Player Matchup

Vulcan
Vulcan
GreyCarMan
Vulcan
Level 83
God Stats
18W - 11L
1,314 SR
Queue Stats
135W - 148L
1,446 Elo+
Party 2
Terra
Terra
ImDr4gon
Terra
Level 89
God Stats
2W - 3L
1,351 SR
Queue Stats
51W - 58L
1,448 Elo+
Party 2
Arachne
Arachne
JustThatBadAsh
Arachne
Level 59
God Stats
24W - 23L
1,461 SR
Queue Stats
100W - 104L
1,425 Elo+
Party 2
Rama
Rama
Prof-KingArthur
Rama
Level 64
God Stats
5W - 7L
1,559 SR
Queue Stats
224W - 211L
1,445 Elo+
Solo
Cerberus
Cerberus
RROOUUGGEE
Cerberus
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 66L
1,550 Elo+
Solo
Team Averages
Level 84
1,437 SR
1,463 Elo+

VS

Team Averages
Level 124
1,483 SR
1,526 Elo+
Sol
Sol
 
Sol
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
BlackFist-20
Sobek
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 29L
1,500 Elo+
Party 1
Hades
Hades
NachinWachin21
Hades
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 91L
1,494 Elo+
Party 1
King Arthur
King Arthur
RisingTempest13
King Arthur
Level 146
God Stats
7W - 1L
1,500 SR
Queue Stats
57W - 63L
1,589 Elo+
Party 1
Cliodhna
Cliodhna
lovely-hypnotic0
Cliodhna
Level 107
God Stats
1W - 3L
1,413 SR
Queue Stats
245W - 227L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
GreyCarMan
Vulcan
11
1 / 8 / 1
7,040
503
6,062
10,304
3,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Terra
ImDr4gon
Terra
13
0 / 2 / 0
7,487
535
5,143
11,552
11,389
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 5 / 2
6,777
484
5,101
12,339
4,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 4 / 2
7,109
508
6,872
10,886
3,281
Cerberus
RROOUUGGEE
Cerberus
9
3 / 6 / 2
6,899
493
6,315
15,059
11,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
4 / 2 / 3
8,184
585
6,349
6,906
2,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 2 / 5
7,121
509
3,642
12,632
11,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
11 / 1 / 7
9,685
692
13,837
11,210
4,654
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
RisingTempest13
King Arthur
15
1 / 0 / 4
8,720
623
7,182
11,458
6,405
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
8 / 1 / 9
9,329
666
10,047
9,293
2,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
6
Kills
25
25
Deaths
6
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
2
3
2.75
W
1
2
5
1.75
L
Vulcan
GreyCarMan
Vulcan
1
8
1
0.19
L
Terra
ImDr4gon
Terra
0
2
0
0
L
0
5
2
0.2
W
11
1
7
14.5
L
2
4
2
0.75
L
Cerberus
RROOUUGGEE
Cerberus
3
6
2
0.67
W
King Arthur
RisingTempest13
King Arthur
1
0
4
3
W
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,493
Damage
41,057
60,140
Taken
51,499
35,151
Mitigated
27,228
19,940
Healing
18,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,349
1,952
0
1,907
6,906
2,255
2,406
939
5,967
51,208
7,647
W
3,642
227
289
4,223
12,632
11,029
90
3,389
9,179
15,997
0
L
Vulcan
GreyCarMan
Vulcan
6,062
2,225
109
1,867
10,304
3,889
0
6,357
3,947
40,503
0
L
Terra
ImDr4gon
Terra
5,143
383
25
4,613
11,552
11,389
0
593
10,959
50,470
0
L
5,101
2,786
0
4,585
12,339
4,981
0
2,633
9,706
0
43,784
W
13,837
695
745
6,793
11,210
4,654
0
5,421
5,571
48,074
0
L
6,872
5,378
0
4,498
10,886
3,281
321
6,747
4,139
0
40,782
L
Cerberus
RROOUUGGEE
Cerberus
6,315
466
176
4,067
15,059
11,611
0
6,886
8,173
17,019
0
W
King Arthur
RisingTempest13
King Arthur
7,182
498
0
2,137
11,458
6,405
0
4,580
6,878
0
55,482
W
10,047
2,314
0
2,001
9,293
2,885
0
2,843
6,384
0
61,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,312
Gold Earned
43,039
389
Minions Killed
450
0
Camps Cleared
0
1,336,323
Distance Traveled
1,453,742
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,184
585
103
7
0
250,902
2
W
Sobek
7,121
509
17
1
0
289,018
4
L
Vulcan
7,040
503
86
6
0
254,689
2
L
Terra
7,487
535
118
8
0
313,080
5
L
Arachne
6,777
484
71
5
0
294,632
1
W
Hades
9,685
692
109
8
0
279,767
1
L
Rama
7,109
508
70
5
0
211,886
0
L
Cerberus
6,899
493
44
3
0
262,036
2
W
King Arthur
8,720
623
118
8
0
304,940
6
W
Cliodhna
9,329
666
103
7
0
329,115
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role