Player Matchup

Xbalanque
Xbalanque
BriannaLee
Xbalanque
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,613 Elo+
Solo
Khepri
Khepri
Geminae_Solis
Khepri
Level 115
God Stats
4W - 6L
1,714 SR
Queue Stats
200W - 214L
1,575 Elo+
Party 1
Ravana
Ravana
Nazutul
Ravana
Level 146
God Stats
1W - 1L
1,541 SR
Queue Stats
47W - 47L
1,523 Elo+
Solo
Thanatos
Thanatos
Tachanka2Thicc
Thanatos
Level 104
God Stats
1W - 9L
1,500 SR
Queue Stats
303W - 310L
1,555 Elo+
Party 1
Hera
Hera
aeterna_luna
Hera
Level 95
God Stats
9W - 19L
1,629 SR
Queue Stats
50W - 65L
1,530 Elo+
Party 1
Team Averages
Level 98
1,577 SR
1,559 Elo+

VS

Team Averages
Level 87
1,513 SR
1,535 Elo+
Apollo
Apollo
 
Apollo
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Oldetown
Chaac
Level 50
God Stats
3W - 2L
1,549 SR
Queue Stats
86W - 105L
1,547 Elo+
Solo
Zeus
Zeus
aC NinjaTurtle
Zeus
Level 94
God Stats
3W - 0L
1,514 SR
Queue Stats
75W - 83L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BriannaLee
Xbalanque
13
0 / 3 / 4
7,317
665
5,126
9,748
3,301
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 1 / 5
9,137
831
4,512
10,422
9,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ravana
Nazutul
Ravana
16
4 / 6 / 2
9,079
825
7,996
13,030
5,902
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thanatos
15
3 / 8 / 1
8,245
750
7,493
11,537
4,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 5 / 5
7,994
727
6,801
8,183
3,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
3 / 2 / 1
9,825
893
3,845
7,334
2,733
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
 
Medusa
16
5 / 3 / 5
9,121
829
7,660
8,016
3,000
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atlas
 
Atlas
15
3 / 2 / 16
9,005
819
11,484
12,250
15,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
Oldetown
Chaac
16
4 / 1 / 8
9,102
827
9,518
11,935
9,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
8 / 2 / 10
9,873
898
11,678
6,818
2,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
63
10
Kills
23
23
Deaths
10
17
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
2
1
1.75
W
Medusa
 
Medusa
5
3
5
2.5
W
Atlas
 
Atlas
3
2
16
5.5
L
Xbalanque
BriannaLee
Xbalanque
0
3
4
0.67
L
2
1
5
4.5
L
Ravana
Nazutul
Ravana
4
6
2
0.83
W
Chaac
Oldetown
Chaac
4
1
8
8
L
Thanatos
3
8
1
0.44
W
8
2
10
6.5
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,928
Damage
44,185
52,920
Taken
46,353
26,399
Mitigated
33,962
12,182
Healing
11,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
3,845
2,151
0
1,261
7,334
2,733
3,406
2,971
4,363
0
49,350
W
Medusa
 
Medusa
7,660
2,792
0
919
8,016
3,000
1,462
2,283
5,733
0
25,373
W
Atlas
 
Atlas
11,484
4,398
709
1,651
12,250
15,481
847
2,552
9,698
19,213
0
L
Xbalanque
BriannaLee
Xbalanque
5,126
1,853
0
1,720
9,748
3,301
88
4,171
5,204
0
16,692
L
4,512
194
0
3,089
10,422
9,490
0
5,022
4,890
13,595
0
L
Ravana
Nazutul
Ravana
7,996
2,175
0
1,068
13,030
5,902
0
5,118
7,351
0
20,594
W
Chaac
Oldetown
Chaac
9,518
2,379
0
6,157
11,935
9,857
242
1,746
10,189
0
34,426
L
Thanatos
7,493
1,578
0
4,427
11,537
4,692
0
3,819
7,286
0
20,393
W
11,678
1,920
0
637
6,818
2,891
2,404
1,761
5,057
27,501
0
L
6,801
965
0
1,878
8,183
3,014
18
3,371
4,453
33,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,772
Gold Earned
46,926
146
Minions Killed
265
0
Camps Cleared
0
1,078,932
Distance Traveled
1,177,308
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,825
893
94
9
0
228,319
1
W
Medusa
9,121
829
57
5
0
232,634
0
W
Atlas
9,005
819
16
1
0
233,589
0
L
Xbalanque
7,317
665
24
2
0
220,547
2
L
Khepri
9,137
831
15
1
0
231,384
3
L
Ravana
9,079
825
22
2
0
214,054
1
W
Chaac
9,102
827
52
5
0
273,357
3
L
Thanatos
8,245
750
24
2
0
204,883
2
W
Zeus
9,873
898
46
4
0
209,409
0
L
Hera
7,994
727
61
6
0
208,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role