Player Matchup

Thanatos
Thanatos
Altecelder
Thanatos
Level 88
God Stats
5W - 3L
1,616 SR
Queue Stats
58W - 63L
1,606 Elo+
Party 1
Ymir
Ymir
Curgle
Ymir
Level 108
God Stats
4W - 2L
1,327 SR
Queue Stats
108W - 81L
1,680 Elo+
Party 1
Hera
Hera
SugarOrtega
Hera
Level 128
God Stats
3W - 2L
1,637 SR
Queue Stats
131W - 120L
1,546 Elo+
Party 1
Artemis
Artemis
berrybrick
Artemis
Level 26
God Stats
7W - 6L
1,540 SR
Queue Stats
22W - 20L
1,564 Elo+
Party 1
He Bo
He Bo
gravestein
He Bo
Level 120
God Stats
99W - 83L
1,701 SR
Queue Stats
269W - 266L
1,698 Elo+
Party 1
Team Averages
Level 94
1,564 SR
1,619 Elo+

VS

Team Averages
Level 53
1,644 SR
1,436 Elo+
Amaterasu
Amaterasu
Afrogoblin88
Amaterasu
Level 41
God Stats
11W - 3L
1,965 SR
Queue Stats
388W - 381L
1,541 Elo+
Solo
Mercury
Mercury
Pacifist419
Mercury
Level 103
God Stats
14W - 15L
1,753 SR
Queue Stats
152W - 158L
1,534 Elo+
Party 3
Izanami
Izanami
SativaDream
Izanami
Level 65
God Stats
8W - 15L
1,500 SR
Queue Stats
229W - 275L
1,446 Elo+
Party 2
Atlas
Atlas
alterchar
Atlas
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 48L
1,368 Elo+
Party 2
Sol
Sol
goddessofvines
Sol
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 10L
1,291 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Altecelder
Thanatos
19
5 / 3 / 7
11,761
560
9,407
17,246
7,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
Curgle
Ymir
7
1 / 0 / 0
7,769
370
1,161
2,987
1,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
9 / 2 / 3
13,298
633
16,604
9,780
4,217
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
berrybrick
Artemis
19
3 / 1 / 3
12,263
584
11,558
11,166
4,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
19
9 / 0 / 4
12,581
599
21,698
11,411
4,928
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Afrogoblin88
Amaterasu
15
1 / 4 / 0
9,481
451
5,286
17,456
12,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
Pacifist419
Mercury
16
2 / 8 / 1
9,689
461
1,951
17,824
4,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
SativaDream
Izanami
15
1 / 8 / 2
9,104
434
7,471
18,890
3,456
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atlas
alterchar
Atlas
15
1 / 3 / 3
8,581
409
4,705
12,110
11,161
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
1 / 4 / 1
9,116
434
3,156
10,052
2,634
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
27
Kills
6
6
Deaths
27
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Afrogoblin88
Amaterasu
1
4
0
0.25
W
Thanatos
Altecelder
Thanatos
5
3
7
2.83
W
Ymir
Curgle
Ymir
1
0
0
1
L
Mercury
Pacifist419
Mercury
2
8
1
0.31
L
Izanami
SativaDream
Izanami
1
8
2
0.25
W
9
2
3
5.25
L
Atlas
alterchar
Atlas
1
3
3
0.83
W
Artemis
berrybrick
Artemis
3
1
3
4.5
L
1
4
1
0.38
W
He Bo
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,428
Damage
22,569
52,590
Taken
76,332
22,398
Mitigated
34,100
28,678
Healing
13,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Afrogoblin88
Amaterasu
5,286
1,991
0
7,192
17,456
12,316
1,046
11,707
5,749
0
51,806
W
Thanatos
Altecelder
Thanatos
9,407
2,580
0
12,847
17,246
7,213
387
1,618
15,469
0
98,041
W
Ymir
Curgle
Ymir
1,161
571
76
1,529
2,987
1,045
0
353
2,634
11,332
0
L
Mercury
Pacifist419
Mercury
1,951
469
0
250
17,824
4,533
0
9,247
8,577
0
71,044
L
Izanami
SativaDream
Izanami
7,471
5,154
0
2,941
18,890
3,456
422
6,284
12,606
0
69,984
W
16,604
3,324
0
1,181
9,780
4,217
3,123
2,923
6,857
105,312
0
L
Atlas
alterchar
Atlas
4,705
1,127
161
1,284
12,110
11,161
0
5,184
6,926
29,527
0
W
Artemis
berrybrick
Artemis
11,558
3,912
196
7,380
11,166
4,995
3,337
2,556
8,610
0
95,838
L
3,156
599
0
2,084
10,052
2,634
0
7,041
3,011
49,499
0
W
He Bo
21,698
1,188
117
5,352
11,411
4,928
880
586
10,825
88,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,672
Gold Earned
45,971
613
Minions Killed
515
0
Camps Cleared
0
1,639,015
Distance Traveled
1,867,780
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,481
451
104
5
0
401,376
4
W
Thanatos
11,761
560
126
6
0
447,608
2
W
Ymir
7,769
370
21
1
0
87,890
1
L
Mercury
9,689
461
123
6
0
424,781
6
L
Izanami
9,104
434
153
7
0
329,528
1
W
Hera
13,298
633
182
9
0
395,918
4
L
Atlas
8,581
409
38
2
0
360,718
4
W
Artemis
12,263
584
159
8
0
357,041
6
L
Sol
9,116
434
97
5
0
351,377
3
W
He Bo
12,581
599
125
6
0
350,558
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role