Player Matchup

Kukulkan
Kukulkan
BnAsTySoLo
Kukulkan
Level 84
God Stats
24W - 19L
1,287 SR
Queue Stats
109W - 115L
1,418 Elo+
Solo
Chaac
Chaac
DixieNormous1_
Chaac
Level 127
God Stats
1W - 0L
1,768 SR
Queue Stats
13W - 12L
1,487 Elo+
Party 1
Mercury
Mercury
HarveyChu
Mercury
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 34L
1,533 Elo+
Party 1
Tiamat
Tiamat
PinguTheBad
Tiamat
Level 55
God Stats
1W - 1L
1,163 SR
Queue Stats
17W - 10L
1,468 Elo+
Party 1
Bacchus
Bacchus
jj_518__jj
Bacchus
Level 88
God Stats
7W - 2L
1,744 SR
Queue Stats
48W - 40L
1,487 Elo+
Party 1
Team Averages
Level 84
1,492 SR
1,479 Elo+

VS

Team Averages
Level 99
1,685 SR
1,495 Elo+
Anubis
Anubis
Alucard Tyrant
Anubis
Level 117
God Stats
380W - 359L
1,541 SR
Queue Stats
518W - 529L
1,522 Elo+
Party 2
Medusa
Medusa
Frankdup14
Medusa
Level 102
God Stats
17W - 10L
1,760 SR
Queue Stats
157W - 151L
1,477 Elo+
Solo
Danzaburou
Danzaburou
SEYNO87
Danzaburou
Level 5
God Stats
1W - 1L
1,790 SR
Queue Stats
3W - 10L
1,421 Elo+
Party 3
Baron Samedi
Baron Samedi
Sodesengel
Baron Samedi
Level 143
God Stats
5W - 2L
1,832 SR
Queue Stats
446W - 463L
1,492 Elo+
Party 2
Horus
Horus
xOmegaRedd
Horus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 44L
1,561 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BnAsTySoLo
Kukulkan
18
3 / 0 / 13
11,976
1,198
12,442
7,699
2,721
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 3 / 11
11,559
1,156
10,628
14,954
11,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Mercury
HarveyChu
Mercury
17
8 / 5 / 7
11,979
1,198
13,972
12,113
4,051
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
17
4 / 1 / 13
11,771
1,177
14,100
5,625
5,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
jj_518__jj
Bacchus
17
3 / 1 / 11
10,636
1,064
8,559
7,986
9,883
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

257

VS

Team 2 Tickets

128

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 4
10,625
1,063
10,915
12,441
6,549
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Frankdup14
Medusa
15
1 / 2 / 2
9,939
994
3,921
4,633
1,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
SEYNO87
Danzaburou
17
2 / 7 / 3
11,399
1,140
8,650
16,143
6,379
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Sodesengel
Baron Samedi
16
5 / 6 / 4
11,872
1,187
12,085
12,650
6,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
16
1 / 2 / 4
10,725
1,073
7,270
18,684
23,715
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
27
23
Kills
10
10
Deaths
23
55
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
W
Kukulkan
BnAsTySoLo
Kukulkan
3
0
13
9.5
W
5
3
11
3.5
L
Medusa
Frankdup14
Medusa
1
2
2
1
W
Mercury
HarveyChu
Mercury
8
5
7
2.3
W
Tiamat
4
1
13
10.5
L
Danzaburou
SEYNO87
Danzaburou
2
7
3
0.5
L
Baron Samedi
Sodesengel
Baron Samedi
5
6
4
1.17
W
Bacchus
jj_518__jj
Bacchus
3
1
11
8.5
L
Horus
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,701
Damage
42,841
48,377
Taken
64,551
33,029
Mitigated
45,216
11,967
Healing
10,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,915
78
108
1,778
12,441
6,549
0
4,249
7,977
31,302
0
W
Kukulkan
BnAsTySoLo
Kukulkan
12,442
1,536
30
761
7,699
2,721
0
5,337
2,362
37,494
0
W
10,628
2,280
242
7,946
14,954
11,318
0
6,616
8,338
35
22,437
L
Medusa
Frankdup14
Medusa
3,921
1,703
0
266
4,633
1,643
0
2,299
2,208
0
14,840
W
Mercury
HarveyChu
Mercury
13,972
7,738
0
746
12,113
4,051
0
6,216
5,897
0
22,455
W
Tiamat
14,100
675
108
2,134
5,625
5,056
0
2,013
3,612
36,405
0
L
Danzaburou
SEYNO87
Danzaburou
8,650
2,569
26
1,230
16,143
6,379
0
9,555
6,209
0
29,001
L
Baron Samedi
Sodesengel
Baron Samedi
12,085
443
1,181
1,360
12,650
6,930
0
8,169
4,173
35,438
0
W
Bacchus
jj_518__jj
Bacchus
8,559
335
0
0
7,986
9,883
0
4,349
3,637
13,131
0
L
Horus
7,270
2,788
1,350
3,118
18,684
23,715
0
10,041
7,975
3,691
10,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,921
Gold Earned
54,560
202
Minions Killed
183
4
Camps Cleared
8
952,732
Distance Traveled
764,277
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,625
1,063
36
4
4
147,028
1
W
Kukulkan
11,976
1,198
69
7
0
176,342
0
W
Chaac
11,559
1,156
44
4
2
186,885
1
L
Medusa
9,939
994
24
2
1
75,798
0
W
Mercury
11,979
1,198
14
1
1
203,613
2
W
Tiamat
11,771
1,177
62
6
1
203,921
1
L
Danzaburou
11,399
1,140
38
4
0
155,822
1
L
Baron Samedi
11,872
1,187
67
7
3
173,721
1
W
Bacchus
10,636
1,064
13
1
0
181,971
0
L
Horus
10,725
1,073
18
2
0
211,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role