Player Matchup

Gilgamesh
Gilgamesh
Gold IV
I Have No Fun
Gilgamesh
Gold IV
Level 112
God Stats
2W - 3L
1,500 SR
Queue Stats
338W - 338L
1,469 MMR
Solo
Atlas
Atlas
Gold IV
ImyNate
Atlas
Gold IV
Level 155
God Stats
0W - 2L
1,557 SR
Queue Stats
137W - 129L
1,467 MMR
Solo
Hou Yi
Hou Yi
Gold III
MoreSlimjim22
Hou Yi
Gold III
Level 127
God Stats
4W - 5L
1,502 SR
Queue Stats
189W - 190L
1,465 MMR
Solo
Kali
Kali
Silver I
bearsaurus112
Kali
Silver I
Level 95
God Stats
1W - 2L
1,535 SR
Queue Stats
9W - 10L
1,473 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver II
lorranfernandes_
Morgan Le Fay
Silver II
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 49L
1,474 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 124
1,519 SR
1,470 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 110
1,550 SR
1,470 MMR
Chaac
Chaac
Gold IV
Avatar AzuIa
Chaac
Gold IV
Level 105
God Stats
16W - 12L
1,607 SR
Queue Stats
236W - 234L
1,358 MMR
Party 1
Ares
Ares
Bronze III
Diamond x WaRQc
Ares
Bronze III
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,467 MMR
Solo
Skadi
Skadi
Gold IV
Lil-Chief-GV
Skadi
Gold IV
Level 125
God Stats
56W - 39L
1,612 SR
Queue Stats
205W - 209L
1,471 MMR
Solo
Hun Batz
Hun Batz
Gold V
Matias87c
Hun Batz
Gold V
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 34L
1,464 MMR
Solo
The Morrigan
The Morrigan
Gold II
quick scooper88
The Morrigan
Gold II
Level 106
God Stats
3W - 5L
1,533 SR
Queue Stats
142W - 133L
1,590 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
I Have No Fun
Gilgamesh
17
3 / 8 / 2
11,365
494
12,123
23,928
17,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Atlas
ImyNate
Atlas
14
1 / 7 / 8
10,285
447
7,644
25,508
32,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
8 / 8 / 3
13,209
574
18,083
23,503
10,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
0 / 6 / 4
10,823
471
5,968
21,794
7,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
lorranfernandes_
Morgan Le Fay
18
4 / 8 / 1
11,704
509
13,961
19,191
8,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
BastetGebZeus

VS

Bans
ThothAmaterasuAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 14
13,742
597
17,867
33,129
24,689
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
9 / 2 / 16
14,668
638
26,884
23,433
29,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
7 / 6 / 6
14,413
627
14,438
17,385
6,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
Matias87c
Hun Batz
20
5 / 3 / 8
14,278
621
15,193
18,618
7,816
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
quick scooper88
The Morrigan
20
11 / 3 / 13
14,470
629
18,200
10,303
4,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
94
16
Kills
37
37
Deaths
16
18
Assists
57
Player
Kills
Deaths
Assists
KDA
W
5
2
14
6
W
9
2
16
8.5
L
Gilgamesh
I Have No Fun
Gilgamesh
3
8
2
0.5
L
Atlas
ImyNate
Atlas
1
7
8
0.71
W
7
6
6
1.67
W
Hun Batz
Matias87c
Hun Batz
5
3
8
3
L
8
8
3
1.19
L
0
6
4
0.33
L
Morgan Le Fay
lorranfernandes_
Morgan Le Fay
4
8
1
0.56
W
The Morrigan
quick scooper88
The Morrigan
11
3
13
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,779
Damage
92,582
113,924
Taken
102,868
76,725
Mitigated
73,712
20,385
Healing
37,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,867
6,818
0
15,495
33,129
24,689
2,355
4,505
28,624
0
78,190
W
26,884
1,548
0
5,937
23,433
29,841
1,044
7,311
16,122
64,849
5,629
L
Gilgamesh
I Have No Fun
Gilgamesh
12,123
3,593
0
5,399
23,928
17,183
0
7,752
16,176
62
62,512
L
Atlas
ImyNate
Atlas
7,644
1,133
490
2,922
25,508
32,600
0
10,585
14,923
31,657
0
W
14,438
7,593
0
5,433
17,385
6,905
10,656
5,633
11,752
0
104,568
W
Hun Batz
Matias87c
Hun Batz
15,193
2,191
0
7,648
18,618
7,816
295
5,343
13,275
0
125,897
L
18,083
8,751
0
6,228
23,503
10,378
4,355
6,401
17,102
0
91,509
L
5,968
2,541
0
3,599
21,794
7,697
0
7,891
13,903
0
84,153
L
Morgan Le Fay
lorranfernandes_
Morgan Le Fay
13,961
685
0
1,747
19,191
8,867
0
6,956
12,235
69,279
0
W
The Morrigan
quick scooper88
The Morrigan
18,200
2,822
0
2,644
10,303
4,461
4,221
2,824
7,334
83,573
6,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,386
Gold Earned
71,571
562
Minions Killed
659
0
Camps Cleared
0
2,014,236
Distance Traveled
2,273,196
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,742
597
132
6
0
470,371
5
W
Ares
14,668
638
81
4
0
484,067
4
L
Gilgamesh
11,365
494
123
5
0
404,403
3
L
Atlas
10,285
447
36
2
0
416,736
5
W
Skadi
14,413
627
153
7
0
396,335
0
W
Hun Batz
14,278
621
163
7
0
498,939
4
L
Hou Yi
13,209
574
157
7
0
338,659
4
L
Kali
10,823
471
130
6
0
452,923
2
L
Morgan Le Fay
11,704
509
116
5
0
401,515
3
W
The Morrigan
14,470
629
130
6
0
423,484
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role