Player Matchup

Guan Yu
Guan Yu
Adversary l AD
Guan Yu
Level 29
God Stats
64W - 52L
1,563 SR
Queue Stats
115W - 129L
1,489 Elo+
Party 1
Atlas
Atlas
D3ADB34R
Atlas
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 22L
1,500 Elo+
Party 3
Arachne
Arachne
DVRlAD14
Arachne
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 85L
1,434 Elo+
Party 1
Nu Wa
Nu Wa
EazzyMacc l AD
Nu Wa
Level 101
God Stats
31W - 23L
1,687 SR
Queue Stats
144W - 154L
1,514 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
I_am_Groot_ftw
Ah Muzen Cab
Level 128
God Stats
1W - 1L
1,724 SR
Queue Stats
99W - 117L
1,521 Elo+
Party 3
Team Averages
Level 76
1,595 SR
1,491 Elo+

VS

Team Averages
Level 30
1,558 SR
1,435 Elo+
Sun Wukong
Sun Wukong
HerlandStark
Sun Wukong
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 5L
1,256 Elo+
Party 4
Nemesis
Nemesis
KALSIDO2022
Nemesis
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 40L
1,500 Elo+
Party 4
Aphrodite
Aphrodite
TXXIlC
Aphrodite
Level 20
God Stats
2W - 1L
1,730 SR
Queue Stats
59W - 62L
1,571 Elo+
Party 2
Neith
Neith
cocozxc
Neith
Level 8
God Stats
2W - 5L
1,407 SR
Queue Stats
2W - 8L
1,294 Elo+
Party 4
Anhur
Anhur
rikoDaG
Anhur
Level 106
God Stats
2W - 3L
1,655 SR
Queue Stats
88W - 90L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 13
12,571
786
9,985
22,280
32,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Atlas
D3ADB34R
Atlas
17
1 / 4 / 14
11,543
721
6,487
16,191
11,790
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
DVRlAD14
Arachne
20
10 / 3 / 11
12,991
812
19,118
12,404
5,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
11 / 2 / 17
13,807
863
31,801
10,432
4,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
I_am_Groot_ftw
Ah Muzen Cab
20
9 / 3 / 10
13,084
818
24,401
16,818
7,701
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HerlandStark
Sun Wukong
17
0 / 5 / 4
10,206
638
3,971
15,720
16,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
KALSIDO2022
Nemesis
19
4 / 11 / 7
12,170
761
9,090
26,008
12,143
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
TXXIlC
Aphrodite
19
4 / 6 / 4
11,720
733
15,534
31,568
14,592
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
cocozxc
Neith
17
1 / 10 / 2
10,342
646
7,153
16,497
6,587
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
rikoDaG
Anhur
18
5 / 4 / 6
11,072
692
14,312
21,196
8,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
37
36
Kills
14
14
Deaths
36
65
Assists
23
Player
Kills
Deaths
Assists
KDA
W
5
2
13
5.75
W
Atlas
D3ADB34R
Atlas
1
4
14
2
W
Arachne
DVRlAD14
Arachne
10
3
11
5.17
W
11
2
17
9.75
L
Sun Wukong
HerlandStark
Sun Wukong
0
5
4
0.4
W
Ah Muzen Cab
I_am_Groot_ftw
Ah Muzen Cab
9
3
10
4.67
L
Nemesis
KALSIDO2022
Nemesis
4
11
7
0.68
L
Aphrodite
TXXIlC
Aphrodite
4
6
4
1
L
Neith
cocozxc
Neith
1
10
2
0.2
L
Anhur
rikoDaG
Anhur
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,792
Damage
50,060
78,125
Taken
110,989
61,413
Mitigated
58,045
24,664
Healing
30,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,985
1,075
1,841
6,498
22,280
32,057
986
2,027
20,075
435
34,570
W
Atlas
D3ADB34R
Atlas
6,487
1,970
2,482
2,016
16,191
11,790
419
2,430
13,618
16,920
0
W
Arachne
DVRlAD14
Arachne
19,118
11,761
0
3,753
12,404
5,725
3,878
3,956
8,322
0
58,473
W
31,801
6,610
485
3,102
10,432
4,140
2,305
4,010
6,378
68,940
0
L
Sun Wukong
HerlandStark
Sun Wukong
3,971
945
0
716
15,720
16,314
54
3,961
11,415
0
27,529
W
Ah Muzen Cab
I_am_Groot_ftw
Ah Muzen Cab
24,401
6,700
580
3,907
16,818
7,701
2,673
3,111
13,582
0
67,882
L
Nemesis
KALSIDO2022
Nemesis
9,090
2,287
0
3,076
26,008
12,143
399
8,697
16,935
0
20,136
L
Aphrodite
TXXIlC
Aphrodite
15,534
1,192
7,072
17,705
31,568
14,592
536
12,588
18,437
64,648
0
L
Neith
cocozxc
Neith
7,153
3,839
0
624
16,497
6,587
435
3,587
12,706
0
41,646
L
Anhur
rikoDaG
Anhur
14,312
5,063
200
1,157
21,196
8,409
434
7,919
12,939
0
48,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,996
Gold Earned
55,510
307
Minions Killed
327
0
Camps Cleared
0
1,571,859
Distance Traveled
1,237,384
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,571
786
45
3
0
343,129
0
W
Atlas
11,543
721
19
1
0
284,218
1
W
Arachne
12,991
812
64
4
0
363,443
0
W
Nu Wa
13,807
863
82
5
0
306,857
3
L
Sun Wukong
10,206
638
48
3
0
254,446
0
W
Ah Muzen Cab
13,084
818
97
6
0
274,212
0
L
Nemesis
12,170
761
22
1
0
255,065
0
L
Aphrodite
11,720
733
125
8
0
271,742
0
L
Neith
10,342
646
66
4
0
190,157
0
L
Anhur
11,072
692
66
4
0
265,974
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role