Player Matchup

Bacchus
Bacchus
Andrewemme
Bacchus
Level 94
God Stats
12W - 6L
1,604 SR
Queue Stats
91W - 96L
1,529 Elo+
Party 2
Artemis
Artemis
Astrat
Artemis
Level 43
God Stats
2W - 0L
1,792 SR
Queue Stats
7W - 2L
1,615 Elo+
Party 2
Chang'e
Chang'e
DonMaky
Chang'e
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 78L
1,553 Elo+
Party 2
Tsukuyomi
Tsukuyomi
NyanNyanGuy
Tsukuyomi
Level 105
God Stats
2W - 2L
1,545 SR
Queue Stats
56W - 61L
1,552 Elo+
Party 2
Osiris
Osiris
X3oN23
Osiris
Level 160
God Stats
9W - 4L
1,837 SR
Queue Stats
169W - 161L
1,581 Elo+
Party 2
Team Averages
Level 111
1,656 SR
1,566 Elo+

VS

Team Averages
Level 86
1,531 SR
1,493 Elo+
Bellona
Bellona
 
Bellona
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Jeff_A819
Loki
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 76L
1,439 Elo+
Party 1
Atlas
Atlas
brothers9297
Atlas
Level 114
God Stats
19W - 23L
1,505 SR
Queue Stats
85W - 103L
1,456 Elo+
Party 1
Medusa
Medusa
joserafael99
Medusa
Level 42
God Stats
2W - 3L
1,649 SR
Queue Stats
30W - 41L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Andrewemme
Bacchus
13
7 / 1 / 10
8,776
627
9,842
10,225
11,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
Astrat
Artemis
16
5 / 2 / 4
9,570
684
6,988
9,248
3,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
DonMaky
Chang'e
14
3 / 2 / 2
8,514
608
4,376
9,712
3,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
NyanNyanGuy
Tsukuyomi
14
9 / 0 / 3
8,773
627
10,502
8,826
3,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Osiris
X3oN23
Osiris
16
3 / 0 / 2
9,482
677
10,271
11,349
12,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
1 / 3 / 0
7,745
553
6,040
11,750
11,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chang'e
 
Chang'e
10
0 / 8 / 2
6,408
458
4,178
11,948
3,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
12
2 / 3 / 2
6,905
493
4,362
10,267
2,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

10
2 / 9 / 1
6,264
447
6,533
13,540
6,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
12
0 / 4 / 1
6,687
478
2,873
7,976
1,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
27
Kills
5
5
Deaths
27
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
3
0
0.33
L
Chang'e
 
Chang'e
0
8
2
0.13
W
Bacchus
Andrewemme
Bacchus
7
1
10
12
W
Artemis
Astrat
Artemis
5
2
4
3.5
W
Chang'e
DonMaky
Chang'e
3
2
2
2
L
Loki
2
3
2
1
W
Tsukuyomi
NyanNyanGuy
Tsukuyomi
9
0
3
10.5
W
Osiris
X3oN23
Osiris
3
0
2
4
L
2
9
1
0.28
L
Medusa
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,979
Damage
23,986
49,360
Taken
55,481
33,416
Mitigated
25,611
24,005
Healing
14,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
6,040
2,411
0
4,435
11,750
11,182
0
1,281
10,456
0
46,772
L
Chang'e
 
Chang'e
4,178
80
428
3,379
11,948
3,105
0
3,961
7,781
30,915
0
W
Bacchus
Andrewemme
Bacchus
9,842
1,002
480
3,170
10,225
11,138
0
2,650
7,486
23,932
4,439
W
Artemis
Astrat
Artemis
6,988
4,264
0
4,680
9,248
3,241
602
1,178
8,070
0
75,338
W
Chang'e
DonMaky
Chang'e
4,376
602
549
3,580
9,712
3,271
953
3,440
6,074
51,439
0
L
Loki
4,362
932
0
2,920
10,267
2,883
0
1,802
8,453
0
30,832
W
Tsukuyomi
NyanNyanGuy
Tsukuyomi
10,502
2,358
0
4,962
8,826
3,073
0
2,275
6,395
0
53,384
W
Osiris
X3oN23
Osiris
10,271
5,146
0
6,584
11,349
12,693
783
725
10,624
0
69,454
L
6,533
1,840
326
1,487
13,540
6,757
0
4,957
8,511
21,941
0
L
Medusa
2,873
864
0
1,797
7,976
1,684
0
981
6,995
0
44,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,115
Gold Earned
34,009
526
Minions Killed
361
0
Camps Cleared
0
1,394,331
Distance Traveled
1,321,097
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,745
553
111
8
0
273,717
2
L
Chang'e
6,408
458
59
4
0
248,008
2
W
Bacchus
8,776
627
30
2
0
273,801
1
W
Artemis
9,570
684
142
10
0
236,782
2
W
Chang'e
8,514
608
113
8
0
272,308
0
L
Loki
6,905
493
73
5
0
317,978
0
W
Tsukuyomi
8,773
627
90
6
0
312,797
2
W
Osiris
9,482
677
151
11
0
298,643
5
L
Atlas
6,264
447
32
2
0
223,631
0
L
Medusa
6,687
478
86
6
0
257,763
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role