1,468 MMR
Party 1
Mercury
Mercury
Gold III
agorilla1
Mercury
Gold III
Level 145
God Stats
108W - 104L
1,452 SR
Queue Stats
295W - 305L
1,504 MMR
Solo
Athena
Athena
Gold V
eamonstuder
Athena
Gold V
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,463 MMR
Solo
Zeus
Zeus
Gold IV
lClhino_antrax
Zeus
Gold IV
Level 156
God Stats
1W - 2L
1,420 SR
Queue Stats
492W - 495L
1,433 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 125
1,445 SR
1,494 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 101
1,449 SR
1,494 MMR
Ganesha
Ganesha
Gold IV
CptGrizzly01
Ganesha
Gold IV
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
183W - 189L
1,438 MMR
Solo
Tiamat
Tiamat
Gold III
DKJ40
Tiamat
Gold III
Level 88
God Stats
28W - 23L
1,619 SR
Queue Stats
374W - 372L
1,493 MMR
Solo
Kali
Kali
Bronze III
FullMetalBattle
Kali
Bronze III
Level 139
God Stats
6W - 2L
1,758 SR
Queue Stats
66W - 49L
1,546 MMR
Solo
Charybdis
Charybdis
Bronze III
roeji
Charybdis
Bronze III
Level 111
God Stats
0W - 2L
1,289 SR
Queue Stats
1W - 4L
1,508 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
xDailyDose
Sun Wukong
Silver II
Level 43
God Stats
0W - 2L
1,079 SR
Queue Stats
152W - 162L
1,486 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Chosen--xD
Cernunnos
19
9 / 0 / 5
12,548
627
15,607
13,357
5,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
18
2 / 1 / 10
11,962
598
11,535
16,287
19,804
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
agorilla1
Mercury
19
6 / 1 / 9
12,266
613
11,443
17,739
6,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
16
4 / 0 / 11
11,169
558
11,862
15,715
14,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
4 / 4 / 4
11,823
591
17,569
11,496
3,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
CliodhnaMulanJormungandrLoki

VS

Bans
ArachneBastetGilgameshAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CptGrizzly01
Ganesha
14
0 / 4 / 3
8,723
436
5,891
17,112
16,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
DKJ40
Tiamat
16
3 / 5 / 2
9,683
484
6,188
12,024
6,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 5 / 1
9,259
463
12,016
22,723
9,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
roeji
Charybdis
14
0 / 6 / 1
8,545
427
8,106
18,803
4,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
xDailyDose
Sun Wukong
14
0 / 5 / 0
8,187
409
5,464
17,429
9,838
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
13
25
Kills
6
6
Deaths
25
39
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Chosen--xD
Cernunnos
9
0
5
11.5
L
Ganesha
CptGrizzly01
Ganesha
0
4
3
0.38
L
Tiamat
DKJ40
Tiamat
3
5
2
0.8
L
3
5
1
0.7
W
Cerberus
2
1
10
7
W
Mercury
agorilla1
Mercury
6
1
9
10.5
W
Athena
4
0
11
9.5
W
4
4
4
1.5
L
Charybdis
roeji
Charybdis
0
6
1
0.08
L
Sun Wukong
xDailyDose
Sun Wukong
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,016
Damage
37,665
74,594
Taken
88,091
49,626
Mitigated
46,440
29,666
Healing
23,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Chosen--xD
Cernunnos
15,607
6,640
0
8,571
13,357
5,023
6,097
2,580
10,777
0
99,992
L
Ganesha
CptGrizzly01
Ganesha
5,891
910
0
2,831
17,112
16,503
0
9,450
7,338
45,884
0
L
Tiamat
DKJ40
Tiamat
6,188
550
0
1,866
12,024
6,078
281
5,882
5,739
58,824
0
L
12,016
4,581
0
7,650
22,723
9,639
0
8,726
13,825
0
62,365
W
Cerberus
11,535
334
0
6,830
16,287
19,804
436
1,772
14,515
75,535
0
W
Mercury
agorilla1
Mercury
11,443
5,751
0
4,889
17,739
6,415
1,676
3,093
14,546
0
100,435
W
Athena
11,862
2,520
0
4,551
15,715
14,864
188
3,358
12,357
38,176
0
W
17,569
778
426
4,399
11,496
3,520
1,226
4,837
6,659
82,853
0
L
Charybdis
roeji
Charybdis
8,106
4,056
227
5,680
18,803
4,382
0
7,547
11,140
0
59,510
L
Sun Wukong
xDailyDose
Sun Wukong
5,464
759
0
5,068
17,429
9,838
0
8,601
8,778
0
49,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,768
Gold Earned
44,397
680
Minions Killed
508
0
Camps Cleared
0
2,021,355
Distance Traveled
1,804,728
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,548
627
134
7
0
376,200
5
L
Ganesha
8,723
436
40
2
0
380,944
2
L
Tiamat
9,683
484
141
7
0
368,573
10
L
Kali
9,259
463
92
5
0
377,966
1
W
Cerberus
11,962
598
198
10
0
359,788
6
W
Mercury
12,266
613
141
7
0
484,917
2
W
Athena
11,169
558
46
2
0
456,990
3
W
Zeus
11,823
591
161
8
0
343,460
3
L
Charybdis
8,545
427
130
7
0
317,792
4
L
Sun Wukong
8,187
409
105
5
0
359,453
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role