Player Matchup

Hun Batz
Hun Batz
Bronze III
Combbo
Hun Batz
Bronze III
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,362 MMR
Solo
Ne Zha
Ne Zha
Gold V
IMojo_Jojol
Ne Zha
Gold V
Level 160
God Stats
9W - 13L
1,654 SR
Queue Stats
473W - 488L
1,392 MMR
Solo
Yemoja
Yemoja
Gold III
Kellz1BillioN
Yemoja
Gold III
Level 158
God Stats
5W - 7L
1,481 SR
Queue Stats
86W - 93L
1,374 MMR
Solo
Charybdis
Charybdis
Gold V
MHC0
Charybdis
Gold V
Level 98
God Stats
2W - 4L
1,300 SR
Queue Stats
91W - 91L
1,389 MMR
Solo
The Morrigan
The Morrigan
Gold IV
thats my sock
The Morrigan
Gold IV
Level 160
God Stats
3W - 4L
1,914 SR
Queue Stats
551W - 540L
1,393 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 137
1,570 SR
1,382 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,537 SR
1,406 MMR
Agni
Agni
Gold III
 
Agni
Gold III
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Gold IV
ExclusiveCSR
Susano
Gold IV
Level 144
God Stats
5W - 6L
1,480 SR
Queue Stats
401W - 421L
1,351 MMR
Solo
Amaterasu
Amaterasu
Silver I
Orioles777
Amaterasu
Silver I
Level 121
God Stats
3W - 4L
1,645 SR
Queue Stats
54W - 47L
1,396 MMR
Solo
Medusa
Medusa
Silver III
jona07picazo
Medusa
Silver III
Level 106
God Stats
13W - 8L
1,558 SR
Queue Stats
58W - 50L
1,407 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver II
koalaXsenpai
Kumbhakarna
Silver II
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 53L
1,378 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Combbo
Hun Batz
18
4 / 7 / 3
11,615
465
9,122
20,060
8,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ne Zha
19
2 / 7 / 3
12,478
499
16,302
23,448
17,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
2 / 3 / 3
10,952
438
3,222
15,322
19,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charybdis
MHC0
Charybdis
20
1 / 4 / 2
12,455
498
12,666
20,875
7,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
thats my sock
The Morrigan
18
3 / 5 / 2
11,129
445
15,010
14,015
5,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AthenaSolAtlas

VS

Bans
BastetLokiArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
20
3 / 3 / 7
13,350
534
15,322
12,949
4,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Susano
20
10 / 2 / 6
14,215
569
15,782
17,962
9,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
Orioles777
Amaterasu
20
8 / 2 / 12
14,443
578
21,337
37,089
41,863
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
20
5 / 2 / 3
14,838
594
13,463
14,928
4,985
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
koalaXsenpai
Kumbhakarna
17
0 / 3 / 16
11,780
471
3,596
21,156
23,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
70
12
Kills
26
26
Deaths
12
13
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
3
7
2.17
L
Hun Batz
Combbo
Hun Batz
4
7
3
0.79
W
Susano
10
2
6
6.5
L
Ne Zha
2
7
3
0.5
L
2
3
3
1.17
L
Charybdis
MHC0
Charybdis
1
4
2
0.5
W
Amaterasu
Orioles777
Amaterasu
8
2
12
7
W
Medusa
5
2
3
3.25
W
Kumbhakarna
koalaXsenpai
Kumbhakarna
0
3
16
2.67
L
The Morrigan
thats my sock
The Morrigan
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,322
Damage
69,500
93,720
Taken
104,084
57,895
Mitigated
83,943
27,663
Healing
36,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
15,322
941
0
1,961
12,949
4,473
475
3,129
9,820
102,394
0
L
Hun Batz
Combbo
Hun Batz
9,122
2,172
0
4,627
20,060
8,036
928
4,885
14,923
0
65,070
W
Susano
15,782
4,497
0
1,612
17,962
9,062
1,624
1,600
16,362
0
110,746
L
Ne Zha
16,302
7,883
0
7,439
23,448
17,387
739
2,620
20,717
0
72,136
L
3,222
767
4,066
2,942
15,322
19,216
0
4,468
10,557
23,245
0
L
Charybdis
MHC0
Charybdis
12,666
6,314
0
6,034
20,875
7,374
0
1,155
19,650
0
116,065
W
Amaterasu
Orioles777
Amaterasu
21,337
11,946
0
18,326
37,089
41,863
2,481
4,515
32,574
0
108,290
W
Medusa
13,463
7,180
0
8,026
14,928
4,985
2,376
1,629
13,299
0
147,750
W
Kumbhakarna
koalaXsenpai
Kumbhakarna
3,596
781
742
5,860
21,156
23,560
621
3,684
17,472
24,081
0
L
The Morrigan
thats my sock
The Morrigan
15,010
3,552
1
2,554
14,015
5,882
81
4,556
8,802
99,331
6,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,629
Gold Earned
68,626
673
Minions Killed
737
0
Camps Cleared
0
2,078,164
Distance Traveled
2,460,034
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
13,350
534
191
8
0
471,425
1
L
Hun Batz
11,615
465
112
4
0
413,211
0
W
Susano
14,215
569
151
6
0
518,441
2
L
Ne Zha
12,478
499
129
5
0
423,098
6
L
Yemoja
10,952
438
49
2
0
413,614
1
L
Charybdis
12,455
498
214
9
0
407,760
3
W
Amaterasu
14,443
578
152
6
0
489,452
1
W
Medusa
14,838
594
212
8
0
483,277
6
W
Kumbhakarna
11,780
471
31
1
0
497,439
11
L
The Morrigan
11,129
445
169
7
0
420,481
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role