Player Matchup

Bastet
Bastet
 
Bastet
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
IDONTGOPOSITIVE
Kumbhakarna
Level 126
God Stats
4W - 1L
1,711 SR
Queue Stats
153W - 149L
1,534 Elo+
Party 2
Janus
Janus
Moistbuttcheeky
Janus
Level 19
God Stats
1W - 1L
1,847 SR
Queue Stats
3W - 1L
1,641 Elo+
Party 3
Medusa
Medusa
ifucmoms
Medusa
Level 20
God Stats
7W - 0L
1,845 SR
Queue Stats
17W - 13L
1,578 Elo+
Party 2
Amaterasu
Amaterasu
puppydog
Amaterasu
Level 61
God Stats
8W - 2L
1,845 SR
Queue Stats
104W - 101L
1,525 Elo+
Party 2
Team Averages
Level 62
1,750 SR
1,556 Elo+

VS

Team Averages
Level 105
1,349 SR
1,225 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
DeusSe7en
Vulcan
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,157 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Resili3nT
Cu Chulainn
Level 160
God Stats
1W - 3L
1,161 SR
Queue Stats
18W - 27L
1,157 Elo+
Party 1
Geb
Geb
Wilcam
Geb
Level 16
God Stats
0W - 2L
1,530 SR
Queue Stats
8W - 16L
1,157 Elo+
Party 1
Neith
Neith
jerivera1010
Neith
Level 66
God Stats
2W - 6L
1,057 SR
Queue Stats
18W - 28L
1,157 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
12 / 2 / 8
13,436
611
24,614
18,792
7,938
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kumbhakarna
IDONTGOPOSITIVE
Kumbhakarna
15
0 / 1 / 19
11,252
511
4,973
18,938
15,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 4 / 4
10,727
488
6,581
8,940
3,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
ifucmoms
Medusa
20
16 / 0 / 6
14,596
663
25,254
16,832
7,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
puppydog
Amaterasu
18
5 / 5 / 8
11,770
535
9,904
19,622
16,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
2 / 7 / 6
9,865
448
10,128
19,049
6,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
DeusSe7en
Vulcan
14
2 / 8 / 2
9,087
413
12,529
13,341
4,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
Resili3nT
Cu Chulainn
16
5 / 5 / 5
10,519
478
16,823
26,606
23,352
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Geb
Wilcam
Geb
12
1 / 7 / 3
8,171
371
3,664
19,161
19,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 8 / 1
9,424
428
5,443
13,724
4,320
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
29
35
Kills
12
12
Deaths
35
45
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
12
2
8
8
L
Hun Batz
 
Hun Batz
2
7
6
0.71
L
Vulcan
DeusSe7en
Vulcan
2
8
2
0.38
W
Kumbhakarna
IDONTGOPOSITIVE
Kumbhakarna
0
1
19
9.5
W
2
4
4
1
L
Cu Chulainn
Resili3nT
Cu Chulainn
5
5
5
1.5
L
Geb
Wilcam
Geb
1
7
3
0.36
W
Medusa
ifucmoms
Medusa
16
0
6
19
L
2
8
1
0.31
W
Amaterasu
puppydog
Amaterasu
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,326
Damage
48,587
83,124
Taken
91,881
50,860
Mitigated
58,216
32,785
Healing
10,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
24,614
8,187
0
5,060
18,792
7,938
1,772
4,513
14,109
0
110,154
L
Hun Batz
 
Hun Batz
10,128
1,251
0
2,801
19,049
6,641
143
926
18,123
0
62,036
L
Vulcan
DeusSe7en
Vulcan
12,529
3,660
0
838
13,341
4,251
0
1,653
11,688
53,162
0
W
Kumbhakarna
IDONTGOPOSITIVE
Kumbhakarna
4,973
783
0
8,058
18,938
15,796
832
3,709
14,826
14,665
6,440
W
6,581
990
0
432
8,940
3,295
692
2,863
5,905
60,996
0
L
Cu Chulainn
Resili3nT
Cu Chulainn
16,823
2,892
0
3,811
26,606
23,352
329
3,373
22,753
17,053
54,823
L
Geb
Wilcam
Geb
3,664
462
0
381
19,161
19,652
0
2,369
16,792
26,183
0
W
Medusa
ifucmoms
Medusa
25,254
16,826
0
10,031
16,832
7,134
5,390
4,407
11,913
0
155,274
L
5,443
1,422
0
2,866
13,724
4,320
325
1,323
12,401
0
45,303
W
Amaterasu
puppydog
Amaterasu
9,904
5,476
0
9,204
19,622
16,697
1,003
4,269
15,270
0
60,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,781
Gold Earned
47,066
610
Minions Killed
459
0
Camps Cleared
0
2,153,117
Distance Traveled
1,864,245
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,436
611
157
7
0
493,079
1
L
Hun Batz
9,865
448
111
5
0
439,169
7
L
Vulcan
9,087
413
87
4
0
314,592
4
W
Kumbhakarna
11,252
511
31
1
0
443,669
5
W
Janus
10,727
488
114
5
0
401,821
3
L
Cu Chulainn
10,519
478
137
6
0
402,819
2
L
Geb
8,171
371
51
2
0
356,054
3
W
Medusa
14,596
663
220
10
0
419,879
3
L
Neith
9,424
428
73
3
0
351,611
7
W
Amaterasu
11,770
535
88
4
0
394,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role