Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
CarterGoHarder7
Arachne
Level 58
God Stats
14W - 19L
1,500 SR
Queue Stats
22W - 38L
1,408 Elo+
Party 2
Medusa
Medusa
TheReal_Vas
Medusa
Level 94
God Stats
9W - 13L
1,256 SR
Queue Stats
143W - 150L
1,422 Elo+
Solo
Cerberus
Cerberus
h18-SkyWAlkeR
Cerberus
Level 69
God Stats
2W - 9L
1,500 SR
Queue Stats
49W - 62L
1,288 Elo+
Party 2
Bellona
Bellona
silver-echos0421
Bellona
Level 108
God Stats
24W - 25L
1,104 SR
Queue Stats
490W - 535L
1,465 Elo+
Party 1
Team Averages
Level 95
1,372 SR
1,417 Elo+

VS

Team Averages
Level 108
1,538 SR
1,496 Elo+
Ne Zha
Ne Zha
LiteskinPrez
Ne Zha
Level 154
God Stats
2W - 3L
1,543 SR
Queue Stats
137W - 129L
1,615 Elo+
Solo
Ah Puch
Ah Puch
Maxmotor69
Ah Puch
Level 118
God Stats
3W - 5L
1,500 SR
Queue Stats
241W - 238L
1,502 Elo+
Solo
Chaac
Chaac
brandoncrisp89
Chaac
Level 88
God Stats
0W - 3L
1,500 SR
Queue Stats
36W - 56L
1,383 Elo+
Solo
Apollo
Apollo
drychicken12
Apollo
Level 115
God Stats
9W - 5L
1,443 SR
Queue Stats
299W - 281L
1,479 Elo+
Solo
Cthulhu
Cthulhu
nosleepforme5
Cthulhu
Level 66
God Stats
5W - 6L
1,707 SR
Queue Stats
391W - 390L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
4 / 1 / 6
9,683
538
7,449
6,940
2,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
5 / 4 / 2
9,143
508
7,351
11,118
5,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
16
4 / 4 / 3
9,953
553
11,892
14,589
5,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
h18-SkyWAlkeR
Cerberus
14
2 / 4 / 6
9,155
509
5,373
15,961
18,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
8 / 1 / 5
10,157
564
9,872
14,722
11,748
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
2 / 4 / 3
8,374
465
7,823
16,497
6,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Maxmotor69
Ah Puch
16
5 / 5 / 1
9,981
555
7,897
10,340
3,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

4
0 / 7 / 0
5,413
301
60
7,145
4,053
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
16
5 / 3 / 4
9,675
538
14,488
14,601
4,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
12
2 / 4 / 5
8,521
473
7,758
15,126
16,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
27
23
Kills
14
14
Deaths
23
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
1
6
7
W
5
4
2
1.5
L
Ne Zha
2
4
3
0.88
L
Ah Puch
Maxmotor69
Ah Puch
5
5
1
1.1
W
Medusa
4
4
3
1.38
L
0
7
0
0
L
Apollo
5
3
4
2.33
W
Cerberus
h18-SkyWAlkeR
Cerberus
2
4
6
1.25
L
Cthulhu
2
4
5
1.13
W
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,937
Damage
38,026
63,330
Taken
63,709
43,332
Mitigated
35,131
16,538
Healing
20,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
7,449
361
0
250
6,940
2,472
112
1,990
4,950
69,184
0
W
7,351
4,075
0
4,108
11,118
5,014
61
3,188
7,930
0
49,939
L
Ne Zha
7,823
2,399
0
7,377
16,497
6,423
0
1,795
14,702
0
54,344
L
Ah Puch
Maxmotor69
Ah Puch
7,897
233
0
2,356
10,340
3,862
0
1,153
9,187
75,915
0
W
Medusa
11,892
5,025
0
5,018
14,589
5,419
0
2,013
12,576
0
68,733
L
60
0
0
201
7,145
4,053
0
3,203
3,942
0
2,300
L
Apollo
14,488
8,859
0
7,426
14,601
4,655
2,770
1,251
13,350
0
77,873
W
Cerberus
h18-SkyWAlkeR
Cerberus
5,373
666
110
3,003
15,961
18,679
538
4,047
11,914
31,824
0
L
Cthulhu
7,758
549
235
2,883
15,126
16,138
0
5,420
9,706
25,203
0
W
9,872
984
299
3,750
14,722
11,748
2,838
4,417
10,305
0
56,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,091
Gold Earned
41,964
528
Minions Killed
410
0
Camps Cleared
0
1,728,245
Distance Traveled
1,500,581
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,683
538
161
9
0
344,552
1
W
Arachne
9,143
508
79
4
0
349,035
0
L
Ne Zha
8,374
465
89
5
0
378,076
4
L
Ah Puch
9,981
555
144
8
0
321,296
2
W
Medusa
9,953
553
113
6
0
324,357
1
L
Chaac
5,413
301
6
0
0
120,556
0
L
Apollo
9,675
538
136
8
0
333,068
6
W
Cerberus
9,155
509
68
4
0
305,382
1
L
Cthulhu
8,521
473
35
2
0
347,585
1
W
Bellona
10,157
564
107
6
0
404,919
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role