Player Matchup

Jing Wei
Jing Wei
ANIMEGODX
Jing Wei
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 131L
1,456 Elo+
Solo
The Morrigan
The Morrigan
Karick_17
The Morrigan
Level 27
God Stats
2W - 2L
1,416 SR
Queue Stats
83W - 101L
1,243 Elo+
Party 1
Skadi
Skadi
Ripley_59
Skadi
Level 84
God Stats
17W - 11L
1,713 SR
Queue Stats
157W - 134L
1,445 Elo+
Party 2
Izanami
Izanami
TGM_Bloodz
Izanami
Level 41
God Stats
11W - 15L
1,384 SR
Queue Stats
120W - 147L
1,310 Elo+
Party 1
Bellona
Bellona
dampestearth50
Bellona
Level 20
God Stats
9W - 12L
1,455 SR
Queue Stats
25W - 36L
1,358 Elo+
Party 2
Team Averages
Level 44
1,494 SR
1,363 Elo+

VS

Team Averages
Level 61
1,595 SR
1,351 Elo+
Scylla
Scylla
Nightkrawler653
Scylla
Level 53
God Stats
16W - 13L
1,376 SR
Queue Stats
199W - 194L
1,362 Elo+
Solo
Zeus
Zeus
NoNeck J
Zeus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 61L
1,405 Elo+
Solo
Cthulhu
Cthulhu
cowboi23
Cthulhu
Level 74
God Stats
4W - 0L
1,715 SR
Queue Stats
262W - 275L
1,347 Elo+
Party 3
Chaac
Chaac
jlmj1114
Chaac
Level 64
God Stats
23W - 21L
1,698 SR
Queue Stats
174W - 198L
1,318 Elo+
Solo
Thor
Thor
thedestoyer26
Thor
Level 49
God Stats
3W - 1L
1,684 SR
Queue Stats
122W - 139L
1,324 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ANIMEGODX
Jing Wei
10
1 / 4 / 1
7,134
375
1,243
6,234
1,658
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Morrigan
Karick_17
The Morrigan
14
2 / 6 / 3
8,686
457
7,274
9,207
3,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Ripley_59
Skadi
16
10 / 4 / 2
10,386
547
12,158
14,592
4,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
TGM_Bloodz
Izanami
14
3 / 5 / 2
8,924
470
10,358
13,193
4,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 4 / 3
8,444
444
9,074
12,557
8,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 1
9,802
516
4,063
7,723
2,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zeus
15
7 / 6 / 1
10,013
527
10,851
11,422
3,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
cowboi23
Cthulhu
15
3 / 3 / 11
10,324
543
9,898
16,116
16,268
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chaac
jlmj1114
Chaac
13
2 / 5 / 5
8,267
435
6,596
13,370
8,097
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
4 / 1 / 6
9,134
481
5,190
12,379
4,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
47
17
Kills
23
23
Deaths
17
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
ANIMEGODX
Jing Wei
1
4
1
0.38
L
The Morrigan
Karick_17
The Morrigan
2
6
3
0.58
W
7
2
1
3.75
W
Zeus
7
6
1
1.25
L
Skadi
Ripley_59
Skadi
10
4
2
2.75
L
Izanami
TGM_Bloodz
Izanami
3
5
2
0.8
W
Cthulhu
cowboi23
Cthulhu
3
3
11
2.83
L
1
4
3
0.63
W
Chaac
jlmj1114
Chaac
2
5
5
0.9
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,107
Damage
36,598
55,783
Taken
61,010
22,688
Mitigated
34,443
12,844
Healing
14,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
ANIMEGODX
Jing Wei
1,243
968
0
1,470
6,234
1,658
176
2,997
2,905
0
21,147
L
The Morrigan
Karick_17
The Morrigan
7,274
1,776
253
357
9,207
3,236
354
4,579
4,586
41,058
2,117
W
4,063
667
0
140
7,723
2,367
863
1,269
6,228
42,076
0
W
Zeus
10,851
1,815
0
3,317
11,422
3,300
648
0
11,384
51,725
0
L
Skadi
Ripley_59
Skadi
12,158
6,548
0
4,316
14,592
4,630
64
6,129
8,256
0
68,553
L
Izanami
TGM_Bloodz
Izanami
10,358
5,725
0
3,314
13,193
4,632
328
7,499
5,682
0
57,580
W
Cthulhu
cowboi23
Cthulhu
9,898
286
1,801
4,541
16,116
16,268
322
2,795
12,930
57,044
0
L
9,074
1,052
0
3,134
12,557
8,532
386
2,899
9,542
0
32,717
W
Chaac
jlmj1114
Chaac
6,596
1,354
122
4,332
13,370
8,097
293
323
12,498
0
25,685
W
5,190
1,295
0
375
12,379
4,411
795
678
11,557
0
50,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,574
Gold Earned
47,540
414
Minions Killed
402
0
Camps Cleared
0
1,477,380
Distance Traveled
1,682,848
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,134
375
50
3
0
220,022
2
L
The Morrigan
8,686
457
88
5
0
314,157
2
W
Scylla
9,802
516
84
4
0
322,838
0
W
Zeus
10,013
527
90
5
0
292,341
3
L
Skadi
10,386
547
116
6
0
285,168
5
L
Izanami
8,924
470
99
5
0
318,309
0
W
Cthulhu
10,324
543
96
5
0
350,230
4
L
Bellona
8,444
444
61
3
0
339,724
0
W
Chaac
8,267
435
45
2
0
361,189
1
W
Thor
9,134
481
87
5
0
356,250
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role