Player Matchup

Rama
Rama
 
Rama
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Serqet
Serqet
BanxXx
Serqet
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
137W - 146L
1,550 Elo+
Party 3
Sun Wukong
Sun Wukong
Richie7Glez
Sun Wukong
Level 86
God Stats
3W - 2L
1,500 SR
Queue Stats
112W - 100L
1,575 Elo+
Solo
Baron Samedi
Baron Samedi
Rullztron
Baron Samedi
Level 136
God Stats
3W - 2L
1,500 SR
Queue Stats
190W - 179L
1,544 Elo+
Party 3
Xing Tian
Xing Tian
lilMike98
Xing Tian
Level 122
God Stats
3W - 2L
1,500 SR
Queue Stats
297W - 295L
1,545 Elo+
Party 3
Team Averages
Level 131
1,500 SR
1,543 Elo+

VS

Team Averages
Level 117
1,488 SR
1,463 Elo+
Baron Samedi
Baron Samedi
DocterDallas
Baron Samedi
Level 104
God Stats
4W - 8L
1,271 SR
Queue Stats
42W - 45L
1,465 Elo+
Solo
Atlas
Atlas
FoxMulder1982
Atlas
Level 124
God Stats
21W - 17L
1,559 SR
Queue Stats
117W - 138L
1,506 Elo+
Party 1
Charybdis
Charybdis
Madman1983
Charybdis
Level 156
God Stats
16W - 23L
1,500 SR
Queue Stats
215W - 231L
1,434 Elo+
Party 1
Arachne
Arachne
Talonreese
Arachne
Level 93
God Stats
9W - 7L
1,821 SR
Queue Stats
131W - 167L
1,465 Elo+
Party 2
Olorun
Olorun
xXLordPoseidonXx
Olorun
Level 109
God Stats
1W - 7L
1,286 SR
Queue Stats
387W - 418L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
0 / 1 / 4
5,371
537
4,238
7,013
1,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Serqet
BanxXx
Serqet
10
3 / 1 / 6
5,751
575
3,262
4,896
1,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Richie7Glez
Sun Wukong
11
2 / 0 / 0
6,353
635
4,244
5,293
2,007
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
Rullztron
Baron Samedi
10
7 / 1 / 3
6,223
622
4,707
3,526
1,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
lilMike98
Xing Tian
8
1 / 0 / 6
5,266
527
2,334
6,911
3,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DocterDallas
Baron Samedi
9
0 / 2 / 0
5,078
508
4,105
5,443
3,453
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 2 / 1
4,835
484
4,532
6,914
3,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Madman1983
Charybdis
8
1 / 2 / 0
4,913
491
4,777
5,262
1,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
Talonreese
Arachne
7
0 / 2 / 0
4,519
452
546
5,501
1,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8
0 / 5 / 0
4,976
498
816
5,656
1,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
13
Kills
1
3
Deaths
13
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
0
1
4
2
W
Serqet
BanxXx
Serqet
3
1
6
6
L
Baron Samedi
DocterDallas
Baron Samedi
0
2
0
0
L
0
2
1
0.25
L
Charybdis
Madman1983
Charybdis
1
2
0
0.5
W
Sun Wukong
Richie7Glez
Sun Wukong
2
0
0
2
W
Baron Samedi
Rullztron
Baron Samedi
7
1
3
8.5
L
Arachne
Talonreese
Arachne
0
2
0
0
W
Xing Tian
lilMike98
Xing Tian
1
0
6
4
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,785
Damage
14,776
27,639
Taken
28,776
9,912
Mitigated
10,833
12,487
Healing
8,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
4,238
2,984
0
3,867
7,013
1,441
0
1,866
5,147
0
34,634
W
Serqet
BanxXx
Serqet
3,262
906
0
2,148
4,896
1,542
0
1,106
3,790
0
25,001
L
Baron Samedi
DocterDallas
Baron Samedi
4,105
307
0
2,754
5,443
3,453
0
125
5,318
26,870
0
L
4,532
1,474
0
1,527
6,914
3,375
0
1,936
4,978
11,736
0
L
Charybdis
Madman1983
Charybdis
4,777
2,643
0
1,971
5,262
1,222
0
949
4,199
0
25,645
W
Sun Wukong
Richie7Glez
Sun Wukong
4,244
574
0
3,115
5,293
2,007
0
3,099
2,194
0
37,659
W
Baron Samedi
Rullztron
Baron Samedi
4,707
636
530
1,306
3,526
1,274
0
940
2,586
30,213
0
L
Arachne
Talonreese
Arachne
546
451
0
1,024
5,501
1,387
0
1,177
4,324
0
17,665
W
Xing Tian
lilMike98
Xing Tian
2,334
337
0
1,521
6,911
3,648
0
2,442
4,469
13,059
0
L
816
213
0
736
5,656
1,396
290
2,854
2,689
22,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,964
Gold Earned
24,321
292
Minions Killed
234
0
Camps Cleared
0
1,026,070
Distance Traveled
886,143
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
5,371
537
69
7
0
179,507
3
W
Serqet
5,751
575
68
7
0
230,446
1
L
Baron Samedi
5,078
508
69
7
0
175,265
1
L
Atlas
4,835
484
12
1
0
171,820
1
L
Charybdis
4,913
491
50
5
0
171,870
2
W
Sun Wukong
6,353
635
91
9
0
219,081
4
W
Baron Samedi
6,223
622
45
5
0
190,942
5
L
Arachne
4,519
452
41
4
0
215,116
3
W
Xing Tian
5,266
527
19
2
0
206,094
0
L
Olorun
4,976
498
62
6
0
152,072
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role