Player Matchup

Odin
Odin
Bronze III
Darkren_84
Odin
Bronze III
Level 96
God Stats
3W - 2L
1,578 SR
Queue Stats
6W - 4L
1,519 MMR
Party 1
Medusa
Medusa
Bronze III
NeKare_03
Medusa
Bronze III
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,519 MMR
Party 1
Zeus
Zeus
Bronze III
Sr-_epikito
Zeus
Bronze III
Level 91
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 4L
1,519 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 98
1,526 SR
1,519 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 118
1,449 SR
1,397 MMR
Merlin
Merlin
Gold V
ActOfDarknesss
Merlin
Gold V
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 89L
1,402 MMR
Solo
Terra
Terra
Bronze III
BengTiger
Terra
Bronze III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 69L
1,347 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze IV
oscar_redondo
Ah Muzen Cab
Bronze IV
Level 108
God Stats
0W - 1L
1,348 SR
Queue Stats
0W - 4L
1,441 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 9
8,700
725
2,498
7,179
7,078
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
NeKare_03
Medusa
14
5 / 0 / 7
9,090
758
9,629
7,626
2,446
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

14
6 / 1 / 5
9,351
779
10,081
6,336
1,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
BacchusAtlasAnubisJanusHades

VS

Bans
VamanaChaacGilgameshAresKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 0
7,627
636
6,376
10,635
3,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Terra
BengTiger
Terra
7
0 / 3 / 0
6,557
546
688
6,474
3,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
oscar_redondo
Ah Muzen Cab
12
0 / 5 / 1
7,274
606
4,530
7,756
2,094
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
13
Kills
1
1
Deaths
13
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
Terra
BengTiger
Terra
0
3
0
0
W
2
0
9
6.5
W
Medusa
NeKare_03
Medusa
5
0
7
8.5
W
6
1
5
8.5
L
Ah Muzen Cab
oscar_redondo
Ah Muzen Cab
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,208
Damage
11,594
21,141
Taken
24,865
11,204
Mitigated
8,755
6,060
Healing
2,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,376
0
0
163
10,635
3,546
0
5,284
5,351
32,658
0
L
Terra
BengTiger
Terra
688
72
302
1,736
6,474
3,115
0
3,139
3,335
2,284
0
W
2,498
263
0
1,730
7,179
7,078
543
1,846
5,333
0
14,680
W
Medusa
NeKare_03
Medusa
9,629
3,693
0
1,975
7,626
2,446
1,327
2,477
5,149
0
39,047
W
10,081
403
209
2,146
6,336
1,680
696
3,451
2,885
39,222
0
L
Ah Muzen Cab
oscar_redondo
Ah Muzen Cab
4,530
971
87
671
7,756
2,094
0
2,159
5,597
0
17,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,141
Gold Earned
21,458
158
Minions Killed
98
7
Camps Cleared
2
647,694
Distance Traveled
454,568
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,627
636
53
4
2
204,294
2
L
Terra
6,557
546
0
0
0
81,047
1
W
Odin
8,700
725
34
3
1
228,682
6
W
Medusa
9,090
758
66
6
3
215,136
2
W
Zeus
9,351
779
58
5
3
203,876
4
L
Ah Muzen Cab
7,274
606
45
4
0
169,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role