Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ullr
Ullr
Guhrdy
Ullr
Level 29
God Stats
5W - 4L
1,738 SR
Queue Stats
20W - 19L
1,573 Elo+
Party 2
King Arthur
King Arthur
Igolniks
King Arthur
Level 129
God Stats
4W - 6L
1,826 SR
Queue Stats
81W - 104L
1,823 Elo+
Party 2
Anubis
Anubis
ImaSavageJew
Anubis
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 39L
1,337 Elo+
Party 3
Ares
Ares
numbr1killer
Ares
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,357 Elo+
Solo
Team Averages
Level 60
1,613 SR
1,518 Elo+

VS

Team Averages
Level 66
1,517 SR
1,622 Elo+
Janus
Janus
 
Janus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Jstoner3
Medusa
Level 74
God Stats
1W - 0L
1,310 SR
Queue Stats
32W - 19L
1,698 Elo+
Party 1
Cabrakan
Cabrakan
OriginalDogger
Cabrakan
Level 99
God Stats
4W - 1L
1,706 SR
Queue Stats
237W - 213L
1,583 Elo+
Party 1
Bellona
Bellona
PandaB3ar23
Bellona
Level 5
God Stats
2W - 1L
1,568 SR
Queue Stats
6W - 6L
1,666 Elo+
Party 1
Mercury
Mercury
coolbatman0606
Mercury
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
3 / 4 / 1
7,314
731
6,914
9,848
6,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ullr
Guhrdy
Ullr
13
0 / 4 / 1
6,567
657
3,527
10,039
3,941
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Breastplate

Breastplate

+20
Physical Protection

King Arthur
Igolniks
King Arthur
13
1 / 3 / 0
7,026
703
4,487
10,448
7,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
12
1 / 7 / 2
6,624
662
4,327
8,279
4,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 8 / 2
6,328
633
4,143
13,526
8,677
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
5 / 1 / 12
8,609
861
10,724
3,605
1,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Jstoner3
Medusa
16
11 / 0 / 8
9,309
931
13,889
5,160
2,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
15
5 / 2 / 14
8,558
856
8,599
11,375
12,406
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
PandaB3ar23
Bellona
14
1 / 1 / 21
8,199
820
5,966
10,139
9,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
4 / 1 / 14
7,743
774
4,542
5,621
2,466
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
95
5
Kills
26
26
Deaths
5
6
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
4
1
0.88
W
Janus
 
Janus
5
1
12
11
L
Ullr
Guhrdy
Ullr
0
4
1
0.13
L
King Arthur
Igolniks
King Arthur
1
3
0
0.33
L
Anubis
1
7
2
0.29
W
Medusa
Jstoner3
Medusa
11
0
8
15
W
Cabrakan
5
2
14
6
W
Bellona
PandaB3ar23
Bellona
1
1
21
11.5
W
4
1
14
11
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,398
Damage
43,720
52,140
Taken
35,900
31,267
Mitigated
28,710
9,399
Healing
7,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,914
1,949
0
840
9,848
6,992
0
4,154
5,694
0
17,553
W
Janus
 
Janus
10,724
68
176
395
3,605
1,245
0
472
3,001
36,419
0
L
Ullr
Guhrdy
Ullr
3,527
1,208
68
1,948
10,039
3,941
0
3,883
6,156
0
15,336
L
King Arthur
Igolniks
King Arthur
4,487
796
207
3,512
10,448
7,408
0
2,851
7,597
0
22,213
L
Anubis
4,327
67
33
776
8,279
4,249
438
3,883
4,396
12,302
0
W
Medusa
Jstoner3
Medusa
13,889
6,825
0
617
5,160
2,602
2,061
452
4,522
0
33,201
W
Cabrakan
8,599
1,132
593
2,390
11,375
12,406
140
2,274
8,579
19,994
0
W
Bellona
PandaB3ar23
Bellona
5,966
1,231
332
3,100
10,139
9,991
236
2,954
6,866
0
22,804
W
4,542
3,363
0
0
5,621
2,466
560
1,927
3,530
0
15,935
L
4,143
155
453
1,562
13,526
8,677
350
4,552
8,974
8,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,859
Gold Earned
42,418
123
Minions Killed
199
0
Camps Cleared
0
854,947
Distance Traveled
1,058,415
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,314
731
18
2
0
189,950
2
W
Janus
8,609
861
64
6
0
216,286
1
L
Ullr
6,567
657
31
3
0
175,799
1
L
King Arthur
7,026
703
40
4
0
184,948
0
L
Anubis
6,624
662
21
2
0
134,070
1
W
Medusa
9,309
931
51
5
0
206,184
3
W
Cabrakan
8,558
856
30
3
0
185,828
0
W
Bellona
8,199
820
29
3
0
207,970
1
W
Mercury
7,743
774
25
3
0
242,147
3
L
Ares
6,328
633
13
1
0
170,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role