Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
BussySlayer23
Zeus
Level 49
God Stats
1W - 2L
1,198 SR
Queue Stats
127W - 140L
1,490 Elo+
Party 2
Arachne
Arachne
JillValentine74
Arachne
Level 105
God Stats
14W - 20L
1,440 SR
Queue Stats
107W - 113L
1,367 Elo+
Party 2
Bellona
Bellona
NephilimCore
Bellona
Level 118
God Stats
5W - 1L
1,500 SR
Queue Stats
134W - 150L
1,482 Elo+
Party 3
Amaterasu
Amaterasu
wanderwoman95
Amaterasu
Level 46
God Stats
17W - 22L
1,481 SR
Queue Stats
63W - 77L
1,384 Elo+
Party 2
Team Averages
Level 88
1,424 SR
1,445 Elo+

VS

Team Averages
Level 82
1,462 SR
1,310 Elo+
Poseidon
Poseidon
Akatsuki-Giyuu
Poseidon
Level 108
God Stats
2W - 4L
1,500 SR
Queue Stats
70W - 95L
1,290 Elo+
Party 1
Cerberus
Cerberus
Notlebowski3503
Cerberus
Level 62
God Stats
23W - 18L
1,539 SR
Queue Stats
69W - 101L
1,381 Elo+
Solo
Hel
Hel
POVurSalty
Hel
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,484 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Suburban_Demon
Tsukuyomi
Level 53
God Stats
2W - 3L
1,500 SR
Queue Stats
66W - 95L
1,147 Elo+
Party 1
Charybdis
Charybdis
Yvng_Wolf17
Charybdis
Level 124
God Stats
0W - 2L
1,270 SR
Queue Stats
67W - 97L
1,246 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
0 / 0 / 5
7,267
559
1,787
7,366
2,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
7 / 6 / 3
7,618
586
8,997
7,950
2,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
6 / 5 / 5
7,913
609
9,335
12,842
3,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
NephilimCore
Bellona
12
5 / 2 / 3
7,100
546
8,269
10,891
6,926
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Amaterasu
wanderwoman95
Amaterasu
12
2 / 1 / 3
7,044
542
2,397
8,124
4,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
13
3 / 3 / 0
7,976
614
5,433
7,940
3,906
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cerberus
11
0 / 2 / 5
6,924
533
5,024
8,568
5,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
4 / 7 / 4
7,500
577
5,644
10,210
3,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
Suburban_Demon
Tsukuyomi
11
5 / 6 / 2
7,374
567
6,428
10,251
3,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Charybdis
Yvng_Wolf17
Charybdis
12
0 / 2 / 0
6,967
536
6,145
7,500
2,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
20
Kills
12
14
Deaths
20
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
0
5
2.5
L
Poseidon
3
3
0
1
W
7
6
3
1.42
W
6
5
5
1.7
W
Bellona
NephilimCore
Bellona
5
2
3
3.25
L
Cerberus
0
2
5
1.25
L
4
7
4
0.86
L
Tsukuyomi
Suburban_Demon
Tsukuyomi
5
6
2
1
L
Charybdis
Yvng_Wolf17
Charybdis
0
2
0
0
W
Amaterasu
wanderwoman95
Amaterasu
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,785
Damage
28,674
47,173
Taken
44,469
20,738
Mitigated
19,300
16,787
Healing
11,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
1,787
486
2,423
5,142
7,366
2,945
840
1,143
6,183
30,921
0
L
Poseidon
5,433
694
0
2,958
7,940
3,906
480
1,384
6,520
49,217
0
W
8,997
1,920
0
670
7,950
2,095
476
5,024
2,759
33,625
0
W
9,335
6,119
0
3,257
12,842
3,956
676
3,275
9,491
0
40,760
W
Bellona
NephilimCore
Bellona
8,269
2,363
0
2,150
10,891
6,926
0
2,997
7,810
0
28,957
L
Cerberus
5,024
103
0
2,245
8,568
5,660
0
2,035
6,461
22,212
0
L
5,644
340
421
1,964
10,210
3,016
116
4,267
5,719
27,919
0
L
Tsukuyomi
Suburban_Demon
Tsukuyomi
6,428
2,405
0
1,084
10,251
3,984
0
1,927
8,188
0
30,604
L
Charybdis
Yvng_Wolf17
Charybdis
6,145
2,330
0
3,042
7,500
2,734
0
703
6,797
0
45,736
W
Amaterasu
wanderwoman95
Amaterasu
2,397
509
0
3,145
8,124
4,816
804
3,259
4,829
0
26,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,942
Gold Earned
36,741
298
Minions Killed
352
0
Camps Cleared
0
1,224,204
Distance Traveled
1,235,652
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,267
559
56
4
0
239,269
0
L
Poseidon
7,976
614
111
9
0
224,303
1
W
Zeus
7,618
586
53
4
0
200,702
2
W
Arachne
7,913
609
68
5
0
258,982
1
W
Bellona
7,100
546
56
4
0
274,401
3
L
Cerberus
6,924
533
31
2
0
275,052
7
L
Hel
7,500
577
61
5
0
247,186
2
L
Tsukuyomi
7,374
567
53
4
0
261,991
0
L
Charybdis
6,967
536
96
7
0
227,120
1
W
Amaterasu
7,044
542
65
5
0
250,850
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role