Player Matchup

Horus
Horus
ELBENDECIDO_1
Horus
Level 109
God Stats
10W - 15L
1,417 SR
Queue Stats
439W - 543L
1,417 Elo+
Party 3
Danzaburou
Danzaburou
SebiSaavedra16
Danzaburou
Level 125
God Stats
25W - 26L
1,639 SR
Queue Stats
552W - 679L
1,448 Elo+
Party 3
Cerberus
Cerberus
mczluciano
Cerberus
Level 67
God Stats
4W - 5L
1,814 SR
Queue Stats
40W - 41L
1,449 Elo+
Solo
Jormungandr
Jormungandr
pedrohmiller
Jormungandr
Level 77
God Stats
2W - 0L
1,500 SR
Queue Stats
281W - 289L
1,446 Elo+
Solo
The Morrigan
The Morrigan
xINF3RN4L_l
The Morrigan
Level 100
God Stats
9W - 13L
1,281 SR
Queue Stats
83W - 96L
1,420 Elo+
Solo
Team Averages
Level 96
1,530 SR
1,436 Elo+

VS

Team Averages
Level 71
1,449 SR
1,363 Elo+
Fenrir
Fenrir
 
Fenrir
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Flaicon
Ymir
Level 8
God Stats
0W - 3L
1,190 SR
Queue Stats
1W - 5L
1,148 Elo+
Party 2
Merlin
Merlin
SrZeno8292
Merlin
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,275 Elo+
Party 2
Sun Wukong
Sun Wukong
pedrabarbosa
Sun Wukong
Level 149
God Stats
60W - 61L
1,553 SR
Queue Stats
309W - 333L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 6
7,640
509
4,996
7,360
4,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
SebiSaavedra16
Danzaburou
15
5 / 2 / 5
8,695
580
9,603
8,686
2,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
mczluciano
Cerberus
13
4 / 0 / 6
7,870
525
3,849
7,546
6,396
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
pedrohmiller
Jormungandr
15
4 / 2 / 1
8,610
574
6,678
10,654
7,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

The Morrigan
xINF3RN4L_l
The Morrigan
14
3 / 2 / 5
8,354
557
7,066
6,448
2,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
2 / 5 / 4
7,740
516
6,907
15,464
5,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Medusa
 
Medusa
11
1 / 3 / 0
6,439
429
6,497
8,812
2,260
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
Flaicon
Ymir
10
0 / 2 / 2
5,852
390
1,472
7,162
4,347
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
SrZeno8292
Merlin
14
2 / 3 / 1
7,907
527
2,623
6,598
1,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
pedrabarbosa
Sun Wukong
13
2 / 4 / 0
7,902
527
7,980
12,119
5,892
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
17
Kills
7
7
Deaths
17
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
5
4
0.8
L
Medusa
 
Medusa
1
3
0
0.33
W
1
1
6
4
L
Ymir
Flaicon
Ymir
0
2
2
0.5
W
Danzaburou
SebiSaavedra16
Danzaburou
5
2
5
3.75
L
Merlin
SrZeno8292
Merlin
2
3
1
0.83
W
Cerberus
mczluciano
Cerberus
4
0
6
7
L
Sun Wukong
pedrabarbosa
Sun Wukong
2
4
0
0.5
W
Jormungandr
pedrohmiller
Jormungandr
4
2
1
2.25
W
The Morrigan
xINF3RN4L_l
The Morrigan
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,192
Damage
25,479
40,694
Taken
50,155
24,114
Mitigated
19,245
8,806
Healing
11,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,907
1,731
0
5,600
15,464
5,104
0
4,919
10,403
0
40,953
L
Medusa
 
Medusa
6,497
3,423
0
2,626
8,812
2,260
0
586
8,226
0
39,271
W
4,996
2,522
461
816
7,360
4,671
260
1,005
6,321
0
49,373
L
Ymir
Flaicon
Ymir
1,472
58
0
238
7,162
4,347
0
2,511
4,593
10,366
0
W
Danzaburou
SebiSaavedra16
Danzaburou
9,603
4,238
0
2,415
8,686
2,928
863
829
7,857
0
62,815
L
Merlin
SrZeno8292
Merlin
2,623
119
0
245
6,598
1,642
216
2,484
3,854
39,807
0
W
Cerberus
mczluciano
Cerberus
3,849
92
0
1,324
7,546
6,396
404
831
6,667
29,552
0
L
Sun Wukong
pedrabarbosa
Sun Wukong
7,980
1,733
0
2,531
12,119
5,892
784
5,252
6,827
0
46,562
W
Jormungandr
pedrohmiller
Jormungandr
6,678
2,850
0
2,580
10,654
7,908
144
0
10,654
51,094
0
W
The Morrigan
xINF3RN4L_l
The Morrigan
7,066
1,486
0
1,210
6,448
2,211
325
1,131
5,100
42,729
3,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,169
Gold Earned
35,840
475
Minions Killed
370
0
Camps Cleared
0
1,446,058
Distance Traveled
1,328,191
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,740
516
86
6
0
277,275
3
L
Medusa
6,439
429
88
6
0
261,805
1
W
Horus
7,640
509
85
6
0
314,807
0
L
Ymir
5,852
390
22
1
0
246,046
3
W
Danzaburou
8,695
580
126
8
0
258,088
5
L
Merlin
7,907
527
86
6
0
263,293
3
W
Cerberus
7,870
525
63
4
0
305,377
3
L
Sun Wukong
7,902
527
88
6
0
279,772
0
W
Jormungandr
8,610
574
101
7
0
284,039
2
W
The Morrigan
8,354
557
100
7
0
283,747
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role