Player Matchup

Eset
Eset
Foofyy
Eset
Level 129
God Stats
3W - 1L
1,507 SR
Queue Stats
198W - 127L
1,632 Elo+
Party 2
Rama
Rama
HereticPrime97
Rama
Level 96
God Stats
1W - 1L
1,565 SR
Queue Stats
155W - 90L
1,690 Elo+
Party 2
Chaac
Chaac
Impyriel
Chaac
Level 136
God Stats
1W - 4L
1,308 SR
Queue Stats
89W - 107L
1,507 Elo+
Party 1
Set
Set
MarkLee964232
Set
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 50L
1,612 Elo+
Party 2
Terra
Terra
Shadonaut
Terra
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 37L
1,546 Elo+
Party 1
Team Averages
Level 90
1,476 SR
1,598 Elo+

VS

Team Averages
Level 49
1,510 SR
1,604 Elo+
Ah Puch
Ah Puch
BobGuy444
Ah Puch
Level 25
God Stats
18W - 13L
1,751 SR
Queue Stats
56W - 42L
1,691 Elo+
Party 3
Bacchus
Bacchus
Chickneater
Bacchus
Level 102
God Stats
1W - 3L
1,511 SR
Queue Stats
59W - 36L
1,691 Elo+
Party 3
Thoth
Thoth
PeterGriffin212
Thoth
Level 82
God Stats
1W - 2L
1,363 SR
Queue Stats
54W - 41L
1,691 Elo+
Party 3
Set
Set
bowserjunn
Set
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Neith
Neith
somebentsilver
Neith
Level 28
God Stats
2W - 4L
1,426 SR
Queue Stats
25W - 31L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Foofyy
Eset
20
11 / 1 / 8
12,255
817
23,688
11,295
3,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 3 / 15
10,451
697
9,519
14,045
3,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chaac
Impyriel
Chaac
18
6 / 4 / 8
11,034
736
12,901
21,109
11,527
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 3 / 9
10,105
674
4,291
11,579
4,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Terra
Shadonaut
Terra
17
1 / 1 / 9
9,713
648
2,442
9,075
10,028
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BobGuy444
Ah Puch
18
1 / 5 / 4
10,316
688
15,294
12,238
3,101
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Chickneater
Bacchus
16
3 / 6 / 5
10,317
688
8,887
15,975
20,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
6 / 4 / 5
11,014
734
20,109
10,869
2,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
0 / 6 / 1
8,256
550
1,174
8,248
3,218
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
2 / 3 / 6
9,932
662
5,775
11,713
2,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
33
24
Kills
12
12
Deaths
24
49
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
BobGuy444
Ah Puch
1
5
4
0.6
L
Bacchus
Chickneater
Bacchus
3
6
5
0.92
W
Eset
Foofyy
Eset
11
1
8
15
W
3
3
15
3.5
W
Chaac
Impyriel
Chaac
6
4
8
2.5
W
3
3
9
2.5
L
6
4
5
2.13
W
Terra
Shadonaut
Terra
1
1
9
5.5
L
0
6
1
0.08
L
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,841
Damage
51,239
67,103
Taken
59,043
34,147
Mitigated
32,215
16,182
Healing
8,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
BobGuy444
Ah Puch
15,294
481
0
1,911
12,238
3,101
0
4,016
8,222
49,683
0
L
Bacchus
Chickneater
Bacchus
8,887
907
389
2,034
15,975
20,041
0
8,877
7,098
17,561
0
W
Eset
Foofyy
Eset
23,688
2,911
308
2,862
11,295
3,999
0
7,965
3,330
74,847
0
W
9,519
6,634
0
3,212
14,045
3,851
936
11,716
2,329
0
30,635
W
Chaac
Impyriel
Chaac
12,901
1,555
0
5,655
21,109
11,527
900
12,402
8,707
0
37,009
W
4,291
1,186
0
639
11,579
4,742
0
7,231
4,348
0
21,492
L
20,109
466
0
293
10,869
2,857
196
4,433
6,436
45,666
0
W
Terra
Shadonaut
Terra
2,442
255
1,732
1,774
9,075
10,028
0
4,976
4,099
9,181
0
L
1,174
459
0
373
8,248
3,218
0
2,152
6,096
0
6,645
L
5,775
1,001
0
3,982
11,713
2,998
0
6,652
5,061
0
24,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,558
Gold Earned
49,835
277
Minions Killed
205
0
Camps Cleared
0
1,453,778
Distance Traveled
1,272,952
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,316
688
76
5
0
269,417
0
L
Bacchus
10,317
688
17
1
0
278,915
0
W
Eset
12,255
817
119
8
0
311,272
1
W
Rama
10,451
697
53
4
0
281,726
0
W
Chaac
11,034
736
43
3
0
300,647
0
W
Set
10,105
674
43
3
0
272,298
0
L
Thoth
11,014
734
55
4
0
277,138
1
W
Terra
9,713
648
19
1
0
287,835
0
L
Set
8,256
550
9
1
0
175,801
1
L
Neith
9,932
662
48
3
0
271,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role