Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Diamond II
BreathStank
Ah Muzen Cab
Diamond II
Level 127
God Stats
114W - 52L
1,645 SR
Queue Stats
598W - 385L
2,147 MMR
Party 1
Ganesha
Ganesha
Diamond V
DEGEN3RATION X
Ganesha
Diamond V
Level 153
God Stats
42W - 21L
1,868 SR
Queue Stats
634W - 447L
1,848 MMR
Party 1
Hera
Hera
Diamond V
Kurdisezzy14
Hera
Diamond V
Level 154
God Stats
78W - 43L
1,696 SR
Queue Stats
482W - 272L
1,975 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 145
1,736 SR
1,990 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 124
1,512 SR
1,972 MMR
Geb
Geb
Diamond V
DabAngel
Geb
Diamond V
Level 148
God Stats
7W - 3L
1,500 SR
Queue Stats
291W - 145L
2,092 MMR
Party 2
Zeus
Zeus
Diamond V
DioS_LeoJMP
Zeus
Diamond V
Level 146
God Stats
13W - 11L
1,502 SR
Queue Stats
108W - 147L
1,981 MMR
Solo
Guan Yu
Guan Yu
Platinum IV
ImSoQuirky
Guan Yu
Platinum IV
Level 79
God Stats
2W - 5L
1,534 SR
Queue Stats
116W - 51L
1,842 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BreathStank
Ah Muzen Cab
19
7 / 3 / 5
13,592
755
26,254
12,616
5,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
0 / 3 / 12
12,315
684
8,502
20,543
24,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
7 / 2 / 6
12,926
718
16,684
11,557
3,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
AtlasArtioFenrirBastetSol

VS

Bans
AresAchillesCabrakanGilgameshAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 8
10,478
582
6,257
25,219
29,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
3 / 5 / 3
11,924
662
14,227
12,580
5,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
ImSoQuirky
Guan Yu
16
5 / 4 / 3
11,878
660
13,540
23,259
25,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
22
14
Kills
8
8
Deaths
14
23
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BreathStank
Ah Muzen Cab
7
3
5
3.17
W
0
3
12
2
L
0
5
8
0.8
L
3
5
3
0.9
L
Guan Yu
ImSoQuirky
Guan Yu
5
4
3
1.63
W
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,440
Damage
34,024
44,716
Taken
61,058
33,605
Mitigated
60,609
17,657
Healing
13,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BreathStank
Ah Muzen Cab
26,254
9,525
0
6,650
12,616
5,792
2,135
6,293
5,677
0
87,423
W
8,502
546
609
6,715
20,543
24,325
399
8,820
10,251
20,609
0
L
6,257
865
628
1,869
25,219
29,780
0
7,277
17,130
17,730
0
L
14,227
1,446
0
2,186
12,580
5,573
0
6,561
5,736
75,707
0
L
Guan Yu
ImSoQuirky
Guan Yu
13,540
2,811
1,022
7,662
23,259
25,256
0
11,652
10,939
0
34,956
W
16,684
4,767
0
3,683
11,557
3,488
747
4,036
6,913
49,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,833
Gold Earned
34,280
210
Minions Killed
208
9
Camps Cleared
6
1,060,794
Distance Traveled
966,030
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,592
755
133
7
7
373,500
1
W
Ganesha
12,315
684
1
0
0
342,695
7
L
Geb
10,478
582
13
1
0
322,986
3
L
Zeus
11,924
662
134
7
4
281,153
3
L
Guan Yu
11,878
660
61
3
2
361,891
4
W
Hera
12,926
718
76
4
2
344,599
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role