Player Matchup

Vamana
Vamana
Knivex
Vamana
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 62L
1,571 Elo+
Party 2
Yemoja
Yemoja
LacsKiller07
Yemoja
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 201L
1,540 Elo+
Party 3
Kali
Kali
ReGiSyDe SiN
Kali
Level 147
God Stats
6W - 3L
1,710 SR
Queue Stats
361W - 322L
1,597 Elo+
Party 2
Merlin
Merlin
Tumamaesuncheto
Merlin
Level 107
God Stats
8W - 10L
1,416 SR
Queue Stats
157W - 159L
1,482 Elo+
Party 3
Rama
Rama
flood987
Rama
Level 107
God Stats
0W - 3L
1,284 SR
Queue Stats
33W - 29L
1,592 Elo+
Solo
Team Averages
Level 121
1,482 SR
1,556 Elo+

VS

Team Averages
Level 107
1,593 SR
1,562 Elo+
Hades
Hades
AirPersia
Hades
Level 107
God Stats
3W - 2L
1,715 SR
Queue Stats
122W - 119L
1,570 Elo+
Party 1
Gilgamesh
Gilgamesh
RealGucciZebra0
Gilgamesh
Level 107
God Stats
2W - 3L
1,494 SR
Queue Stats
65W - 71L
1,581 Elo+
Party 1
Amaterasu
Amaterasu
XCandyManX4563
Amaterasu
Level 89
God Stats
3W - 3L
1,695 SR
Queue Stats
81W - 85L
1,576 Elo+
Party 1
Cernunnos
Cernunnos
treybay28722
Cernunnos
Level 107
God Stats
1W - 4L
1,222 SR
Queue Stats
151W - 143L
1,559 Elo+
Party 1
Ymir
Ymir
tupapu99
Ymir
Level 125
God Stats
10W - 2L
1,838 SR
Queue Stats
178W - 157L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Knivex
Vamana
14
1 / 3 / 2
8,584
505
7,733
14,799
10,708
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
11
1 / 5 / 4
7,774
457
5,504
17,781
12,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
3 / 5 / 3
8,911
524
7,240
12,729
5,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 5 / 2
8,344
491
9,235
8,654
2,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Rama
13
1 / 6 / 0
8,253
485
2,871
11,858
2,423
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
AirPersia
Hades
14
4 / 2 / 4
8,735
514
4,547
10,574
5,197
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
RealGucciZebra0
Gilgamesh
16
4 / 2 / 9
9,277
546
12,405
15,373
6,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
XCandyManX4563
Amaterasu
14
2 / 1 / 6
8,801
518
8,285
15,169
13,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
treybay28722
Cernunnos
16
9 / 2 / 4
10,332
608
13,952
11,150
4,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
13
5 / 1 / 11
8,428
496
6,730
15,959
15,033
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
58
8
Kills
24
24
Deaths
8
11
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Hades
AirPersia
Hades
4
2
4
3
L
Vamana
Knivex
Vamana
1
3
2
0.67
L
Yemoja
1
5
4
0.6
L
3
5
3
0.9
W
Gilgamesh
RealGucciZebra0
Gilgamesh
4
2
9
4.25
L
2
5
2
0.6
W
Amaterasu
XCandyManX4563
Amaterasu
2
1
6
5
L
Rama
1
6
0
0.17
W
Cernunnos
treybay28722
Cernunnos
9
2
4
5.5
W
Ymir
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,583
Damage
45,919
65,821
Taken
68,225
33,697
Mitigated
44,560
15,858
Healing
19,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
AirPersia
Hades
4,547
328
625
5,467
10,574
5,197
984
3,214
7,216
50,602
0
L
Vamana
Knivex
Vamana
7,733
3,178
0
4,125
14,799
10,708
400
1,478
13,321
0
55,948
L
Yemoja
5,504
972
1,435
2,878
17,781
12,729
0
3,330
14,451
20,627
0
L
7,240
2,060
0
3,635
12,729
5,332
660
1,374
11,355
0
47,070
W
Gilgamesh
RealGucciZebra0
Gilgamesh
12,405
3,117
0
1,569
15,373
6,671
969
3,145
11,948
0
67,542
L
9,235
421
0
418
8,654
2,505
0
3,472
5,182
39,797
0
W
Amaterasu
XCandyManX4563
Amaterasu
8,285
3,762
0
5,238
15,169
13,419
285
1,769
13,276
0
52,291
L
Rama
2,871
2,280
0
3,367
11,858
2,423
0
1,623
10,235
0
47,421
W
Cernunnos
treybay28722
Cernunnos
13,952
6,591
0
5,327
11,150
4,240
1,293
1,844
9,264
0
78,579
W
Ymir
6,730
1,619
149
1,039
15,959
15,033
0
4,294
11,421
22,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,866
Gold Earned
45,573
358
Minions Killed
449
0
Camps Cleared
0
1,557,855
Distance Traveled
1,777,850
27
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,735
514
94
6
0
318,554
2
L
Vamana
8,584
505
98
6
0
316,793
6
L
Yemoja
7,774
457
20
1
0
309,169
9
L
Kali
8,911
524
62
4
0
342,545
4
W
Gilgamesh
9,277
546
97
6
0
399,197
2
L
Merlin
8,344
491
84
5
0
306,105
4
W
Amaterasu
8,801
518
103
6
0
393,020
0
L
Rama
8,253
485
94
6
0
283,243
4
W
Cernunnos
10,332
608
133
8
0
324,267
7
W
Ymir
8,428
496
22
1
0
342,812
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role