Player Matchup

Zeus
Zeus
LuckyKinder1099
Zeus
Level 89
God Stats
15W - 15L
1,374 SR
Queue Stats
37W - 34L
1,460 Elo+
Party 2
Ares
Ares
MrLindskov
Ares
Level 7
God Stats
1W - 4L
1,332 SR
Queue Stats
3W - 6L
1,350 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
RuggedSauce
Ah Muzen Cab
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Skadi
Skadi
septic_JZR
Skadi
Level 5
God Stats
0W - 3L
1,167 SR
Queue Stats
1W - 4L
1,308 Elo+
Party 2
Kukulkan
Kukulkan
septic_R2
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 26
1,375 SR
1,424 Elo+

VS

Team Averages
Level 60
1,518 SR
1,601 Elo+
Charybdis
Charybdis
Anthony1591
Charybdis
Level 54
God Stats
6W - 3L
1,666 SR
Queue Stats
6W - 4L
1,595 Elo+
Party 1
Thoth
Thoth
BigMeeech12
Thoth
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
88W - 75L
1,542 Elo+
Party 1
Chaac
Chaac
Stubsworth
Chaac
Level 66
God Stats
2W - 2L
1,231 SR
Queue Stats
8W - 4L
1,669 Elo+
Party 1
Cthulhu
Cthulhu
pjxd50
Cthulhu
Level 34
God Stats
4W - 2L
1,693 SR
Queue Stats
10W - 4L
1,701 Elo+
Party 1
Kukulkan
Kukulkan
sunken-misprint0
Kukulkan
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 2
10,943
782
10,817
14,237
3,901
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 4 / 2
9,217
658
2,752
14,670
14,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
RuggedSauce
Ah Muzen Cab
16
3 / 5 / 2
9,772
698
11,537
13,031
5,173
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Skadi
15
1 / 7 / 3
8,976
641
4,897
15,383
3,590
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
septic_R2
Kukulkan
17
2 / 3 / 2
9,948
711
5,330
9,370
2,386
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Anthony1591
Charybdis
19
7 / 1 / 4
11,521
823
11,505
11,889
5,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
10 / 0 / 6
12,065
862
24,984
6,251
2,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
18
4 / 0 / 6
10,654
761
8,433
13,782
15,777
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
pjxd50
Cthulhu
18
4 / 2 / 7
11,217
801
9,593
18,709
21,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 7 / 4
9,954
711
5,605
9,548
4,119
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
53
10
Kills
26
26
Deaths
10
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Anthony1591
Charybdis
7
1
4
9
W
10
0
6
13
L
3
7
2
0.57
L
1
4
2
0.5
L
Ah Muzen Cab
RuggedSauce
Ah Muzen Cab
3
5
2
0.8
W
Chaac
4
0
6
7
W
Cthulhu
pjxd50
Cthulhu
4
2
7
3.75
L
Skadi
1
7
3
0.36
L
Kukulkan
septic_R2
Kukulkan
2
3
2
1
W
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,333
Damage
60,120
66,691
Taken
60,179
29,489
Mitigated
49,535
4,002
Healing
11,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Anthony1591
Charybdis
11,505
4,549
75
3,472
11,889
5,047
3,812
3,214
8,675
0
45,977
W
24,984
232
0
933
6,251
2,842
1,019
2,855
3,396
62,775
0
L
10,817
313
0
1,182
14,237
3,901
288
10,353
3,884
53,708
0
L
2,752
170
0
684
14,670
14,439
0
6,721
7,949
11,119
0
L
Ah Muzen Cab
RuggedSauce
Ah Muzen Cab
11,537
5,061
0
1,726
13,031
5,173
504
6,973
6,058
0
24,908
W
Chaac
8,433
1,559
83
5,064
13,782
15,777
677
3,162
10,620
0
27,842
W
Cthulhu
pjxd50
Cthulhu
9,593
110
148
1,669
18,709
21,750
261
3,996
14,713
36,100
0
L
Skadi
4,897
3,021
0
0
15,383
3,590
0
9,843
5,540
0
18,905
L
Kukulkan
septic_R2
Kukulkan
5,330
128
0
410
9,370
2,386
0
6,292
3,078
20,616
0
W
5,605
487
0
75
9,548
4,119
915
5,672
3,876
18,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,856
Gold Earned
55,411
198
Minions Killed
288
0
Camps Cleared
0
1,275,807
Distance Traveled
1,429,664
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,521
823
82
6
0
276,469
1
W
Thoth
12,065
862
87
6
0
301,505
0
L
Zeus
10,943
782
91
7
0
237,261
0
L
Ares
9,217
658
12
1
0
289,184
0
L
Ah Muzen Cab
9,772
698
31
2
0
218,388
1
W
Chaac
10,654
761
21
2
0
329,300
0
W
Cthulhu
11,217
801
66
5
0
304,560
0
L
Skadi
8,976
641
21
2
0
238,074
0
L
Kukulkan
9,948
711
43
3
0
292,900
0
W
Kukulkan
9,954
711
32
2
0
217,830
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role