Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
INeedRedemption
King Arthur
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,615 Elo+
Party 3
Chernobog
Chernobog
Monster__aka
Chernobog
Level 144
God Stats
38W - 29L
1,709 SR
Queue Stats
51W - 37L
1,830 Elo+
Party 3
Cliodhna
Cliodhna
RustEPipes
Cliodhna
Level 128
God Stats
2W - 0L
1,807 SR
Queue Stats
55W - 58L
1,681 Elo+
Party 3
Thoth
Thoth
SeventhSquash06
Thoth
Level 129
God Stats
8W - 7L
1,492 SR
Queue Stats
499W - 477L
1,600 Elo+
Solo
Team Averages
Level 126
1,602 SR
1,645 Elo+

VS

Team Averages
Level 142
1,661 SR
1,532 Elo+
Odin
Odin
BruteStorm066
Odin
Level 146
God Stats
1W - 3L
1,586 SR
Queue Stats
166W - 151L
1,536 Elo+
Party 1
Baron Samedi
Baron Samedi
TheMoneyShot687
Baron Samedi
Level 149
God Stats
11W - 10L
1,824 SR
Queue Stats
410W - 365L
1,530 Elo+
Party 2
Xing Tian
Xing Tian
TrueWolf43
Xing Tian
Level 125
God Stats
2W - 1L
1,715 SR
Queue Stats
115W - 90L
1,530 Elo+
Party 1
Neith
Neith
Tyler117800
Neith
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 83L
1,496 Elo+
Party 1
Eset
Eset
iinsnipe
Eset
Level 156
God Stats
26W - 22L
1,680 SR
Queue Stats
493W - 466L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
2 / 4 / 10
11,495
500
8,480
24,863
24,373
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
INeedRedemption
King Arthur
19
3 / 3 / 9
13,205
574
13,120
18,289
24,954
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
Monster__aka
Chernobog
20
6 / 3 / 11
14,031
610
13,210
15,411
7,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
RustEPipes
Cliodhna
20
14 / 5 / 7
13,914
605
23,142
20,860
8,425
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
5 / 4 / 6
12,786
556
12,760
11,018
4,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 7
10,539
458
11,630
22,720
24,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
TheMoneyShot687
Baron Samedi
8
2 / 7 / 1
7,442
324
2,962
9,621
2,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
TrueWolf43
Xing Tian
17
4 / 4 / 4
11,149
485
8,475
22,914
32,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

20
8 / 7 / 5
12,488
543
17,725
21,045
8,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Eset
8
1 / 6 / 2
7,377
321
3,586
7,828
970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
37
30
Kills
18
19
Deaths
30
43
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
4
10
1.75
L
3
6
7
1.08
W
King Arthur
INeedRedemption
King Arthur
3
3
9
2.5
W
Chernobog
Monster__aka
Chernobog
6
3
11
3.83
W
Cliodhna
RustEPipes
Cliodhna
14
5
7
3.5
W
5
4
6
2
L
Baron Samedi
TheMoneyShot687
Baron Samedi
2
7
1
0.36
L
Xing Tian
TrueWolf43
Xing Tian
4
4
4
1.5
L
8
7
5
1.5
L
Eset
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,712
Damage
44,378
90,441
Taken
84,128
69,539
Mitigated
69,473
18,419
Healing
14,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
8,480
2,046
354
4,370
24,863
24,373
766
5,290
19,055
0
64,600
L
11,630
3,256
189
3,589
22,720
24,857
0
1,535
21,185
0
46,627
W
King Arthur
INeedRedemption
King Arthur
13,120
1,215
0
3,126
18,289
24,954
291
3,201
14,430
0
77,031
W
Chernobog
Monster__aka
Chernobog
13,210
7,365
0
5,738
15,411
7,763
6,789
1,480
13,443
0
112,384
W
Cliodhna
RustEPipes
Cliodhna
23,142
4,120
0
2,237
20,860
8,425
1,075
2,525
17,574
0
124,518
W
12,760
649
135
2,459
11,018
4,024
3,089
2,527
8,307
93,417
0
L
Baron Samedi
TheMoneyShot687
Baron Samedi
2,962
208
256
1,084
9,621
2,469
0
1,844
7,777
20,250
0
L
Xing Tian
TrueWolf43
Xing Tian
8,475
506
396
2,741
22,914
32,487
0
3,544
19,370
38,538
0
L
17,725
7,073
0
4,984
21,045
8,690
808
4,466
16,579
0
85,358
L
Eset
3,586
410
96
676
7,828
970
0
1,371
6,457
25,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,431
Gold Earned
48,995
687
Minions Killed
346
0
Camps Cleared
0
2,265,513
Distance Traveled
1,601,337
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,495
500
74
3
0
472,310
4
L
Odin
10,539
458
73
3
0
420,545
6
W
King Arthur
13,205
574
141
6
0
430,421
5
W
Chernobog
14,031
610
182
8
0
436,984
3
W
Cliodhna
13,914
605
138
6
0
493,355
3
W
Thoth
12,786
556
152
7
0
432,443
1
L
Baron Samedi
7,442
324
34
1
0
180,567
0
L
Xing Tian
11,149
485
47
2
0
432,147
5
L
Neith
12,488
543
137
6
0
404,242
2
L
Eset
7,377
321
55
2
0
163,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role