Player Matchup

Atlas
Atlas
AlmightyJammy
Atlas
Level 38
God Stats
2W - 2L
1,500 SR
Queue Stats
32W - 38L
1,180 Elo+
Party 2
Vulcan
Vulcan
JewelsUndJoules
Vulcan
Level 62
God Stats
11W - 5L
1,640 SR
Queue Stats
396W - 420L
1,458 Elo+
Party 1
Apollo
Apollo
Madgariz
Apollo
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
210W - 242L
1,475 Elo+
Party 1
Xbalanque
Xbalanque
ProfessorVulpine
Xbalanque
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,731 Elo+
Party 2
Amaterasu
Amaterasu
SappRavenger
Amaterasu
Level 156
God Stats
9W - 6L
1,500 SR
Queue Stats
259W - 284L
1,558 Elo+
Party 2
Team Averages
Level 84
1,528 SR
1,481 Elo+

VS

Team Averages
Level 50
1,504 SR
1,393 Elo+
Ra
Ra
HerrPUD
Ra
Level 55
God Stats
2W - 3L
1,469 SR
Queue Stats
64W - 69L
1,453 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Kroakor
Ah Muzen Cab
Level 81
God Stats
2W - 3L
1,423 SR
Queue Stats
70W - 76L
1,471 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
PeacefullChimp
Morgan Le Fay
Level 44
God Stats
12W - 7L
1,627 SR
Queue Stats
181W - 183L
1,433 Elo+
Party 3
Geb
Geb
leopardskin4
Geb
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 44L
1,506 Elo+
Party 3
Mulan
Mulan
phoii
Mulan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 28L
1,103 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 23
11,089
584
11,529
16,814
17,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
6 / 6 / 9
11,213
590
12,477
10,265
3,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
Madgariz
Apollo
17
4 / 5 / 9
11,191
589
8,072
15,742
5,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
18
14 / 0 / 6
12,155
640
16,963
10,279
3,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
SappRavenger
Amaterasu
20
13 / 0 / 7
13,589
715
14,017
15,985
17,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 6
9,202
484
9,074
15,413
5,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Kroakor
Ah Muzen Cab
14
3 / 7 / 1
9,332
491
8,879
13,364
4,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
PeacefullChimp
Morgan Le Fay
15
8 / 8 / 2
10,083
531
14,072
15,880
6,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 6 / 4
8,240
434
6,713
22,436
21,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mulan
phoii
Mulan
13
0 / 8 / 0
7,903
416
4,619
18,068
9,629
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
25
38
Kills
12
12
Deaths
38
54
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
1
23
12.5
L
1
9
6
0.44
W
6
6
9
1.75
L
Ah Muzen Cab
Kroakor
Ah Muzen Cab
3
7
1
0.5
W
Apollo
Madgariz
Apollo
4
5
9
1.7
L
Morgan Le Fay
PeacefullChimp
Morgan Le Fay
8
8
2
1.13
W
Xbalanque
14
0
6
17
W
Amaterasu
SappRavenger
Amaterasu
13
0
7
16.5
L
0
6
4
0.33
L
Mulan
phoii
Mulan
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,058
Damage
43,357
69,085
Taken
85,161
47,690
Mitigated
46,963
24,204
Healing
11,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,529
3,378
380
3,117
16,814
17,004
758
7,062
9,326
29,569
83
L
9,074
759
682
2,182
15,413
5,021
0
5,204
10,209
57,819
0
W
12,477
2,843
0
1,607
10,265
3,646
2,545
6,381
3,482
79,068
0
L
Ah Muzen Cab
Kroakor
Ah Muzen Cab
8,879
3,484
0
1,647
13,364
4,375
2,079
3,953
9,411
0
58,224
W
Apollo
Madgariz
Apollo
8,072
3,441
0
5,934
15,742
5,939
3,147
6,925
8,269
0
64,663
L
Morgan Le Fay
PeacefullChimp
Morgan Le Fay
14,072
644
500
1,284
15,880
6,744
500
4,357
11,523
57,588
0
W
Xbalanque
16,963
7,977
0
4,481
10,279
3,746
6,466
4,831
5,194
0
70,043
W
Amaterasu
SappRavenger
Amaterasu
14,017
6,264
372
8,313
15,985
17,355
3,873
3,676
12,161
10,988
81,953
L
6,713
955
0
2,623
22,436
21,194
0
7,593
14,843
21,125
0
L
Mulan
phoii
Mulan
4,619
657
0
2,828
18,068
9,629
0
4,791
13,277
5,564
32,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,237
Gold Earned
44,760
567
Minions Killed
415
0
Camps Cleared
0
1,864,340
Distance Traveled
1,685,420
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,089
584
31
2
0
406,499
2
L
Ra
9,202
484
125
7
0
348,501
8
W
Vulcan
11,213
590
118
6
0
349,737
1
L
Ah Muzen Cab
9,332
491
103
5
0
338,590
0
W
Apollo
11,191
589
122
6
0
382,288
0
L
Morgan Le Fay
10,083
531
97
5
0
308,467
0
W
Xbalanque
12,155
640
124
7
0
373,660
4
W
Amaterasu
13,589
715
172
9
0
352,156
4
L
Geb
8,240
434
20
1
0
347,184
6
L
Mulan
7,903
416
70
4
0
342,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role