Player Matchup

Chaac
Chaac
Fallout5391
Chaac
Level 29
God Stats
1W - 1L
1,760 SR
Queue Stats
19W - 20L
1,384 Elo+
Party 1
Baron Samedi
Baron Samedi
Power4202
Baron Samedi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,572 Elo+
Party 1
Cthulhu
Cthulhu
RagingStoner199
Cthulhu
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 25L
1,282 Elo+
Party 1
Kukulkan
Kukulkan
Viper3486
Kukulkan
Level 101
God Stats
3W - 4L
1,593 SR
Queue Stats
12W - 9L
1,647 Elo+
Party 1
Izanami
Izanami
XxSTONERxX114
Izanami
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,610 Elo+
Party 1
Team Averages
Level 50
1,571 SR
1,499 Elo+

VS

Team Averages
Level 94
1,583 SR
1,447 Elo+
Neith
Neith
Adirael8068
Neith
Level 24
God Stats
24W - 27L
1,506 SR
Queue Stats
39W - 50L
1,385 Elo+
Solo
Khepri
Khepri
DudouS3
Khepri
Level 157
God Stats
1W - 0L
1,723 SR
Queue Stats
43W - 55L
1,474 Elo+
Party 2
Cliodhna
Cliodhna
LiquidCloud
Cliodhna
Level 139
God Stats
13W - 18L
1,490 SR
Queue Stats
133W - 140L
1,548 Elo+
Party 2
Zeus
Zeus
doomsweel99
Zeus
Level 109
God Stats
14W - 11L
1,697 SR
Queue Stats
135W - 143L
1,480 Elo+
Party 2
Nox
Nox
mealykhan
Nox
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 1
7,832
653
8,310
19,816
16,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Power4202
Baron Samedi
14
1 / 5 / 4
8,188
682
10,538
14,049
7,421
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
2 / 6 / 3
9,392
783
11,377
15,973
11,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Viper3486
Kukulkan
15
1 / 6 / 2
8,743
729
11,681
9,893
3,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
13
1 / 8 / 1
7,970
664
2,396
11,631
4,328
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 11
8,981
748
2,614
5,708
2,429
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Khepri
DudouS3
Khepri
15
2 / 1 / 21
9,594
800
4,649
15,448
16,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
LiquidCloud
Cliodhna
17
12 / 1 / 10
10,407
867
18,129
13,686
9,478
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
15 / 1 / 11
10,681
890
31,232
9,482
3,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 2 / 7
8,208
684
3,820
7,202
2,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
93
6
Kills
33
33
Deaths
6
11
Assists
60
Player
Kills
Deaths
Assists
KDA
W
2
1
11
7.5
W
Khepri
DudouS3
Khepri
2
1
21
12.5
L
1
8
1
0.19
W
Cliodhna
LiquidCloud
Cliodhna
12
1
10
17
L
Baron Samedi
Power4202
Baron Samedi
1
5
4
0.6
L
2
6
3
0.58
L
Kukulkan
Viper3486
Kukulkan
1
6
2
0.33
L
Izanami
1
8
1
0.19
W
15
1
11
20.5
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,302
Damage
60,444
71,362
Taken
51,526
43,157
Mitigated
35,464
20,005
Healing
12,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,614
1,677
0
1,473
5,708
2,429
2,564
4,575
1,012
0
21,573
W
Khepri
DudouS3
Khepri
4,649
237
0
2,569
15,448
16,698
168
5,982
8,839
13,012
0
L
8,310
1,686
685
6,592
19,816
16,349
307
10,594
8,815
0
18,304
W
Cliodhna
LiquidCloud
Cliodhna
18,129
1,764
0
4,589
13,686
9,478
614
9,536
3,777
0
37,178
L
Baron Samedi
Power4202
Baron Samedi
10,538
721
2,415
4,654
14,049
7,421
0
7,525
6,174
18,642
0
L
11,377
643
671
3,215
15,973
11,420
0
8,065
7,426
33,829
0
L
Kukulkan
Viper3486
Kukulkan
11,681
655
0
1,773
9,893
3,639
0
4,029
5,687
35,734
0
L
Izanami
2,396
1,564
0
0
11,631
4,328
786
7,746
3,559
0
6,832
W
31,232
2,582
0
2,780
9,482
3,901
978
7,329
1,912
46,926
0
W
3,820
525
0
1,130
7,202
2,958
301
5,296
1,699
8,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,125
Gold Earned
47,871
156
Minions Killed
155
0
Camps Cleared
0
1,081,838
Distance Traveled
1,181,229
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,981
748
39
3
0
217,887
3
W
Khepri
9,594
800
18
2
0
252,508
1
L
Chaac
7,832
653
26
2
0
223,822
1
W
Cliodhna
10,407
867
37
3
0
262,615
0
L
Baron Samedi
8,188
682
18
2
0
227,058
3
L
Cthulhu
9,392
783
57
5
0
229,133
2
L
Kukulkan
8,743
729
39
3
0
216,785
1
L
Izanami
7,970
664
16
1
0
185,040
0
W
Zeus
10,681
890
48
4
0
249,353
0
W
Nox
8,208
684
13
1
0
198,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role