Player Matchup

Mulan
Mulan
ChewyStickz
Mulan
Level 41
God Stats
2W - 3L
1,696 SR
Queue Stats
646W - 691L
1,541 Elo+
Solo
Anhur
Anhur
CrunchyClick
Anhur
Level 25
God Stats
23W - 8L
1,500 SR
Queue Stats
585W - 452L
1,536 Elo+
Solo
Bacchus
Bacchus
KamiAdrian
Bacchus
Level 69
God Stats
9W - 2L
1,876 SR
Queue Stats
548W - 519L
1,560 Elo+
Solo
Hades
Hades
Minkus96
Hades
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,661 Elo+
Party 2
Ra
Ra
Snackyy26
Ra
Level 4
God Stats
2W - 0L
1,685 SR
Queue Stats
3W - 0L
1,661 Elo+
Party 2
Team Averages
Level 29
1,651 SR
1,592 Elo+

VS

Team Averages
Level 45
1,573 SR
1,567 Elo+
Pele
Pele
Luis121428
Pele
Level 146
God Stats
1W - 1L
1,757 SR
Queue Stats
172W - 190L
1,628 Elo+
Party 1
Merlin
Merlin
Obito888
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,697 Elo+
Party 1
Atlas
Atlas
PuckAlmighty
Atlas
Level 28
God Stats
2W - 3L
1,687 SR
Queue Stats
27W - 31L
1,510 Elo+
Solo
Ra
Ra
oG_Zeink
Ra
Level 8
God Stats
1W - 2L
1,419 SR
Queue Stats
1W - 3L
1,644 Elo+
Solo
Ymir
Ymir
sismonkey7951
Ymir
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 8
9,424
857
9,260
14,851
9,679
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
11 / 1 / 14
11,113
1,010
16,563
9,970
3,607
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
KamiAdrian
Bacchus
15
3 / 4 / 21
9,807
892
9,661
12,290
13,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
Minkus96
Hades
17
10 / 3 / 10
10,359
942
15,343
15,883
9,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
4 / 4 / 16
9,928
903
7,479
8,176
2,924
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 4 / 3
10,367
942
21,374
14,915
7,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Obito888
Merlin
12
0 / 7 / 6
7,064
642
3,094
7,813
2,575
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 6 / 9
8,560
778
9,777
17,392
11,303
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 10 / 4
7,430
675
6,290
12,937
4,089
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
0 / 7 / 4
7,826
711
3,896
15,866
12,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
42
34
Kills
16
16
Deaths
34
69
Assists
26
Player
Kills
Deaths
Assists
KDA
W
6
4
8
2.5
W
11
1
14
18
W
Bacchus
KamiAdrian
Bacchus
3
4
21
3.38
L
12
4
3
3.38
W
Hades
Minkus96
Hades
10
3
10
5
L
Merlin
Obito888
Merlin
0
7
6
0.43
L
3
6
9
1.25
W
4
4
16
3
L
1
10
4
0.3
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,306
Damage
44,431
61,170
Taken
68,923
39,050
Mitigated
37,370
15,153
Healing
8,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,260
1,876
0
532
14,851
9,679
358
5,634
9,028
0
22,972
W
16,563
9,231
0
3,295
9,970
3,607
2,738
4,282
5,563
0
35,847
W
Bacchus
KamiAdrian
Bacchus
9,661
1,185
0
1,141
12,290
13,135
0
5,369
6,622
18,714
0
L
21,374
7,555
0
4,188
14,915
7,354
0
8,597
6,171
0
45,775
W
Hades
Minkus96
Hades
15,343
1,635
974
4,757
15,883
9,705
2,278
6,251
9,453
29,784
0
L
Merlin
Obito888
Merlin
3,094
741
0
0
7,813
2,575
0
4,197
3,587
6,628
0
L
9,777
3,617
26
1,789
17,392
11,303
0
5,067
12,184
18,394
0
W
7,479
1,726
2,532
1,922
8,176
2,924
1,769
1,393
6,602
28,913
0
L
6,290
1,023
228
833
12,937
4,089
0
7,539
5,125
13,489
0
L
3,896
521
0
1,752
15,866
12,049
0
6,427
9,373
16,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,631
Gold Earned
41,247
173
Minions Killed
107
0
Camps Cleared
0
1,114,349
Distance Traveled
951,502
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,424
857
26
2
0
216,782
0
W
Anhur
11,113
1,010
41
4
0
230,332
0
W
Bacchus
9,807
892
13
1
0
227,975
4
L
Pele
10,367
942
48
4
0
226,011
3
W
Hades
10,359
942
34
3
0
234,103
0
L
Merlin
7,064
642
6
1
0
141,260
0
L
Atlas
8,560
778
18
2
0
208,297
0
W
Ra
9,928
903
59
5
0
205,157
0
L
Ra
7,430
675
15
1
0
180,705
0
L
Ymir
7,826
711
20
2
0
195,229
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role