Player Matchup

Discordia
Discordia
ACrewPaul
Discordia
Level 148
God Stats
5W - 3L
1,696 SR
Queue Stats
108W - 68L
1,680 Elo+
Party 1
Hachiman
Hachiman
AutoCancelF6
Hachiman
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 17L
1,620 Elo+
Party 1
Achilles
Achilles
StageFreight
Achilles
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,552 Elo+
Solo
Team Averages
Level 102
1,565 SR
1,617 Elo+

VS

Team Averages
Level 143
1,634 SR
1,702 Elo+
Osiris
Osiris
Check yo nek
Osiris
Level 129
God Stats
0W - 5L
1,543 SR
Queue Stats
252W - 254L
1,607 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ghost aloud58
Ah Muzen Cab
Level 146
God Stats
1W - 1L
1,659 SR
Queue Stats
11W - 12L
1,732 Elo+
Party 2
Zeus
Zeus
Sus Lord58
Zeus
Level 154
God Stats
0W - 1L
1,699 SR
Queue Stats
20W - 14L
1,767 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ACrewPaul
Discordia
20
6 / 1 / 9
14,826
741
26,539
13,501
3,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
AutoCancelF6
Hachiman
18
4 / 5 / 8
13,734
687
13,655
19,682
6,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
StageFreight
Achilles
19
11 / 7 / 4
15,034
752
19,944
28,253
13,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
18
4 / 4 / 5
13,500
675
13,881
23,925
23,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Ah Muzen Cab
Ghost aloud58
Ah Muzen Cab
18
4 / 9 / 6
13,927
696
15,589
23,413
6,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 8 / 3
14,849
742
16,832
17,218
3,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
27
21
Kills
13
13
Deaths
21
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Discordia
ACrewPaul
Discordia
6
1
9
10.5
W
Hachiman
AutoCancelF6
Hachiman
4
5
8
1.6
L
Osiris
4
4
5
1.63
L
Ah Muzen Cab
Ghost aloud58
Ah Muzen Cab
4
9
6
0.78
W
Achilles
StageFreight
Achilles
11
7
4
1.86
L
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,138
Damage
46,302
61,436
Taken
64,556
23,792
Mitigated
34,142
22,856
Healing
14,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
ACrewPaul
Discordia
26,539
1,102
0
6,670
13,501
3,900
1,376
3,541
9,641
81,694
0
W
Hachiman
AutoCancelF6
Hachiman
13,655
8,938
0
5,402
19,682
6,379
1,796
4,518
14,564
0
58,050
L
Osiris
13,881
4,943
0
5,291
23,925
23,677
616
7,164
15,894
0
27,488
L
Ah Muzen Cab
Ghost aloud58
Ah Muzen Cab
15,589
7,643
0
7,028
23,413
6,829
884
9,754
12,753
0
56,006
W
Achilles
StageFreight
Achilles
19,944
7,171
0
10,784
28,253
13,513
379
8,562
18,804
0
53,952
L
16,832
1,277
0
2,148
17,218
3,636
1,605
8,222
8,104
65,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,594
Gold Earned
42,276
287
Minions Killed
201
13
Camps Cleared
6
1,039,588
Distance Traveled
1,077,989
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
14,826
741
126
6
6
405,152
1
W
Hachiman
13,734
687
92
5
2
337,314
2
L
Osiris
13,500
675
14
1
0
371,588
5
L
Ah Muzen Cab
13,927
696
78
4
4
369,810
0
W
Achilles
15,034
752
69
3
5
297,122
4
L
Zeus
14,849
742
109
5
2
336,591
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role