Player Matchup

King Arthur
King Arthur
Kisure42I
King Arthur
Level 102
God Stats
13W - 11L
1,656 SR
Queue Stats
229W - 212L
1,490 Elo+
Solo
Nemesis
Nemesis
OrangeGuiceOG01
Nemesis
Level 102
God Stats
0W - 6L
1,500 SR
Queue Stats
101W - 117L
1,484 Elo+
Party 2
Anubis
Anubis
speedy573729
Anubis
Level 3
God Stats
0W - 4L
1,258 SR
Queue Stats
2W - 6L
1,284 Elo+
Party 2
Team Averages
Level 69
1,471 SR
1,419 Elo+

VS

Team Averages
Level 66
1,456 SR
1,406 Elo+
Baron Samedi
Baron Samedi
ChiffonDuke6
Baron Samedi
Level 122
God Stats
76W - 59L
1,668 SR
Queue Stats
227W - 268L
1,517 Elo+
Solo
Ymir
Ymir
HYPERxTHR1LLZ
Ymir
Level 66
God Stats
8W - 7L
1,349 SR
Queue Stats
53W - 41L
1,351 Elo+
Party 1
Neith
Neith
YungClout1
Neith
Level 11
God Stats
30W - 22L
1,349 SR
Queue Stats
39W - 25L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kisure42I
King Arthur
11
1 / 9 / 1
7,838
560
6,779
19,195
17,159
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate

Breastplate

+20
Physical Protection

13
1 / 4 / 1
8,614
615
7,058
12,693
7,361
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
14
1 / 5 / 2
8,962
640
16,243
12,409
6,086
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChiffonDuke6
Baron Samedi
15
4 / 1 / 12
10,131
724
12,133
12,511
5,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 0 / 13
10,925
780
7,823
14,895
15,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
15
9 / 2 / 7
10,823
773
13,960
11,303
4,144
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
49
3
Kills
17
18
Deaths
3
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ChiffonDuke6
Baron Samedi
4
1
12
10
W
4
0
13
10.5
L
King Arthur
Kisure42I
King Arthur
1
9
1
0.17
L
1
4
1
0.38
W
Neith
9
2
7
6.25
L
Anubis
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,080
Damage
33,916
44,297
Taken
38,709
30,606
Mitigated
25,748
8,920
Healing
12,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ChiffonDuke6
Baron Samedi
12,133
1,075
3,994
4,172
12,511
5,841
708
6,236
6,275
38,661
0
W
7,823
1,065
776
2,152
14,895
15,763
391
4,369
10,526
26,148
0
L
King Arthur
Kisure42I
King Arthur
6,779
1,634
0
1,464
19,195
17,159
0
6,593
12,602
0
18,237
L
7,058
3,409
0
1,575
12,693
7,361
54
6,912
5,781
0
22,916
W
Neith
13,960
6,948
0
1,174
11,303
4,144
1,815
5,830
5,473
0
40,031
L
Anubis
16,243
164
416
5,465
12,409
6,086
0
7,132
5,277
56,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,414
Gold Earned
31,879
124
Minions Killed
151
3
Camps Cleared
7
722,980
Distance Traveled
726,007
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,131
724
47
3
3
261,112
7
W
Ymir
10,925
780
37
3
1
248,631
2
L
King Arthur
7,838
560
18
1
2
217,576
3
L
Nemesis
8,614
615
26
2
1
267,643
1
W
Neith
10,823
773
67
5
3
216,264
0
L
Anubis
8,962
640
80
6
0
237,761
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role