Player Matchup

Neith
Neith
It DeadEvil
Neith
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
272W - 338L
1,502 Elo+
Party 2
Bastet
Bastet
LordYelsew
Bastet
Level 18
God Stats
3W - 1L
1,715 SR
Queue Stats
17W - 19L
1,486 Elo+
Party 3
Odin
Odin
Punisher935
Odin
Level 113
God Stats
3W - 1L
1,475 SR
Queue Stats
78W - 67L
1,570 Elo+
Party 3
Ra
Ra
Xiivert
Ra
Level 29
God Stats
34W - 38L
1,427 SR
Queue Stats
316W - 398L
1,472 Elo+
Party 2
Anubis
Anubis
YoungWilliG
Anubis
Level 109
God Stats
15W - 20L
1,289 SR
Queue Stats
466W - 543L
1,487 Elo+
Party 2
Team Averages
Level 79
1,481 SR
1,504 Elo+

VS

Team Averages
Level 68
1,559 SR
1,471 Elo+
Horus
Horus
Aishil21
Horus
Level 28
God Stats
0W - 2L
1,304 SR
Queue Stats
3W - 4L
1,334 Elo+
Solo
Kukulkan
Kukulkan
BunkTootski
Kukulkan
Level 44
God Stats
7W - 11L
1,297 SR
Queue Stats
106W - 138L
1,422 Elo+
Party 1
Rama
Rama
JUSTxNIK
Rama
Level 93
God Stats
5W - 2L
1,900 SR
Queue Stats
83W - 91L
1,520 Elo+
Party 1
Bakasura
Bakasura
PoPeCoRnHoLiO
Bakasura
Level 87
God Stats
1W - 3L
1,443 SR
Queue Stats
181W - 174L
1,526 Elo+
Party 1
Geb
Geb
Victor Team1020
Geb
Level 89
God Stats
23W - 21L
1,850 SR
Queue Stats
500W - 518L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 6
10,533
810
16,626
8,874
3,609
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
LordYelsew
Bastet
16
4 / 2 / 6
9,277
714
8,753
11,653
4,208
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
3 / 2 / 10
9,374
721
10,302
14,932
10,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
3 / 3 / 9
9,491
730
9,403
8,207
2,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
17
4 / 3 / 8
9,826
756
15,985
9,300
4,337
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Aishil21
Horus
14
0 / 5 / 3
8,268
636
2,310
13,085
9,633
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kukulkan
BunkTootski
Kukulkan
15
1 / 4 / 3
8,468
651
6,078
9,511
3,220
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Rama
17
3 / 4 / 3
9,712
747
10,473
15,750
4,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
PoPeCoRnHoLiO
Bakasura
17
4 / 3 / 5
10,211
785
16,346
15,732
7,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
2 / 1 / 5
9,638
741
9,863
19,309
12,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
29
17
Kills
10
10
Deaths
17
39
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Horus
Aishil21
Horus
0
5
3
0.3
L
Kukulkan
BunkTootski
Kukulkan
1
4
3
0.63
W
3
0
6
6
L
Rama
3
4
3
1.13
W
Bastet
LordYelsew
Bastet
4
2
6
3.5
L
Bakasura
PoPeCoRnHoLiO
Bakasura
4
3
5
2.17
W
3
2
10
4
L
2
1
5
4.5
W
3
3
9
2.5
W
Anubis
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,069
Damage
45,070
52,966
Taken
73,387
26,108
Mitigated
37,653
10,096
Healing
23,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Aishil21
Horus
2,310
1,210
1,770
2,201
13,085
9,633
0
6,842
5,892
0
18,842
L
Kukulkan
BunkTootski
Kukulkan
6,078
524
883
876
9,511
3,220
276
1,994
7,358
20,214
0
W
16,626
4,431
0
2,341
8,874
3,609
846
3,221
5,187
0
53,796
L
Rama
10,473
9,016
0
5,765
15,750
4,556
70
6,189
9,189
0
32,860
W
Bastet
LordYelsew
Bastet
8,753
2,413
749
1,464
11,653
4,208
576
3,563
7,099
0
16,352
L
Bakasura
PoPeCoRnHoLiO
Bakasura
16,346
8,981
571
4,338
15,732
7,893
0
5,174
10,292
0
47,637
W
10,302
2,043
0
1,385
14,932
10,996
0
3,640
10,232
4,319
22,286
L
9,863
564
499
6,346
19,309
12,351
0
7,142
11,735
22,386
0
W
9,403
1,567
836
825
8,207
2,958
340
3,186
4,769
32,845
0
W
Anubis
15,985
527
0
2,496
9,300
4,337
366
2,331
5,907
44,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,501
Gold Earned
46,297
262
Minions Killed
262
0
Camps Cleared
0
1,346,028
Distance Traveled
1,314,985
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,268
636
37
3
0
225,068
0
L
Kukulkan
8,468
651
47
4
0
247,195
1
W
Neith
10,533
810
84
6
0
264,207
3
L
Rama
9,712
747
60
5
0
238,593
2
W
Bastet
9,277
714
16
1
0
317,402
3
L
Bakasura
10,211
785
90
7
0
325,592
4
W
Odin
9,374
721
40
3
0
276,605
2
L
Geb
9,638
741
28
2
0
278,537
2
W
Ra
9,491
730
63
5
0
252,543
0
W
Anubis
9,826
756
59
5
0
235,271
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role