Player Matchup

Neith
Neith
Goblino
Neith
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 32L
1,500 Elo+
Party 2
Yemoja
Yemoja
OliverBeez
Yemoja
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 13L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
bungi
Zhong Kui
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 2
Team Averages
Level 26
1,500 SR
1,500 Elo+

VS

Team Averages
Level 102
1,453 SR
1,501 Elo+
Cthulhu
Cthulhu
Geilewurst4894
Cthulhu
Level 21
God Stats
7W - 8L
1,488 SR
Queue Stats
36W - 47L
1,335 Elo+
Party 1
Vulcan
Vulcan
Megai
Vulcan
Level 142
God Stats
2W - 3L
1,157 SR
Queue Stats
122W - 126L
1,334 Elo+
Party 1
Danzaburou
Danzaburou
Ronnocneab
Danzaburou
Level 143
God Stats
45W - 13L
1,713 SR
Queue Stats
850W - 265L
1,836 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Goblino
Neith
10
3 / 4 / 2
6,770
752
7,490
8,777
2,951
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Yemoja
OliverBeez
Yemoja
10
0 / 5 / 6
6,883
765
2,461
9,590
6,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
bungi
Zhong Kui
11
4 / 6 / 1
7,069
785
4,782
10,250
5,048
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 13
7,219
802
4,384
10,983
9,371
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Vulcan
Megai
Vulcan
10
4 / 3 / 9
7,560
840
8,517
5,159
1,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Ronnocneab
Danzaburou
12
10 / 2 / 4
8,737
971
12,077
7,257
3,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
7
Kills
15
15
Deaths
8
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
1
3
13
2.5
L
Neith
Goblino
Neith
3
4
2
1
W
Vulcan
Megai
Vulcan
4
3
9
2.83
L
Yemoja
OliverBeez
Yemoja
0
5
6
0.6
W
Danzaburou
Ronnocneab
Danzaburou
10
2
4
6
L
Zhong Kui
bungi
Zhong Kui
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,733
Damage
24,978
28,617
Taken
23,399
14,982
Mitigated
14,115
4,479
Healing
3,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,384
237
297
1,382
10,983
9,371
333
4,260
6,723
12,005
0
L
Neith
Goblino
Neith
7,490
2,400
0
962
8,777
2,951
0
4,729
3,605
0
24,941
W
Vulcan
Megai
Vulcan
8,517
2,400
0
0
5,159
1,401
376
1,082
3,317
22,180
0
L
Yemoja
OliverBeez
Yemoja
2,461
762
658
1,202
9,590
6,983
0
3,907
5,144
7,561
0
W
Danzaburou
Ronnocneab
Danzaburou
12,077
6,085
0
1,754
7,257
3,343
1,790
1,994
5,263
0
32,971
L
Zhong Kui
bungi
Zhong Kui
4,782
599
0
1,657
10,250
5,048
0
3,729
6,250
19,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,722
Gold Earned
23,516
82
Minions Killed
88
3
Camps Cleared
4
437,433
Distance Traveled
474,790
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,219
802
21
2
0
144,361
1
L
Neith
6,770
752
29
3
1
144,058
1
W
Vulcan
7,560
840
27
3
1
174,714
1
L
Yemoja
6,883
765
11
1
0
141,717
0
W
Danzaburou
8,737
971
40
4
3
155,715
3
L
Zhong Kui
7,069
785
42
5
2
151,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role