Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
Flechazo_Gamer
Heimdallr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,371 Elo+
Party 2
Horus
Horus
ImperatorWaffle
Horus
Level 143
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 4L
1,596 Elo+
Party 3
Da Ji
Da Ji
RACSO14108
Da Ji
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 19L
1,412 Elo+
Party 2
Kuzenbo
Kuzenbo
randybylly3
Kuzenbo
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,476 Elo+
Party 2
Team Averages
Level 95
1,500 SR
1,471 Elo+

VS

Team Averages
Level 74
1,435 SR
1,360 Elo+
Terra
Terra
 
Terra
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
MeritedPond16
Nu Wa
Level 61
God Stats
0W - 5L
1,599 SR
Queue Stats
3W - 11L
1,170 Elo+
Party 1
Hou Yi
Hou Yi
PinguChan69
Hou Yi
Level 80
God Stats
0W - 1L
1,220 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Mulan
Mulan
carved_in_static
Mulan
Level 39
God Stats
0W - 1L
1,131 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Freya
Freya
mmcgrath419
Freya
Level 63
God Stats
0W - 1L
1,727 SR
Queue Stats
1W - 8L
1,128 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
5 / 0 / 11
9,067
824
9,602
4,436
1,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Flechazo_Gamer
Heimdallr
15
4 / 2 / 15
8,485
771
8,859
8,187
3,329
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
11 / 1 / 14
9,754
887
15,269
9,101
6,403
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
15
8 / 3 / 7
9,075
825
7,247
8,699
4,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
randybylly3
Kuzenbo
15
1 / 0 / 23
9,121
829
9,752
19,135
17,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
1 / 5 / 1
7,390
672
5,012
14,600
13,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 6 / 2
6,797
618
8,573
9,395
2,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
15
5 / 6 / 1
8,677
789
15,906
12,560
5,105
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 7 / 1
6,683
608
2,901
13,943
7,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
0 / 5 / 2
6,737
612
3,048
6,667
2,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
13
29
Kills
6
6
Deaths
29
70
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
0
11
10.5
L
Terra
 
Terra
1
5
1
0.3
W
Heimdallr
Flechazo_Gamer
Heimdallr
4
2
15
5.75
W
11
1
14
18
L
0
6
2
0.17
L
Hou Yi
5
6
1
0.92
W
Da Ji
8
3
7
3.83
L
0
7
1
0.07
L
0
5
2
0.2
W
Kuzenbo
randybylly3
Kuzenbo
1
0
23
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,729
Damage
35,440
49,558
Taken
57,165
33,341
Mitigated
29,581
18,500
Healing
6,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
9,602
554
2,621
1,246
4,436
1,881
1,982
1,485
2,951
40,448
0
L
Terra
 
Terra
5,012
444
2,780
2,995
14,600
13,061
0
5,796
8,804
16,811
0
W
Heimdallr
Flechazo_Gamer
Heimdallr
8,859
2,712
0
544
8,187
3,329
749
2,779
5,408
0
30,292
W
15,269
6,723
1,417
2,752
9,101
6,403
717
3,239
5,804
0
32,669
L
8,573
1,905
0
63
9,395
2,147
0
2,209
7,186
20,173
0
L
Hou Yi
15,906
5,205
0
40
12,560
5,105
0
3,909
8,651
0
32,274
W
Da Ji
7,247
1,879
165
1,370
8,699
4,568
504
1,600
7,075
0
21,357
L
2,901
201
0
347
13,943
7,186
0
5,075
8,863
375
10,253
L
3,048
987
0
230
6,667
2,082
0
2,365
4,302
8,347
0
W
Kuzenbo
randybylly3
Kuzenbo
9,752
2,938
0
8,385
19,135
17,160
558
7,794
11,190
26,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,502
Gold Earned
36,284
225
Minions Killed
118
0
Camps Cleared
0
1,126,541
Distance Traveled
1,045,687
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,067
824
80
7
0
208,766
1
L
Terra
7,390
672
11
1
0
180,350
5
W
Heimdallr
8,485
771
52
5
0
199,024
0
W
Horus
9,754
887
36
3
0
257,281
0
L
Nu Wa
6,797
618
30
3
0
175,755
0
L
Hou Yi
8,677
789
45
4
0
194,088
1
W
Da Ji
9,075
825
30
3
0
234,789
1
L
Mulan
6,683
608
20
2
0
239,552
0
L
Freya
6,737
612
12
1
0
255,942
0
W
Kuzenbo
9,121
829
27
2
0
226,681
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role