Player Matchup

Kumbhakarna
Kumbhakarna
Dunkane
Kumbhakarna
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,289 Elo+
Party 1
Hel
Hel
XpgmAlex14
Hel
Level 85
God Stats
3W - 6L
1,145 SR
Queue Stats
222W - 216L
1,590 Elo+
Solo
Izanami
Izanami
devel jin 96
Izanami
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 14L
1,289 Elo+
Party 1
Team Averages
Level 47
1,382 SR
1,389 Elo+

VS

Team Averages
Level 122
1,767 SR
1,543 Elo+
Zeus
Zeus
jzt1n-
Zeus
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 47L
1,594 Elo+
Party 2
Freya
Freya
xLFC1892x_
Freya
Level 119
God Stats
4W - 0L
1,880 SR
Queue Stats
21W - 37L
1,478 Elo+
Party 2
Bellona
Bellona
xXDemonHunterXx5
Bellona
Level 126
God Stats
12W - 4L
1,921 SR
Queue Stats
117W - 137L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Dunkane
Kumbhakarna
14
3 / 3 / 3
10,068
671
8,777
29,370
32,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
3 / 6 / 3
9,528
635
13,030
21,172
13,437
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
devel jin 96
Izanami
11
0 / 7 / 3
8,379
559
3,776
12,094
4,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
jzt1n-
Zeus
15
4 / 4 / 6
10,621
708
14,852
10,128
3,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Freya
17
4 / 0 / 10
11,100
740
21,158
12,831
4,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
8 / 2 / 8
12,260
817
19,216
17,770
18,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
6
Kills
16
16
Deaths
6
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Dunkane
Kumbhakarna
3
3
3
1.5
L
3
6
3
0.75
L
Izanami
devel jin 96
Izanami
0
7
3
0.21
W
Zeus
jzt1n-
Zeus
4
4
6
1.75
W
Freya
4
0
10
9
W
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,583
Damage
55,226
62,636
Taken
40,729
50,624
Mitigated
27,382
16,019
Healing
17,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Dunkane
Kumbhakarna
8,777
917
37
5,176
29,370
32,542
12
16,404
12,428
32,284
0
L
13,030
353
3,592
6,520
21,172
13,437
0
9,873
10,977
28,956
0
L
Izanami
devel jin 96
Izanami
3,776
2,617
0
694
12,094
4,645
0
9,282
2,630
0
19,248
W
Zeus
jzt1n-
Zeus
14,852
3,115
0
2,428
10,128
3,549
235
6,668
3,460
49,856
0
W
Freya
21,158
6,532
0
6,726
12,831
4,872
1,027
7,605
5,226
49,928
0
W
19,216
6,778
749
7,327
17,770
18,961
610
7,907
9,863
0
50,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,975
Gold Earned
33,981
117
Minions Killed
173
4
Camps Cleared
10
683,618
Distance Traveled
818,621
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
10,068
671
24
2
0
286,581
1
L
Hel
9,528
635
43
3
2
250,107
4
L
Izanami
8,379
559
50
3
2
146,930
1
W
Zeus
10,621
708
66
4
4
231,555
2
W
Freya
11,100
740
47
3
4
285,824
2
W
Bellona
12,260
817
60
4
2
301,242
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role