Player Matchup

Kali
Kali
Gold III
 
Kali
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold I
BdOSIᴎ
Apollo
Gold I
Level 132
God Stats
21W - 19L
1,814 SR
Queue Stats
214W - 235L
1,634 MMR
Solo
Freya
Freya
Gold I
DragoEviilTriger
Freya
Gold I
Level 160
God Stats
28W - 20L
1,609 SR
Queue Stats
337W - 345L
1,613 MMR
Solo
Cabrakan
Cabrakan
Gold III
Nachosnachoii
Cabrakan
Gold III
Level 95
God Stats
3W - 4L
1,606 SR
Queue Stats
47W - 48L
1,631 MMR
Solo
Gilgamesh
Gilgamesh
Gold I
PantheBlack
Gilgamesh
Gold I
Level 111
God Stats
3W - 2L
1,758 SR
Queue Stats
100W - 99L
1,631 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 129
1,658 SR
1,602 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 111
1,500 SR
1,545 MMR
Sol
Sol
Gold I
 
Sol
Gold I
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Gold II
 
Erlang Shen
Gold II
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold II
 
Agni
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold IV
Mizuxx
Neith
Gold IV
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 13L
1,599 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
ÉoGIGAPINTO
Kumbhakarna
Gold IV
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
126W - 100L
1,626 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
15
4 / 6 / 2
8,996
529
8,443
19,589
7,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
BdOSIᴎ
Apollo
13
1 / 4 / 1
7,668
451
3,638
11,388
3,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
5 / 5 / 2
9,146
538
9,404
14,548
4,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cabrakan
Nachosnachoii
Cabrakan
10
1 / 10 / 1
6,823
401
3,344
20,761
17,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
PantheBlack
Gilgamesh
14
3 / 9 / 4
8,838
520
8,508
21,453
10,728
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
CliodhnaSetAthenaBellonaNox

VS

Bans
GebLokiThothBastetTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
12 / 6 / 8
12,462
733
23,576
19,332
8,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
 
Erlang Shen
17
7 / 2 / 6
11,351
668
11,927
14,779
6,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Agni
 
Agni
15
3 / 4 / 5
10,546
620
6,556
8,238
2,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Mizuxx
Neith
17
7 / 2 / 8
11,255
662
14,622
10,064
3,721
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
ÉoGIGAPINTO
Kumbhakarna
15
5 / 0 / 15
11,278
663
8,713
13,008
16,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
76
14
Kills
34
34
Deaths
14
10
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
4
6
2
0.83
W
Sol
 
Sol
12
6
8
2.67
W
Erlang Shen
 
Erlang Shen
7
2
6
5
W
Agni
 
Agni
3
4
5
1.38
L
Apollo
BdOSIᴎ
Apollo
1
4
1
0.38
L
5
5
2
1.2
W
Neith
Mizuxx
Neith
7
2
8
5.5
L
Cabrakan
Nachosnachoii
Cabrakan
1
10
1
0.15
L
Gilgamesh
PantheBlack
Gilgamesh
3
9
4
0.56
W
Kumbhakarna
ÉoGIGAPINTO
Kumbhakarna
5
0
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,337
Damage
65,394
87,739
Taken
65,421
43,594
Mitigated
37,637
14,892
Healing
22,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
8,443
3,091
0
3,393
19,589
7,235
0
6,812
12,777
0
61,021
W
Sol
 
Sol
23,576
10,671
0
10,114
19,332
8,188
8,224
3,990
15,342
74,612
8,798
W
Erlang Shen
 
Erlang Shen
11,927
6,539
0
5,290
14,779
6,545
1,970
2,458
12,321
0
78,480
W
Agni
 
Agni
6,556
604
0
1,277
8,238
2,559
1,471
2,652
5,586
64,070
0
L
Apollo
BdOSIᴎ
Apollo
3,638
1,614
0
4,528
11,388
3,591
0
4,014
7,374
0
48,430
L
9,404
3,751
0
3,025
14,548
4,940
0
8,173
6,375
43,261
0
W
Neith
Mizuxx
Neith
14,622
5,571
0
2,350
10,064
3,721
6,032
2,011
8,053
0
81,900
L
Cabrakan
Nachosnachoii
Cabrakan
3,344
631
38
1,936
20,761
17,100
0
8,023
12,738
9,451
0
L
Gilgamesh
PantheBlack
Gilgamesh
8,508
2,628
0
1,972
21,453
10,728
210
7,805
13,648
0
42,922
W
Kumbhakarna
ÉoGIGAPINTO
Kumbhakarna
8,713
1,173
288
3,675
13,008
16,624
289
2,572
10,436
23,239
5,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,471
Gold Earned
56,892
325
Minions Killed
488
0
Camps Cleared
0
1,487,986
Distance Traveled
1,642,405
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,996
529
88
5
0
321,695
0
W
Sol
12,462
733
129
8
0
276,701
2
W
Erlang Shen
11,351
668
110
6
0
362,594
0
W
Agni
10,546
620
92
5
0
332,611
4
L
Apollo
7,668
451
75
4
0
305,676
4
L
Freya
9,146
538
80
5
0
297,039
2
W
Neith
11,255
662
118
7
0
308,095
2
L
Cabrakan
6,823
401
13
1
0
279,172
1
L
Gilgamesh
8,838
520
69
4
0
284,404
5
W
Kumbhakarna
11,278
663
39
2
0
362,404
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role