Player Matchup

Cupid
Cupid
BONEDADDY_23
Cupid
Level 47
God Stats
3W - 5L
1,624 SR
Queue Stats
94W - 113L
1,407 Elo+
Party 4
Thor
Thor
G-NoCiD3
Thor
Level 27
God Stats
8W - 10L
1,448 SR
Queue Stats
17W - 21L
1,329 Elo+
Party 4
Ymir
Ymir
ImStillFatDad
Ymir
Level 28
God Stats
27W - 26L
1,417 SR
Queue Stats
27W - 30L
1,335 Elo+
Party 4
Aphrodite
Aphrodite
InfiniteMira
Aphrodite
Level 17
God Stats
25W - 13L
1,672 SR
Queue Stats
32W - 33L
1,370 Elo+
Party 3
Bakasura
Bakasura
Percedal__
Bakasura
Level 64
God Stats
40W - 24L
1,493 SR
Queue Stats
510W - 455L
1,504 Elo+
Party 3
Team Averages
Level 37
1,531 SR
1,389 Elo+

VS

Team Averages
Level 76
1,415 SR
1,455 Elo+
Ymir
Ymir
MONEY_GANG6969
Ymir
Level 4
God Stats
0W - 1L
1,293 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Agni
Agni
RagnarFHN
Agni
Level 80
God Stats
60W - 57L
1,502 SR
Queue Stats
167W - 185L
1,394 Elo+
Party 1
Da Ji
Da Ji
ToxicTrollGaming
Da Ji
Level 154
God Stats
2W - 4L
1,511 SR
Queue Stats
74W - 80L
1,500 Elo+
Party 2
Achilles
Achilles
Victorr2199
Achilles
Level 29
God Stats
3W - 5L
1,271 SR
Queue Stats
47W - 51L
1,379 Elo+
Party 1
Heimdallr
Heimdallr
Zezarus91
Heimdallr
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 6
7,668
511
5,362
6,042
1,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Thor
13
0 / 2 / 1
7,219
481
2,645
8,997
4,505
Heavy Mace

Heavy Mace

+30
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
3 / 0 / 2
7,260
484
3,615
8,294
6,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Aphrodite
InfiniteMira
Aphrodite
13
0 / 1 / 7
7,450
497
2,744
8,721
2,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Percedal__
Bakasura
16
12 / 2 / 1
9,253
617
9,798
13,121
5,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
6,503
434
1,361
7,778
6,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Agni
12
1 / 4 / 0
7,322
488
6,347
6,451
1,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
1 / 5 / 0
6,323
422
5,105
9,580
2,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
Victorr2199
Achilles
14
2 / 1 / 0
8,397
560
9,174
10,223
10,835
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heimdallr
Zezarus91
Heimdallr
11
1 / 4 / 2
7,072
471
5,141
6,351
2,206
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
17
Kills
5
6
Deaths
17
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
W
Thor
0
2
1
0.25
W
3
0
2
4
W
Aphrodite
InfiniteMira
Aphrodite
0
1
7
3.5
L
0
3
1
0.17
W
Bakasura
Percedal__
Bakasura
12
2
1
6.25
L
Agni
1
4
0
0.25
L
1
5
0
0.2
L
Achilles
Victorr2199
Achilles
2
1
0
2
L
Heimdallr
Zezarus91
Heimdallr
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,164
Damage
27,128
45,175
Taken
40,383
21,181
Mitigated
23,480
18,115
Healing
7,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,362
2,627
195
1,956
6,042
1,895
555
412
5,630
0
43,077
W
Thor
2,645
495
0
2,589
8,997
4,505
486
534
8,463
0
36,866
W
3,615
718
0
2,988
8,294
6,242
275
999
7,215
22,263
0
W
Aphrodite
InfiniteMira
Aphrodite
2,744
323
486
5,529
8,721
2,979
214
4,059
4,308
28,444
0
L
1,361
304
0
637
7,778
6,208
0
1,658
5,835
7,486
0
W
Bakasura
Percedal__
Bakasura
9,798
6,561
0
4,372
13,121
5,560
893
2,332
10,679
0
55,308
L
Agni
6,347
575
0
870
6,451
1,594
99
1,649
4,132
42,484
0
L
5,105
1,845
0
2,842
9,580
2,637
0
1,399
7,730
0
29,907
L
Achilles
Victorr2199
Achilles
9,174
3,162
0
1,600
10,223
10,835
612
90
9,363
4,329
49,102
L
Heimdallr
Zezarus91
Heimdallr
5,141
2,100
207
943
6,351
2,206
0
1,371
4,790
0
39,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,850
Gold Earned
35,617
386
Minions Killed
342
0
Camps Cleared
0
1,516,497
Distance Traveled
1,359,843
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,668
511
101
7
0
275,428
4
W
Thor
7,219
481
86
6
0
263,353
2
W
Ymir
7,260
484
31
2
0
331,838
5
W
Aphrodite
7,450
497
62
4
0
292,796
3
L
Ymir
6,503
434
17
1
0
288,506
0
W
Bakasura
9,253
617
106
7
0
353,082
1
L
Agni
7,322
488
79
5
0
269,852
7
L
Da Ji
6,323
422
59
4
0
250,849
1
L
Achilles
8,397
560
117
8
0
285,576
4
L
Heimdallr
7,072
471
70
5
0
265,060
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role