Player Matchup

Scylla
Scylla
Masters
GrimyGremlin
Scylla
Masters
Level 57
God Stats
37W - 9L
2,049 SR
Queue Stats
276W - 81L
2,574 MMR
Party 1
Xing Tian
Xing Tian
Diamond IV
Remember Odin
Xing Tian
Diamond IV
Level 149
God Stats
12W - 4L
1,822 SR
Queue Stats
328W - 295L
2,253 MMR
Solo
Achilles
Achilles
Masters
lilMMR
Achilles
Masters
Level 54
God Stats
15W - 5L
1,957 SR
Queue Stats
263W - 63L
2,574 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 87
1,943 SR
2,467 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 136
1,537 SR
1,918 MMR
Odin
Odin
Platinum II
Mister MadBro
Odin
Platinum II
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
232W - 111L
1,909 MMR
Party 2
Ares
Ares
Platinum IV
OsborneJack
Ares
Platinum IV
Level 133
God Stats
0W - 2L
1,329 SR
Queue Stats
40W - 24L
1,789 MMR
Party 2
Anubis
Anubis
Platinum I
Yace 1996
Anubis
Platinum I
Level 129
God Stats
2W - 1L
1,781 SR
Queue Stats
281W - 192L
2,055 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
3 / 1 / 11
9,717
747
13,388
5,127
1,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
Remember Odin
Xing Tian
14
2 / 2 / 12
10,242
788
5,193
12,601
12,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
lilMMR
Achilles
16
10 / 0 / 5
10,876
837
18,570
12,369
9,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
FenrirBastetAh Muzen CabThothGeb

VS

Bans
ZeusArtioCerberusAtlasMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 0
8,225
633
6,622
14,634
12,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
0 / 3 / 3
8,161
628
6,580
14,801
14,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
Yace 1996
Anubis
12
0 / 8 / 3
8,201
631
8,018
13,246
5,014
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
15
Kills
3
3
Deaths
15
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
3
1
11
8.5
L
3
4
0
0.75
L
0
3
3
0.5
W
Xing Tian
Remember Odin
Xing Tian
2
2
12
4
L
Anubis
Yace 1996
Anubis
0
8
3
0.19
W
Achilles
lilMMR
Achilles
10
0
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,151
Damage
21,220
30,097
Taken
42,681
23,200
Mitigated
32,047
5,291
Healing
9,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
13,388
1,203
0
0
5,127
1,631
1,125
2,463
2,494
51,398
0
L
6,622
1,369
125
2,465
14,634
12,285
0
6,253
7,975
0
21,466
L
6,580
159
0
2,965
14,801
14,748
0
5,899
8,578
11,714
0
W
Xing Tian
Remember Odin
Xing Tian
5,193
204
0
3,275
12,601
12,548
291
7,182
5,127
11,672
0
L
Anubis
Yace 1996
Anubis
8,018
371
0
3,642
13,246
5,014
0
6,691
6,339
38,341
0
W
Achilles
lilMMR
Achilles
18,570
5,368
0
2,016
12,369
9,021
1,254
5,139
6,908
0
42,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,835
Gold Earned
24,587
156
Minions Killed
119
7
Camps Cleared
4
766,890
Distance Traveled
642,208
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,717
747
93
7
4
250,037
4
L
Odin
8,225
633
39
3
0
226,437
3
L
Ares
8,161
628
10
1
1
228,459
0
W
Xing Tian
10,242
788
15
1
1
264,373
3
L
Anubis
8,201
631
70
5
3
187,312
2
W
Achilles
10,876
837
48
4
2
252,480
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role