Player Matchup

Olorun
Olorun
ManshA-CwB
Olorun
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 61L
1,408 Elo+
Solo
Neith
Neith
RookR6Main
Neith
Level 107
God Stats
20W - 16L
1,457 SR
Queue Stats
400W - 446L
1,541 Elo+
Party 2
Set
Set
isoRimprotect
Set
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
294W - 330L
1,519 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
nycoolatin
Morgan Le Fay
Level 155
God Stats
13W - 6L
1,565 SR
Queue Stats
199W - 195L
1,537 Elo+
Solo
Pele
Pele
sawcyotter
Pele
Level 141
God Stats
2W - 2L
1,842 SR
Queue Stats
13W - 9L
1,708 Elo+
Solo
Team Averages
Level 136
1,573 SR
1,543 Elo+

VS

Team Averages
Level 129
1,522 SR
1,464 Elo+
Scylla
Scylla
Graffmatic
Scylla
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,528 Elo+
Party 1
Horus
Horus
MoDeSt0 666
Horus
Level 149
God Stats
2W - 8L
1,763 SR
Queue Stats
38W - 52L
1,588 Elo+
Solo
Charybdis
Charybdis
Primus-sanguis
Charybdis
Level 121
God Stats
2W - 4L
1,387 SR
Queue Stats
29W - 39L
1,453 Elo+
Party 1
Thanatos
Thanatos
WrizzNasty
Thanatos
Level 105
God Stats
1W - 1L
1,708 SR
Queue Stats
8W - 18L
1,497 Elo+
Party 1
Sylvanus
Sylvanus
thewhit420
Sylvanus
Level 120
God Stats
3W - 6L
1,253 SR
Queue Stats
3W - 8L
1,252 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ManshA-CwB
Olorun
19
2 / 0 / 14
11,371
758
18,452
9,249
5,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
20
17 / 0 / 7
13,363
891
30,180
15,305
7,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 4 / 9
10,753
717
12,022
16,483
11,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
nycoolatin
Morgan Le Fay
19
6 / 1 / 13
11,781
785
17,706
9,579
4,342
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 4 / 13
10,616
708
9,153
17,708
15,626
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Graffmatic
Scylla
17
3 / 5 / 1
10,329
689
12,022
15,698
6,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 4 / 6
9,710
647
6,742
24,968
24,128
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Primus-sanguis
Charybdis
17
1 / 7 / 4
9,998
667
13,209
18,206
8,911
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
WrizzNasty
Thanatos
16
3 / 9 / 1
9,534
636
8,417
17,083
7,928
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
thewhit420
Sylvanus
15
0 / 6 / 3
8,704
580
7,396
20,847
32,225
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
23
31
Kills
8
9
Deaths
31
56
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Scylla
Graffmatic
Scylla
3
5
1
0.7
W
Olorun
ManshA-CwB
Olorun
2
0
14
9
L
1
4
6
1
L
Charybdis
Primus-sanguis
Charybdis
1
7
4
0.43
W
Neith
17
0
7
20.5
L
Thanatos
WrizzNasty
Thanatos
3
9
1
0.39
W
4
4
9
2.13
W
Morgan Le Fay
nycoolatin
Morgan Le Fay
6
1
13
12.5
W
2
4
13
2.13
L
Sylvanus
thewhit420
Sylvanus
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,513
Damage
47,786
68,324
Taken
96,802
43,781
Mitigated
79,778
26,968
Healing
30,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Graffmatic
Scylla
12,022
376
258
2,158
15,698
6,586
0
7,782
7,838
40,684
0
W
Olorun
ManshA-CwB
Olorun
18,452
8,256
2,303
5,739
9,249
5,212
2,030
3,100
6,027
47,530
3,930
L
6,742
3,921
5,059
8,188
24,968
24,128
0
8,021
16,674
0
24,036
L
Charybdis
Primus-sanguis
Charybdis
13,209
5,333
0
2,995
18,206
8,911
0
4,697
13,468
0
49,130
W
Neith
30,180
22,029
236
9,059
15,305
7,445
1,078
3,924
11,299
0
67,133
L
Thanatos
WrizzNasty
Thanatos
8,417
2,563
98
5,865
17,083
7,928
0
6,338
10,638
0
18,701
W
12,022
4,948
251
2,144
16,483
11,156
397
4,409
11,794
0
33,416
W
Morgan Le Fay
nycoolatin
Morgan Le Fay
17,706
3,999
1,005
2,281
9,579
4,342
482
2,808
6,695
66,128
0
W
9,153
1,486
460
3,490
17,708
15,626
289
4,361
13,091
0
23,992
L
Sylvanus
thewhit420
Sylvanus
7,396
1,201
2,750
3,470
20,847
32,225
0
7,553
13,189
15,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,884
Gold Earned
48,275
334
Minions Killed
207
0
Camps Cleared
0
1,571,313
Distance Traveled
1,310,346
20
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,329
689
71
5
0
267,305
1
W
Olorun
11,371
758
84
6
0
296,691
2
L
Horus
9,710
647
29
2
0
282,657
3
L
Charybdis
9,998
667
72
5
0
246,397
0
W
Neith
13,363
891
96
6
0
286,895
1
L
Thanatos
9,534
636
23
2
0
294,482
0
W
Set
10,753
717
48
3
0
323,918
0
W
Morgan Le Fay
11,781
785
84
6
0
315,318
10
W
Pele
10,616
708
22
1
0
348,491
7
L
Sylvanus
8,704
580
12
1
0
219,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role