Player Matchup

Tiamat
Tiamat
Awsomehammer
Tiamat
Level 129
God Stats
2W - 1L
1,259 SR
Queue Stats
15W - 27L
1,502 Elo+
Party 2
Medusa
Medusa
KatryaS
Medusa
Level 15
God Stats
2W - 1L
1,702 SR
Queue Stats
4W - 4L
1,261 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Luco3650
Morgan Le Fay
Level 47
God Stats
5W - 6L
1,620 SR
Queue Stats
9W - 14L
1,508 Elo+
Party 2
Ymir
Ymir
Vadiche
Ymir
Level 15
God Stats
3W - 3L
1,254 SR
Queue Stats
3W - 3L
1,261 Elo+
Party 4
Baron Samedi
Baron Samedi
Сондер
Baron Samedi
Level 6
God Stats
3W - 3L
1,500 SR
Queue Stats
75W - 87L
1,315 Elo+
Party 4
Team Averages
Level 42
1,467 SR
1,369 Elo+

VS

Team Averages
Level 35
1,551 SR
1,548 Elo+
Ganesha
Ganesha
OrangutanEnjoyer
Ganesha
Level 9
God Stats
9W - 7L
1,755 SR
Queue Stats
13W - 16L
1,635 Elo+
Party 1
King Arthur
King Arthur
QuantumBox
King Arthur
Level 62
God Stats
5W - 3L
1,500 SR
Queue Stats
56W - 59L
1,553 Elo+
Party 1
Thanatos
Thanatos
rRTVM
Thanatos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Baba Yaga
Baba Yaga
spudalien24
Baba Yaga
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 48L
1,553 Elo+
Party 1
Neith
Neith
zhopka007
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
4 / 3 / 7
9,773
752
12,417
10,228
7,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
KatryaS
Medusa
17
5 / 3 / 5
9,912
762
10,977
11,728
3,878
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
Luco3650
Morgan Le Fay
17
6 / 3 / 8
9,886
760
13,515
11,584
4,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Vadiche
Ymir
17
2 / 2 / 9
9,804
754
4,617
11,546
8,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Сондер
Baron Samedi
16
2 / 1 / 11
9,266
713
12,249
8,765
4,451
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 6
8,877
683
5,698
15,281
15,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
QuantumBox
King Arthur
17
4 / 2 / 1
9,945
765
7,767
16,798
14,371
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
rRTVM
Thanatos
17
7 / 4 / 1
10,184
783
12,235
11,665
4,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
spudalien24
Baba Yaga
15
1 / 7 / 4
8,495
653
11,351
16,490
6,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
zhopka007
Neith
14
0 / 3 / 1
8,132
626
4,087
7,704
2,207
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
25
19
Kills
12
12
Deaths
19
40
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tiamat
4
3
7
2.5
W
Medusa
KatryaS
Medusa
5
3
5
2.5
W
Morgan Le Fay
Luco3650
Morgan Le Fay
6
3
8
3.33
L
0
3
6
1
L
King Arthur
QuantumBox
King Arthur
4
2
1
2.25
W
Ymir
Vadiche
Ymir
2
2
9
3.25
L
Thanatos
rRTVM
Thanatos
7
4
1
1.88
L
Baba Yaga
spudalien24
Baba Yaga
1
7
4
0.43
L
Neith
zhopka007
Neith
0
3
1
0.17
W
Baron Samedi
Сондер
Baron Samedi
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,775
Damage
41,138
53,851
Taken
67,938
28,752
Mitigated
42,206
17,756
Healing
18,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
12,417
2,139
0
3,238
10,228
7,489
258
3,520
6,708
38,432
0
W
Medusa
KatryaS
Medusa
10,977
5,415
73
2,570
11,728
3,878
2,217
2,445
9,283
0
31,497
W
Morgan Le Fay
Luco3650
Morgan Le Fay
13,515
2,015
82
2,344
11,584
4,220
710
4,120
7,464
30,036
0
L
5,698
408
0
1,970
15,281
15,273
0
11,578
3,282
13,053
0
L
King Arthur
QuantumBox
King Arthur
7,767
995
0
4,051
16,798
14,371
793
6,985
9,385
0
38,236
W
Ymir
Vadiche
Ymir
4,617
1,413
174
2,647
11,546
8,714
351
2,894
8,652
21,012
0
L
Thanatos
rRTVM
Thanatos
12,235
2,455
0
8,111
11,665
4,288
256
6,019
5,437
0
27,593
L
Baba Yaga
spudalien24
Baba Yaga
11,351
493
0
3,136
16,490
6,067
420
11,963
3,938
34,790
0
L
Neith
zhopka007
Neith
4,087
1,274
58
1,299
7,704
2,207
280
4,365
3,098
0
17,582
W
Baron Samedi
Сондер
Baron Samedi
12,249
1,909
2,278
4,350
8,765
4,451
485
4,070
4,695
29,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,641
Gold Earned
45,633
221
Minions Killed
205
0
Camps Cleared
0
1,294,995
Distance Traveled
1,150,344
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,773
752
56
4
0
258,617
0
W
Medusa
9,912
762
56
4
0
271,373
1
W
Morgan Le Fay
9,886
760
40
3
0
257,465
1
L
Ganesha
8,877
683
5
0
0
209,675
0
L
King Arthur
9,945
765
68
5
0
266,473
1
W
Ymir
9,804
754
34
3
0
252,307
2
L
Thanatos
10,184
783
41
3
0
247,727
2
L
Baba Yaga
8,495
653
49
4
0
232,223
1
L
Neith
8,132
626
42
3
0
194,246
0
W
Baron Samedi
9,266
713
35
3
0
255,233
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role