Player Matchup

Arachne
Arachne
BunninZootsAnDat
Arachne
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 36L
1,586 Elo+
Party 3
Tiamat
Tiamat
CarnagellWorlD
Tiamat
Level 46
God Stats
5W - 6L
1,530 SR
Queue Stats
99W - 125L
1,476 Elo+
Party 1
Set
Set
FngukiCat
Set
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,586 Elo+
Party 3
Nox
Nox
Mayals
Nox
Level 105
God Stats
4W - 0L
1,677 SR
Queue Stats
13W - 4L
1,602 Elo+
Party 3
Ullr
Ullr
NemoN0body
Ullr
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 83L
1,463 Elo+
Party 1
Team Averages
Level 58
1,541 SR
1,542 Elo+

VS

Team Averages
Level 61
1,448 SR
1,530 Elo+
Geb
Geb
 
Geb
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
Echons
Cupid
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Arachne
Arachne
Elyk62
Arachne
Level 48
God Stats
18W - 19L
1,510 SR
Queue Stats
217W - 186L
1,581 Elo+
Party 4
Hachiman
Hachiman
Lxnaa62
Hachiman
Level 129
God Stats
0W - 3L
1,232 SR
Queue Stats
302W - 282L
1,567 Elo+
Party 4
Kukulkan
Kukulkan
xxxDragonEX
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 2
11,434
635
10,858
11,021
7,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
1 / 1 / 5
10,551
586
5,849
13,402
15,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
3 / 0 / 5
9,948
553
6,956
8,247
3,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Nox
Mayals
Nox
15
11 / 0 / 2
11,422
635
9,076
6,983
3,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 2 / 2
9,572
532
4,152
11,160
4,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
1 / 2 / 2
7,787
433
4,630
11,149
9,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cupid
Echons
Cupid
11
0 / 6 / 0
6,828
379
4,343
8,770
2,009
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Elyk62
Arachne
12
2 / 2 / 1
7,540
419
5,597
12,942
4,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hachiman
Lxnaa62
Hachiman
11
0 / 4 / 3
6,595
366
6,100
8,356
2,198
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
xxxDragonEX
Kukulkan
11
0 / 10 / 0
6,394
355
2,840
9,178
2,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
23
Kills
3
3
Deaths
24
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
2
2
1
W
7
0
2
8
W
1
1
5
3.5
L
Cupid
Echons
Cupid
0
6
0
0
L
Arachne
Elyk62
Arachne
2
2
1
1.25
W
3
0
5
5.5
L
Hachiman
Lxnaa62
Hachiman
0
4
3
0.38
W
Nox
Mayals
Nox
11
0
2
12
W
1
2
2
1
L
Kukulkan
xxxDragonEX
Kukulkan
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,891
Damage
23,510
50,813
Taken
50,395
33,077
Mitigated
20,936
21,698
Healing
6,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,630
338
0
2,140
11,149
9,745
0
2,979
8,120
21,774
0
W
10,858
6,932
0
5,425
11,021
7,157
1,426
836
10,185
0
75,199
W
5,849
599
542
7,212
13,402
15,417
1,244
2,339
11,063
49,859
0
L
Cupid
Echons
Cupid
4,343
2,477
0
787
8,770
2,009
0
2,942
5,786
0
26,777
L
Arachne
Elyk62
Arachne
5,597
3,650
0
2,037
12,942
4,412
0
1,894
10,986
0
50,448
W
6,956
1,893
0
3,646
8,247
3,147
1,325
1,554
6,693
0
49,654
L
Hachiman
Lxnaa62
Hachiman
6,100
1,902
0
1,954
8,356
2,198
0
2,206
6,108
0
40,966
W
Nox
Mayals
Nox
9,076
153
0
966
6,983
3,222
3,074
1,458
5,525
52,233
0
W
4,152
1,683
0
3,907
11,160
4,134
8,571
1,283
9,877
0
53,523
L
Kukulkan
xxxDragonEX
Kukulkan
2,840
449
0
20
9,178
2,572
0
4,428
4,470
24,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,927
Gold Earned
35,144
518
Minions Killed
320
0
Camps Cleared
0
1,846,773
Distance Traveled
1,581,692
31
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,787
433
29
2
0
370,541
5
W
Arachne
11,434
635
132
7
0
413,207
10
W
Tiamat
10,551
586
80
4
0
353,256
4
L
Cupid
6,828
379
75
4
0
303,484
6
L
Arachne
7,540
419
89
5
0
328,315
5
W
Set
9,948
553
86
5
0
403,862
6
L
Hachiman
6,595
366
72
4
0
297,534
5
W
Nox
11,422
635
112
6
0
341,710
7
W
Ullr
9,572
532
108
6
0
334,738
4
L
Kukulkan
6,394
355
55
3
0
281,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role