Player Matchup

Jormungandr
Jormungandr
Only1DragonRage
Jormungandr
Level 129
God Stats
369W - 274L
1,529 SR
Queue Stats
1,010W - 1,100L
1,457 Elo+
Party 1
Thoth
Thoth
OnlyMrSpyro
Thoth
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
444W - 474L
1,414 Elo+
Party 1
Bellona
Bellona
Ostedrengenv2
Bellona
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 25L
1,406 Elo+
Party 3
Gilgamesh
Gilgamesh
Whiptongue
Gilgamesh
Level 121
God Stats
3W - 4L
1,505 SR
Queue Stats
125W - 114L
1,439 Elo+
Solo
Izanami
Izanami
impsnhoes
Izanami
Level 78
God Stats
3W - 3L
1,312 SR
Queue Stats
32W - 23L
1,553 Elo+
Party 3
Team Averages
Level 95
1,469 SR
1,454 Elo+

VS

Team Averages
Level 59
1,523 SR
1,500 Elo+
Mercury
Mercury
Frostflamer
Mercury
Level 114
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 14L
1,500 Elo+
Party 2
Odin
Odin
Ghostblade1
Odin
Level 67
God Stats
0W - 2L
1,779 SR
Queue Stats
19W - 13L
1,500 Elo+
Party 2
Horus
Horus
SneerfulTuna
Horus
Level 85
God Stats
30W - 20L
1,562 SR
Queue Stats
458W - 421L
1,498 Elo+
Solo
Neith
Neith
YasakataBrat
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
vistan5
Baba Yaga
Level 23
God Stats
0W - 1L
1,273 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Only1DragonRage
Jormungandr
10
3 / 0 / 3
6,238
624
3,640
4,461
1,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 1 / 6
5,817
582
3,055
3,695
1,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
8
0 / 1 / 1
4,791
479
3,081
5,920
4,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
Whiptongue
Gilgamesh
9
4 / 0 / 6
6,010
601
2,968
4,243
2,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
impsnhoes
Izanami
9
5 / 3 / 4
6,032
603
6,086
5,359
1,382
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Frostflamer
Mercury
9
1 / 1 / 1
5,581
558
3,452
7,262
2,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
1 / 4 / 0
5,297
530
1,684
6,730
1,652
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 1 / 0
5,923
592
3,857
9,423
5,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 3 / 1
4,320
432
796
3,031
412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baba Yaga
vistan5
Baba Yaga
9
1 / 4 / 1
5,434
543
3,497
6,354
1,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
13
Kills
4
5
Deaths
13
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mercury
Frostflamer
Mercury
1
1
1
1.5
L
1
4
0
0.25
W
Jormungandr
Only1DragonRage
Jormungandr
3
0
3
4.5
W
1
1
6
4
W
Bellona
0
1
1
0.5
L
1
1
0
1
W
Gilgamesh
Whiptongue
Gilgamesh
4
0
6
7
L
0
3
1
0.17
W
Izanami
impsnhoes
Izanami
5
3
4
2.33
L
Baba Yaga
vistan5
Baba Yaga
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,830
Damage
13,286
23,678
Taken
32,800
10,899
Mitigated
10,565
7,538
Healing
9,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Frostflamer
Mercury
3,452
988
0
530
7,262
2,023
0
1,171
6,091
0
32,776
L
1,684
380
682
1,024
6,730
1,652
0
1,491
5,239
0
17,854
W
Jormungandr
Only1DragonRage
Jormungandr
3,640
1,550
156
2,255
4,461
1,839
0
699
3,712
33,877
0
W
3,055
267
0
1,274
3,695
1,045
0
1,455
1,986
26,099
0
W
Bellona
3,081
740
0
1,190
5,920
4,159
82
254
5,664
2,227
13,040
L
3,857
1,717
44
5,360
9,423
5,210
196
1,601
7,822
0
34,875
W
Gilgamesh
Whiptongue
Gilgamesh
2,968
561
159
1,389
4,243
2,474
135
215
3,738
0
10,370
L
796
578
0
214
3,031
412
0
443
2,588
0
6,894
W
Izanami
impsnhoes
Izanami
6,086
5,144
0
1,115
5,359
1,382
564
536
4,470
0
34,685
L
Baba Yaga
vistan5
Baba Yaga
3,497
532
0
1,596
6,354
1,268
711
2,494
3,860
24,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,888
Gold Earned
26,555
222
Minions Killed
236
0
Camps Cleared
0
1,052,484
Distance Traveled
972,712
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,581
558
63
6
0
240,203
1
L
Odin
5,297
530
37
4
0
162,609
1
W
Jormungandr
6,238
624
68
7
0
226,665
1
W
Thoth
5,817
582
43
4
0
208,109
1
W
Bellona
4,791
479
24
2
0
208,099
0
L
Horus
5,923
592
77
8
0
205,877
1
W
Gilgamesh
6,010
601
15
2
0
229,291
4
L
Neith
4,320
432
12
1
0
178,956
0
W
Izanami
6,032
603
72
7
0
180,320
1
L
Baba Yaga
5,434
543
47
5
0
185,067
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role