Player Matchup

Chaac
Chaac
ASHSTARR
Chaac
Level 48
God Stats
81W - 114L
1,390 SR
Queue Stats
81W - 114L
1,361 Elo+
Solo
Hel
Hel
ChiefTate
Hel
Level 29
God Stats
1W - 7L
1,221 SR
Queue Stats
153W - 178L
1,417 Elo+
Party 2
Bastet
Bastet
Xeptune
Bastet
Level 47
God Stats
5W - 5L
1,489 SR
Queue Stats
195W - 247L
1,324 Elo+
Party 2
Team Averages
Level 41
1,367 SR
1,367 Elo+

VS

Team Averages
Level 42
1,471 SR
1,376 Elo+
Neith
Neith
FluffyAce01
Neith
Level 18
God Stats
22W - 22L
1,500 SR
Queue Stats
22W - 22L
1,500 Elo+
Party 1
Loki
Loki
ccralph1
Loki
Level 28
God Stats
67W - 80L
1,412 SR
Queue Stats
104W - 123L
1,320 Elo+
Party 1
Nox
Nox
woody4453
Nox
Level 80
God Stats
4W - 4L
1,500 SR
Queue Stats
80W - 118L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ASHSTARR
Chaac
15
0 / 4 / 9
9,807
613
7,871
15,601
7,385
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

16
8 / 6 / 3
11,409
713
9,106
12,814
4,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bastet
Xeptune
Bastet
13
4 / 6 / 3
10,286
643
10,904
14,887
3,843
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 9
10,747
672
5,507
10,925
3,926
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Loki
17
8 / 1 / 7
12,268
767
13,033
11,091
3,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
6 / 5 / 8
12,591
787
15,131
10,992
3,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
40
12
Kills
16
16
Deaths
12
15
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chaac
ASHSTARR
Chaac
0
4
9
1.13
L
8
6
3
1.58
W
2
6
9
1.08
L
Bastet
Xeptune
Bastet
4
6
3
0.92
W
Loki
8
1
7
11.5
W
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,881
Damage
33,671
43,302
Taken
33,008
15,436
Mitigated
11,235
11,904
Healing
7,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
ASHSTARR
Chaac
7,871
558
0
3,539
15,601
7,385
516
5,370
9,875
0
33,430
L
9,106
1,304
3,028
3,930
12,814
4,208
239
3,704
8,931
36,840
0
W
5,507
2,152
652
993
10,925
3,926
669
3,750
7,175
0
18,563
L
Bastet
Xeptune
Bastet
10,904
1,692
0
1,407
14,887
3,843
200
5,511
9,130
0
31,171
W
Loki
13,033
4,524
0
3,645
11,091
3,614
955
3,652
7,439
0
45,408
W
15,131
923
342
2,207
10,992
3,695
804
2,049
8,943
41,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,502
Gold Earned
35,606
148
Minions Killed
150
8
Camps Cleared
6
846,911
Distance Traveled
800,592
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,807
613
49
3
1
295,475
4
L
Hel
11,409
713
68
4
1
263,125
2
W
Neith
10,747
672
29
2
0
233,103
1
L
Bastet
10,286
643
31
2
6
288,311
5
W
Loki
12,268
767
56
4
6
300,326
2
W
Nox
12,591
787
65
4
0
267,163
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role